Player Matchup

Discordia
Discordia
BrownSugar0322
Discordia
Level 88
God Stats
3W - 1L
1,830 SR
Queue Stats
209W - 205L
1,449 Elo+
Party 1
Artemis
Artemis
Sayiansavage9000
Artemis
Level 104
God Stats
20W - 10L
1,566 SR
Queue Stats
60W - 54L
1,463 Elo+
Solo
Ares
Ares
SugarCookie4
Ares
Level 55
God Stats
11W - 10L
1,546 SR
Queue Stats
145W - 168L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
juan9803
Gilgamesh
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
73W - 62L
1,504 Elo+
Solo
Ravana
Ravana
z Lilo y
Ravana
Level 128
God Stats
3W - 0L
1,806 SR
Queue Stats
95W - 86L
1,536 Elo+
Solo
Team Averages
Level 107
1,650 SR
1,472 Elo+

VS

Team Averages
Level 85
1,639 SR
1,494 Elo+
Ullr
Ullr
B_RAD_24-7
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
JimmyDaKangaroo
Nemesis
Level 65
God Stats
5W - 4L
1,708 SR
Queue Stats
141W - 124L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Lorrd_Vader
Aphrodite
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Unq Illusion
Tiamat
Level 104
God Stats
87W - 64L
1,597 SR
Queue Stats
211W - 179L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
coolcarlosg-
Gilgamesh
Level 97
God Stats
3W - 3L
1,888 SR
Queue Stats
81W - 67L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrownSugar0322
Discordia
17
2 / 4 / 7
10,618
506
10,482
10,565
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 3 / 2
11,356
541
16,225
15,013
6,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 7
9,719
463
7,567
18,755
19,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
juan9803
Gilgamesh
15
3 / 7 / 1
9,822
468
6,101
13,485
12,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
z Lilo y
Ravana
17
9 / 2 / 3
11,744
559
7,657
9,577
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
8,528
406
4,895
11,875
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 9 / 1
10,329
492
13,438
20,536
9,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Lorrd_Vader
Aphrodite
12
0 / 4 / 7
8,092
385
5,309
11,852
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
10
1 / 2 / 0
7,362
351
3,754
5,572
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
coolcarlosg-
Gilgamesh
18
8 / 3 / 3
12,753
607
16,362
17,604
13,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
22
Kills
20
21
Deaths
22
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Discordia
BrownSugar0322
Discordia
2
4
7
1.38
L
9
9
1
1.06
L
Aphrodite
Lorrd_Vader
Aphrodite
0
4
7
0.88
W
7
3
2
2.67
W
1
5
7
0.9
L
Tiamat
1
2
0
0.5
L
Gilgamesh
coolcarlosg-
Gilgamesh
8
3
3
3.17
W
Gilgamesh
juan9803
Gilgamesh
3
7
1
0.5
W
Ravana
z Lilo y
Ravana
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
43,758
67,395
Taken
67,439
46,626
Mitigated
33,690
15,263
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,895
2,811
0
1,976
11,875
3,556
0
2,587
9,200
0
34,477
W
Discordia
BrownSugar0322
Discordia
10,482
564
0
1,450
10,565
3,985
1,054
3,271
6,916
66,090
0
L
13,438
7,655
0
3,020
20,536
9,174
0
4,462
15,756
0
52,518
L
Aphrodite
Lorrd_Vader
Aphrodite
5,309
698
2,174
6,228
11,852
4,227
0
4,398
7,266
29,896
0
W
16,225
9,510
0
7,236
15,013
6,904
1,585
2,852
11,953
0
89,567
W
7,567
460
0
1,853
18,755
19,153
355
3,266
15,157
30,051
0
L
Tiamat
3,754
423
0
2,225
5,572
3,036
0
2,241
3,085
29,172
0
L
Gilgamesh
coolcarlosg-
Gilgamesh
16,362
3,795
0
1,784
17,604
13,697
268
3,557
13,608
10,344
59,393
W
Gilgamesh
juan9803
Gilgamesh
6,101
1,898
0
872
13,485
12,025
833
846
12,639
0
50,244
W
Ravana
z Lilo y
Ravana
7,657
2,351
0
3,852
9,577
4,559
678
286
9,273
0
60,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,259
Gold Earned
47,064
510
Minions Killed
386
0
Camps Cleared
0
1,860,898
Distance Traveled
1,633,459
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,528
406
61
3
0
352,500
0
W
Discordia
10,618
506
136
6
0
363,721
2
L
Nemesis
10,329
492
72
3
0
375,714
0
L
Aphrodite
8,092
385
74
4
0
293,960
0
W
Artemis
11,356
541
147
7
0
337,001
3
W
Ares
9,719
463
38
2
0
383,753
2
L
Tiamat
7,362
351
58
3
0
188,821
2
L
Gilgamesh
12,753
607
121
6
0
422,464
0
W
Gilgamesh
9,822
468
80
4
0
330,201
0
W
Ravana
11,744
559
109
5
0
446,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role