Player Matchup

Bellona
Bellona
IlIlNLMBllIl
Bellona
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 11L
1,274 Elo+
Party 2
Nu Wa
Nu Wa
lil Jew Money
Nu Wa
Level 130
God Stats
0W - 1L
1,842 SR
Queue Stats
96W - 72L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
zzZackAttack54z
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 45L
1,830 Elo+
Party 2
Team Averages
Level 78
1,542 SR
1,541 Elo+

VS

Team Averages
Level 87
1,494 SR
1,415 Elo+
Izanami
Izanami
Barladin
Izanami
Level 131
God Stats
31W - 21L
1,665 SR
Queue Stats
134W - 165L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
CommanderHeX
Gilgamesh
Level 111
God Stats
9W - 12L
1,432 SR
Queue Stats
19W - 28L
1,354 Elo+
Solo
Merlin
Merlin
DareDevil182664
Merlin
Level 18
God Stats
2W - 5L
1,385 SR
Queue Stats
29W - 53L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IlIlNLMBllIl
Bellona
12
1 / 5 / 7
8,985
642
4,253
14,361
10,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 7
9,140
653
11,697
10,030
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
zzZackAttack54z
Gilgamesh
12
6 / 5 / 2
9,484
677
7,427
11,892
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Barladin
Izanami
15
5 / 3 / 6
10,721
766
14,836
10,264
3,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
CommanderHeX
Gilgamesh
14
7 / 3 / 6
10,638
760
8,237
13,211
8,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 3 / 4
8,420
601
2,913
5,875
1,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
9
Kills
13
13
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Barladin
Izanami
5
3
6
2.67
W
Gilgamesh
CommanderHeX
Gilgamesh
7
3
6
3.33
W
1
3
4
1
L
Bellona
IlIlNLMBllIl
Bellona
1
5
7
0.9
L
2
3
7
1.83
L
Gilgamesh
zzZackAttack54z
Gilgamesh
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,377
Damage
25,986
36,283
Taken
29,350
22,326
Mitigated
14,092
4,268
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Barladin
Izanami
14,836
11,630
370
2,825
10,264
3,912
1,463
2,847
7,417
0
74,480
W
Gilgamesh
CommanderHeX
Gilgamesh
8,237
2,575
0
3,099
13,211
8,329
1,198
6,813
6,398
57
23,332
W
2,913
707
0
114
5,875
1,851
158
1,788
4,087
14,629
0
L
Bellona
IlIlNLMBllIl
Bellona
4,253
1,592
0
2,151
14,361
10,619
60
1,590
12,771
0
25,532
L
11,697
3,191
82
2,017
10,030
4,004
370
445
9,585
47,049
2,256
L
Gilgamesh
zzZackAttack54z
Gilgamesh
7,427
1,351
0
18
11,892
7,703
196
938
10,954
0
18,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,609
Gold Earned
29,779
150
Minions Killed
175
0
Camps Cleared
0
721,852
Distance Traveled
703,729
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,721
766
127
9
0
230,962
1
W
Gilgamesh
10,638
760
25
2
0
256,179
1
W
Merlin
8,420
601
23
2
0
216,588
0
L
Bellona
8,985
642
61
4
0
247,320
5
L
Nu Wa
9,140
653
63
5
0
225,914
5
L
Gilgamesh
9,484
677
26
2
0
248,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role