Player Matchup

Gilgamesh
Gilgamesh
NT SilentSavage
Gilgamesh
Level 80
God Stats
1W - 2L
1,197 SR
Queue Stats
264W - 247L
1,503 Elo+
Party 1
Olorun
Olorun
WatchTrippyYT
Olorun
Level 89
God Stats
3W - 1L
1,617 SR
Queue Stats
56W - 52L
1,545 Elo+
Party 1
Geb
Geb
zLuNaTiiC
Geb
Level 64
God Stats
7W - 5L
1,793 SR
Queue Stats
328W - 303L
1,538 Elo+
Party 1
Team Averages
Level 78
1,536 SR
1,529 Elo+

VS

Team Averages
Level 124
1,477 SR
1,441 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Geaux CMonMAN
Zeus
Level 129
God Stats
192W - 225L
1,430 SR
Queue Stats
210W - 259L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
TTV 1GayCop
Gilgamesh
Level 122
God Stats
6W - 12L
1,500 SR
Queue Stats
82W - 87L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NT SilentSavage
Gilgamesh
10
1 / 2 / 7
6,833
683
4,493
7,438
2,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 2
8,869
887
8,011
9,618
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
1 / 3 / 6
6,546
655
2,269
9,812
7,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 3
6,033
603
4,674
7,965
2,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 2 / 0
7,294
729
10,978
4,327
1,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
TTV 1GayCop
Gilgamesh
9
1 / 4 / 2
6,309
631
4,673
6,863
3,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
3
0.3
L
4
2
0
2
W
Gilgamesh
NT SilentSavage
Gilgamesh
1
2
7
2.25
L
Gilgamesh
TTV 1GayCop
Gilgamesh
1
4
2
0.5
W
9
0
2
10
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,773
Damage
20,325
26,868
Taken
19,155
13,394
Mitigated
7,838
11,965
Healing
762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,674
681
0
207
7,965
2,971
0
4,074
3,891
0
11,535
L
10,978
872
0
254
4,327
1,362
0
1,995
2,332
42,988
0
W
Gilgamesh
NT SilentSavage
Gilgamesh
4,493
1,337
361
778
7,438
2,634
208
2,042
5,321
0
18,694
L
Gilgamesh
TTV 1GayCop
Gilgamesh
4,673
965
0
301
6,863
3,505
0
4,317
2,546
0
15,369
W
8,011
5,658
1,571
7,015
9,618
3,595
1,397
4,099
5,519
38,394
0
W
2,269
593
381
1,859
9,812
7,165
0
4,909
4,718
9,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,248
Gold Earned
19,636
117
Minions Killed
99
0
Camps Cleared
0
525,534
Distance Traveled
510,471
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,033
603
12
1
0
158,331
2
L
Zeus
7,294
729
65
7
0
161,734
2
W
Gilgamesh
6,833
683
35
4
0
189,933
1
L
Gilgamesh
6,309
631
22
2
0
190,406
4
W
Olorun
8,869
887
68
7
0
173,292
2
W
Geb
6,546
655
14
1
0
162,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role