Player Matchup

Sobek
Sobek
ABLE2PWN
Sobek
Level 80
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Bonzaijoe
Izanami
Level 107
God Stats
18W - 7L
1,771 SR
Queue Stats
246W - 239L
1,457 Elo+
Party 3
Mercury
Mercury
CamoTurtle
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Daleksan2k
King Arthur
Level 45
God Stats
15W - 12L
1,579 SR
Queue Stats
178W - 156L
1,618 Elo+
Party 3
Raijin
Raijin
nalmeth
Raijin
Level 135
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,515 Elo+

VS

Team Averages
Level 84
1,547 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Praesidian
Ah Muzen Cab
Level 129
God Stats
24W - 22L
1,663 SR
Queue Stats
135W - 109L
1,636 Elo+
Party 2
Hera
Hera
RandomKaos
Hera
Level 142
God Stats
4W - 5L
1,495 SR
Queue Stats
286W - 249L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Soapc
Cu Chulainn
Level 59
God Stats
41W - 27L
1,607 SR
Queue Stats
281W - 212L
1,588 Elo+
Party 2
Athena
Athena
ccshunter
Athena
Level 40
God Stats
54W - 42L
1,606 SR
Queue Stats
175W - 139L
1,518 Elo+
Party 2
Thanatos
Thanatos
sac3105
Thanatos
Level 51
God Stats
5W - 9L
1,365 SR
Queue Stats
440W - 516L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ABLE2PWN
Sobek
16
3 / 2 / 9
10,617
483
6,124
13,334
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Bonzaijoe
Izanami
20
5 / 4 / 1
12,869
585
7,973
13,495
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
CamoTurtle
Mercury
19
7 / 2 / 6
12,143
552
13,585
15,827
6,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Daleksan2k
King Arthur
20
6 / 3 / 5
12,529
570
19,144
24,273
21,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
nalmeth
Raijin
18
3 / 4 / 8
11,568
526
6,486
11,813
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Praesidian
Ah Muzen Cab
18
6 / 6 / 2
11,599
527
17,245
16,587
7,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 4 / 1
10,519
478
10,367
8,540
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Soapc
Cu Chulainn
18
2 / 4 / 2
10,840
493
14,434
20,342
15,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
ccshunter
Athena
13
1 / 3 / 5
9,013
410
2,527
12,513
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
sac3105
Thanatos
16
1 / 7 / 3
9,922
451
4,714
16,510
8,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
24
Kills
15
15
Deaths
24
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
ABLE2PWN
Sobek
3
2
9
3.75
W
Izanami
Bonzaijoe
Izanami
5
4
1
1.38
W
Mercury
CamoTurtle
Mercury
7
2
6
5
W
King Arthur
Daleksan2k
King Arthur
6
3
5
2.83
L
Ah Muzen Cab
Praesidian
Ah Muzen Cab
6
6
2
1.17
L
5
4
1
1.38
L
Cu Chulainn
Soapc
Cu Chulainn
2
4
2
0.75
L
Athena
ccshunter
Athena
1
3
5
1.17
W
Raijin
nalmeth
Raijin
3
4
8
1.75
L
Thanatos
sac3105
Thanatos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,312
Damage
49,287
78,742
Taken
74,492
52,499
Mitigated
46,494
25,608
Healing
23,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ABLE2PWN
Sobek
6,124
470
413
3,386
13,334
13,762
720
2,801
10,349
17,782
0
W
Izanami
Bonzaijoe
Izanami
7,973
5,002
0
5,136
13,495
5,081
3,765
1,658
11,795
0
117,368
W
Mercury
CamoTurtle
Mercury
13,585
6,465
0
5,983
15,827
6,936
1,093
3,689
12,006
0
77,025
W
King Arthur
Daleksan2k
King Arthur
19,144
2,598
0
8,804
24,273
21,326
441
4,227
19,599
0
94,295
L
Ah Muzen Cab
Praesidian
Ah Muzen Cab
17,245
7,486
0
7,525
16,587
7,013
306
2,299
14,288
0
100,117
L
10,367
3,181
0
1,525
8,540
3,561
0
3,200
5,340
65,913
0
L
Cu Chulainn
Soapc
Cu Chulainn
14,434
2,369
0
3,986
20,342
15,782
0
3,426
16,916
8,655
64,055
L
Athena
ccshunter
Athena
2,527
867
0
1,689
12,513
11,208
0
2,162
10,351
13,714
0
W
Raijin
nalmeth
Raijin
6,486
888
0
1,886
11,813
5,394
1,822
1,971
9,690
71,193
0
L
Thanatos
sac3105
Thanatos
4,714
1,350
0
8,961
16,510
8,930
157
1,523
14,987
0
71,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,726
Gold Earned
51,893
687
Minions Killed
567
0
Camps Cleared
0
2,232,463
Distance Traveled
2,099,606
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,617
483
29
1
0
476,976
5
W
Izanami
12,869
585
219
10
0
406,500
9
W
Mercury
12,143
552
121
6
0
516,626
2
W
King Arthur
12,529
570
165
8
0
426,340
4
L
Ah Muzen Cab
11,599
527
155
7
0
426,285
4
L
Hera
10,519
478
146
7
0
445,941
2
L
Cu Chulainn
10,840
493
130
6
0
411,537
6
L
Athena
9,013
410
12
1
0
424,023
3
W
Raijin
11,568
526
153
7
0
406,021
0
L
Thanatos
9,922
451
124
6
0
391,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role