Player Matchup

Pele
Pele
AndradeeeXX
Pele
Level 28
God Stats
11W - 0L
1,806 SR
Queue Stats
70W - 50L
1,576 Elo+
Party 3
Gilgamesh
Gilgamesh
Hjaiss
Gilgamesh
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
35W - 27L
1,537 Elo+
Solo
Poseidon
Poseidon
KyTooz
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,543 Elo+
Party 3
Danzaburou
Danzaburou
N0uBB__
Danzaburou
Level 15
God Stats
18W - 15L
1,295 SR
Queue Stats
77W - 72L
1,588 Elo+
Party 2
Ymir
Ymir
Pavanatti18
Ymir
Level 28
God Stats
23W - 17L
1,545 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 2
Team Averages
Level 25
1,529 SR
1,549 Elo+

VS

Team Averages
Level 16
1,498 SR
1,390 Elo+
Bacchus
Bacchus
PikachuRatinhoXD
Bacchus
Level 15
God Stats
1W - 5L
1,204 SR
Queue Stats
55W - 45L
1,153 Elo+
Party 1
Kukulkan
Kukulkan
TheBraveJon
Kukulkan
Level 24
God Stats
17W - 21L
1,592 SR
Queue Stats
88W - 99L
1,509 Elo+
Solo
Fenrir
Fenrir
TheLamoraBoy
Fenrir
Level 18
God Stats
15W - 12L
1,685 SR
Queue Stats
119W - 109L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xablau03
Ah Muzen Cab
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 49L
1,189 Elo+
Party 1
Thor
Thor
lourencogalery
Thor
Level 7
God Stats
1W - 2L
1,507 SR
Queue Stats
5W - 7L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,877
581
6,550
11,823
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Hjaiss
Gilgamesh
15
10 / 0 / 2
10,196
600
11,668
11,640
7,842
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
KyTooz
Poseidon
14
1 / 2 / 5
8,656
509
6,003
6,387
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
N0uBB__
Danzaburou
16
3 / 2 / 5
9,995
588
5,955
9,260
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 2 / 7
8,891
523
2,330
8,401
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,106
418
1,948
6,650
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
TheBraveJon
Kukulkan
14
2 / 3 / 2
8,783
517
7,055
7,622
3,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
14
2 / 5 / 1
8,431
496
6,684
12,044
8,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Xablau03
Ah Muzen Cab
12
0 / 4 / 3
6,838
402
6,676
9,115
2,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 3
6,616
389
2,507
10,386
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
6
6
Deaths
22
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Gilgamesh
Hjaiss
Gilgamesh
10
0
2
11
W
Poseidon
KyTooz
Poseidon
1
2
5
1.75
W
Danzaburou
N0uBB__
Danzaburou
3
2
5
2.75
W
2
2
7
2.75
L
1
3
2
0.67
L
Kukulkan
TheBraveJon
Kukulkan
2
3
2
1
L
Fenrir
2
5
1
0.5
L
Ah Muzen Cab
Xablau03
Ah Muzen Cab
0
4
3
0.38
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
24,870
47,511
Taken
45,817
23,135
Mitigated
22,300
13,611
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,550
1,261
0
5,671
11,823
4,420
0
1,052
10,771
0
71,955
W
Gilgamesh
Hjaiss
Gilgamesh
11,668
1,585
0
843
11,640
7,842
321
1,409
10,231
61
43,968
W
Poseidon
KyTooz
Poseidon
6,003
520
0
1,000
6,387
2,127
385
2,790
3,597
48,428
0
W
Danzaburou
N0uBB__
Danzaburou
5,955
2,772
0
3,814
9,260
3,513
2,010
984
8,276
0
78,978
W
2,330
226
0
2,283
8,401
5,233
32
2,768
5,633
13,338
0
L
1,948
156
0
2,350
6,650
4,579
0
1,649
4,947
10,754
0
L
Kukulkan
TheBraveJon
Kukulkan
7,055
607
414
666
7,622
3,214
0
1,973
5,543
55,340
0
L
Fenrir
6,684
1,297
0
2,950
12,044
8,461
0
1,790
10,166
0
45,870
L
Ah Muzen Cab
Xablau03
Ah Muzen Cab
6,676
3,026
0
3,153
9,115
2,834
0
375
8,734
0
49,396
L
2,507
248
0
1,094
10,386
3,212
0
2,227
8,033
0
21,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,615
Gold Earned
37,774
482
Minions Killed
348
0
Camps Cleared
0
1,661,444
Distance Traveled
1,631,497
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,877
581
114
7
0
377,580
3
W
Gilgamesh
10,196
600
74
4
0
359,113
1
W
Poseidon
8,656
509
114
7
0
320,409
4
W
Danzaburou
9,995
588
142
8
0
279,363
2
W
Ymir
8,891
523
38
2
0
324,979
3
L
Bacchus
7,106
418
21
1
0
353,132
6
L
Kukulkan
8,783
517
115
7
0
287,978
0
L
Fenrir
8,431
496
92
5
0
332,874
4
L
Ah Muzen Cab
6,838
402
72
4
0
316,077
8
L
Thor
6,616
389
48
3
0
341,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role