Player Matchup

Janus
Janus
KIDDLANDO
Janus
Level 36
God Stats
7W - 19L
1,634 SR
Queue Stats
201W - 287L
1,325 Elo+
Party 1
Gilgamesh
Gilgamesh
dc4tim
Gilgamesh
Level 31
God Stats
27W - 35L
1,735 SR
Queue Stats
223W - 288L
1,302 Elo+
Party 1
Ares
Ares
sinful951
Ares
Level 28
God Stats
8W - 10L
1,496 SR
Queue Stats
21W - 34L
1,213 Elo+
Party 1
Team Averages
Level 32
1,622 SR
1,280 Elo+

VS

Team Averages
Level 46
1,344 SR
1,420 Elo+
Yemoja
Yemoja
Mothboy15
Yemoja
Level 26
God Stats
0W - 2L
1,260 SR
Queue Stats
39W - 28L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
OGMattG
Gilgamesh
Level 68
God Stats
2W - 1L
1,694 SR
Queue Stats
43W - 38L
1,424 Elo+
Party 2
Janus
Janus
getinmyvan254
Janus
Level 44
God Stats
0W - 3L
1,078 SR
Queue Stats
37W - 43L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KIDDLANDO
Janus
20
12 / 6 / 9
22,489
661
39,585
22,712
10,511
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
dc4tim
Gilgamesh
20
10 / 3 / 13
21,836
642
27,950
25,372
21,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
19
2 / 5 / 17
18,162
534
10,845
30,192
39,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mothboy15
Yemoja
20
0 / 8 / 10
18,049
531
5,589
27,171
33,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
OGMattG
Gilgamesh
20
11 / 4 / 2
24,039
707
30,475
41,885
26,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 12 / 8
19,850
584
25,148
29,928
12,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
24
Kills
14
14
Deaths
24
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
KIDDLANDO
Janus
12
6
9
2.75
L
Yemoja
Mothboy15
Yemoja
0
8
10
0.63
L
Gilgamesh
OGMattG
Gilgamesh
11
4
2
3
W
Gilgamesh
dc4tim
Gilgamesh
10
3
13
5.5
L
3
12
8
0.58
W
Ares
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,380
Damage
61,212
78,276
Taken
98,984
71,750
Mitigated
71,897
12,186
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
KIDDLANDO
Janus
39,585
2,299
2,216
2,105
22,712
10,511
1,839
12,157
10,545
189,646
0
L
Yemoja
Mothboy15
Yemoja
5,589
1,206
11,721
5,208
27,171
33,427
591
15,405
11,766
39,143
0
L
Gilgamesh
OGMattG
Gilgamesh
30,475
7,850
0
4,950
41,885
26,435
2,806
16,664
25,221
10,633
208,930
W
Gilgamesh
dc4tim
Gilgamesh
27,950
10,386
1,800
2,339
25,372
21,541
2,428
10,243
15,079
0
79,112
L
25,148
2,240
672
2,771
29,928
12,035
541
19,191
10,737
138,090
0
W
Ares
10,845
1,161
1,722
2,004
30,192
39,698
162
9,263
20,863
29,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,487
Gold Earned
61,938
300
Minions Killed
369
0
Camps Cleared
0
1,661,152
Distance Traveled
1,518,432
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
22,489
661
233
7
0
488,891
0
L
Yemoja
18,049
531
37
1
0
443,489
0
L
Gilgamesh
24,039
707
180
5
0
635,782
2
W
Gilgamesh
21,836
642
51
2
0
591,883
1
L
Janus
19,850
584
152
4
0
439,161
0
W
Ares
18,162
534
16
0
0
580,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role