Player Matchup

Chaac
Chaac
Alii Kappin
Chaac
Level 22
God Stats
6W - 4L
1,616 SR
Queue Stats
23W - 45L
1,239 Elo+
Party 2
Merlin
Merlin
FlokiSourMash
Merlin
Level 68
God Stats
0W - 1L
1,599 SR
Queue Stats
20W - 33L
1,210 Elo+
Party 2
Izanami
Izanami
IWantYourSkull00
Izanami
Level 32
God Stats
11W - 27L
1,479 SR
Queue Stats
110W - 156L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
ToadSageDan
Cthulhu
Level 24
God Stats
4W - 16L
1,509 SR
Queue Stats
30W - 58L
1,316 Elo+
Party 2
Thor
Thor
xXHiTopz
Thor
Level 45
God Stats
0W - 1L
1,344 SR
Queue Stats
19W - 24L
1,238 Elo+
Party 2
Team Averages
Level 38
1,509 SR
1,258 Elo+

VS

Team Averages
Level 99
1,577 SR
1,454 Elo+
Ravana
Ravana
Hypetimus Prime
Ravana
Level 127
God Stats
2W - 1L
1,775 SR
Queue Stats
83W - 76L
1,481 Elo+
Party 1
Ganesha
Ganesha
Salty Faunus
Ganesha
Level 124
God Stats
32W - 15L
1,712 SR
Queue Stats
65W - 72L
1,434 Elo+
Party 1
Fenrir
Fenrir
W0lfRid3r X
Fenrir
Level 109
God Stats
3W - 3L
1,573 SR
Queue Stats
88W - 83L
1,417 Elo+
Party 1
Neith
Neith
jeduardo_a12
Neith
Level 86
God Stats
203W - 239L
1,522 SR
Queue Stats
300W - 402L
1,439 Elo+
Solo
Vulcan
Vulcan
w1nndex
Vulcan
Level 47
God Stats
2W - 4L
1,300 SR
Queue Stats
56W - 50L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,943
394
405
4,056
1,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 3 / 0
4,624
462
2,236
4,836
1,299
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
4,270
427
2,331
4,160
768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ToadSageDan
Cthulhu
5
0 / 4 / 0
3,927
393
1,310
5,353
2,228
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
6
0 / 2 / 0
4,142
414
847
4,850
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,590
559
1,427
1,218
472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Salty Faunus
Ganesha
8
0 / 0 / 6
5,589
559
1,376
3,025
1,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
9
3 / 1 / 1
5,614
561
2,446
6,395
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
6 / 0 / 0
5,578
558
2,497
3,926
977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
w1nndex
Vulcan
10
3 / 0 / 3
6,310
631
5,040
3,451
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
0
0
W
2
0
1
2.5
L
0
3
0
0
W
Ganesha
Salty Faunus
Ganesha
0
0
6
3
L
Cthulhu
ToadSageDan
Cthulhu
0
4
0
0
W
Fenrir
3
1
1
3.5
W
6
0
0
6
W
Vulcan
w1nndex
Vulcan
3
0
3
4.5
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,129
Damage
12,786
23,255
Taken
18,015
7,227
Mitigated
6,152
3,535
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
405
0
0
152
4,056
1,784
0
86
3,970
0
8,415
L
2,236
45
0
1,458
4,836
1,299
0
2,881
1,955
19,679
0
W
1,427
311
0
50
1,218
472
0
588
610
0
20,990
L
2,331
1,796
0
293
4,160
768
0
712
3,448
0
18,526
W
Ganesha
Salty Faunus
Ganesha
1,376
175
258
1,038
3,025
1,433
0
500
2,525
7,125
0
L
Cthulhu
ToadSageDan
Cthulhu
1,310
120
24
213
5,353
2,228
0
1,478
3,875
11,332
0
W
Fenrir
2,446
559
0
2,708
6,395
2,112
0
573
5,797
0
23,961
W
2,497
808
0
2,092
3,926
977
834
237
3,689
0
23,521
W
Vulcan
w1nndex
Vulcan
5,040
950
0
1,047
3,451
1,158
93
1,648
1,778
31,453
0
L
Thor
847
106
0
1,395
4,850
1,148
0
1,259
3,591
0
12,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,906
Gold Earned
28,681
155
Minions Killed
216
0
Camps Cleared
0
753,106
Distance Traveled
883,828
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,943
394
23
2
0
166,663
0
L
Merlin
4,624
462
44
4
0
162,198
0
W
Ravana
5,590
559
43
4
0
179,557
1
L
Izanami
4,270
427
38
4
0
158,028
0
W
Ganesha
5,589
559
4
0
0
178,533
5
L
Cthulhu
3,927
393
24
2
0
125,866
0
W
Fenrir
5,614
561
61
6
0
195,056
3
W
Neith
5,578
558
54
5
0
143,928
5
W
Vulcan
6,310
631
54
5
0
186,754
1
L
Thor
4,142
414
26
3
0
140,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role