Player Matchup

Medusa
Medusa
Bad-man1609
Medusa
Level 15
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2
Da Ji
Da Ji
OnYx_Ayzer
Da Ji
Level 12
God Stats
1W - 1L
1,613 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
OnYx_Killua
Amaterasu
Level 6
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 2
Team Averages
Level 11
1,487 SR
1,316 Elo+

VS

Team Averages
Level 24
1,588 SR
1,430 Elo+
Hachiman
Hachiman
BigHowie420
Hachiman
Level 29
God Stats
2W - 3L
1,676 SR
Queue Stats
28W - 49L
1,222 Elo+
Solo
Discordia
Discordia
HeartofGlass803
Discordia
Level 29
God Stats
10W - 7L
1,589 SR
Queue Stats
66W - 46L
1,521 Elo+
Party 1
Fenrir
Fenrir
SEXYSQUANCHY
Fenrir
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 5L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
11 / 9 / 7
11,807
843
11,701
13,351
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
15
7 / 8 / 10
11,414
815
10,038
12,360
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
OnYx_Killua
Amaterasu
14
3 / 8 / 14
10,195
728
5,189
13,303
8,254
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigHowie420
Hachiman
13
5 / 7 / 13
10,854
775
5,040
10,945
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
HeartofGlass803
Discordia
15
12 / 4 / 7
11,477
820
15,740
9,073
2,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
6 / 10 / 8
10,593
757
7,839
14,070
5,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
21
Kills
23
25
Deaths
21
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
9
7
1.61
L
Hachiman
BigHowie420
Hachiman
5
7
13
1.64
L
Discordia
HeartofGlass803
Discordia
12
4
7
3.88
W
Da Ji
7
8
10
1.5
W
Amaterasu
OnYx_Killua
Amaterasu
3
8
14
1.25
L
Fenrir
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
28,619
39,014
Taken
34,088
17,425
Mitigated
11,192
3,427
Healing
2,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,701
5,463
255
1,271
13,351
5,215
1,630
5,884
7,081
0
46,676
L
Hachiman
BigHowie420
Hachiman
5,040
2,780
0
983
10,945
3,181
712
0
10,945
0
28,488
L
Discordia
HeartofGlass803
Discordia
15,740
314
0
871
9,073
2,718
125
20
9,053
51,217
0
W
Da Ji
10,038
3,479
0
926
12,360
3,956
1,113
5,177
6,919
0
29,142
W
Amaterasu
OnYx_Killua
Amaterasu
5,189
1,974
0
975
13,303
8,254
354
3,767
9,274
0
13,253
L
Fenrir
7,839
2,694
0
407
14,070
5,293
310
0
14,070
0
21,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
32,924
104
Minions Killed
134
0
Camps Cleared
0
719,036
Distance Traveled
660,086
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,807
843
51
4
0
229,492
0
L
Hachiman
10,854
775
39
3
0
220,828
2
L
Discordia
11,477
820
67
5
0
215,698
0
W
Da Ji
11,414
815
30
2
0
243,936
0
W
Amaterasu
10,195
728
23
2
0
245,608
0
L
Fenrir
10,593
757
28
2
0
223,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role