Player Matchup

Nemesis
Nemesis
BendoPan
Nemesis
Level 96
God Stats
25W - 25L
1,455 SR
Queue Stats
159W - 215L
1,373 Elo+
Party 2
Odin
Odin
EuMesi
Odin
Level 17
God Stats
13W - 13L
1,526 SR
Queue Stats
170W - 272L
1,242 Elo+
Party 2
Medusa
Medusa
SinOfWrath1x
Medusa
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
94W - 90L
1,576 Elo+
Solo
Artio
Artio
gracefulgamaken
Artio
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,478 Elo+
Party 4
Ra
Ra
laxplayer22
Ra
Level 73
God Stats
21W - 20L
1,533 SR
Queue Stats
79W - 82L
1,437 Elo+
Party 4
Team Averages
Level 51
1,503 SR
1,421 Elo+

VS

Team Averages
Level 69
1,469 SR
1,580 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Arkyn1
Janus
Level 124
God Stats
7W - 5L
1,523 SR
Queue Stats
131W - 88L
1,697 Elo+
Party 1
King Arthur
King Arthur
SnoopyAntwqn
King Arthur
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 47L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
hoobed
Gilgamesh
Level 89
God Stats
8W - 3L
1,323 SR
Queue Stats
170W - 128L
1,650 Elo+
Party 1
Guan Yu
Guan Yu
monkew
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BendoPan
Nemesis
5
0 / 2 / 0
3,523
587
0
3,600
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
EuMesi
Odin
5
1 / 2 / 0
3,497
583
1,197
4,016
1,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
5
0 / 2 / 0
3,361
560
2,368
3,590
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 0
3,594
599
1,098
5,160
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 2 / 0
3,072
512
124
2,081
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
4 / 0 / 1
4,218
703
2,855
2,453
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Janus
Arkyn1
Janus
8
2 / 0 / 3
4,851
809
3,421
1,856
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
SnoopyAntwqn
King Arthur
7
1 / 1 / 0
4,235
706
2,455
3,855
1,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
hoobed
Gilgamesh
7
4 / 0 / 1
4,887
815
1,902
2,385
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
monkew
Guan Yu
6
0 / 0 / 3
3,629
605
2,232
4,642
1,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
1
4.5
W
Janus
Arkyn1
Janus
2
0
3
3.5
L
Nemesis
BendoPan
Nemesis
0
2
0
0
L
Odin
EuMesi
Odin
1
2
0
0.5
L
Medusa
0
2
0
0
W
King Arthur
SnoopyAntwqn
King Arthur
1
1
0
1
L
0
3
0
0
W
Gilgamesh
hoobed
Gilgamesh
4
0
1
4.5
L
0
2
0
0
W
Guan Yu
monkew
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,787
Damage
12,865
18,447
Taken
15,191
5,840
Mitigated
4,921
5,344
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,855
182
365
1,557
2,453
517
48
201
2,252
12,336
0
W
Janus
Arkyn1
Janus
3,421
535
0
574
1,856
366
60
124
1,707
22,553
0
L
Nemesis
BendoPan
Nemesis
0
0
0
150
3,600
975
0
1,193
2,299
0
12,154
L
Odin
EuMesi
Odin
1,197
456
0
1,420
4,016
1,669
0
537
3,419
0
5,079
L
Medusa
2,368
1,411
87
1,169
3,590
678
0
1,315
2,013
0
17,259
W
King Arthur
SnoopyAntwqn
King Arthur
2,455
552
0
860
3,855
1,400
58
0
3,709
0
16,048
L
1,098
172
169
1,593
5,160
1,926
0
1,123
3,657
6,753
0
W
Gilgamesh
hoobed
Gilgamesh
1,902
600
0
1,608
2,385
705
0
0
2,385
0
16,705
L
124
0
0
756
2,081
592
0
1,403
558
6,842
0
W
Guan Yu
monkew
Guan Yu
2,232
121
360
2,560
4,642
1,933
103
897
3,745
0
9,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,047
Gold Earned
21,820
94
Minions Killed
171
0
Camps Cleared
0
465,665
Distance Traveled
651,018
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,218
703
19
3
0
107,944
0
W
Janus
4,851
809
48
8
0
115,740
1
L
Nemesis
3,523
587
35
6
0
87,115
0
L
Odin
3,497
583
11
2
0
97,778
0
L
Medusa
3,361
560
29
5
0
105,656
0
W
King Arthur
4,235
706
32
5
0
127,976
0
L
Artio
3,594
599
10
2
0
116,727
1
W
Gilgamesh
4,887
815
52
9
0
150,956
0
L
Ra
3,072
512
9
2
0
58,389
1
W
Guan Yu
3,629
605
20
3
0
148,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role