Player Matchup

Achilles
Achilles
Dtrain13
Achilles
Level 17
God Stats
5W - 3L
1,672 SR
Queue Stats
24W - 17L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
JuPlaysSolo
Gilgamesh
Level 36
God Stats
7W - 13L
1,525 SR
Queue Stats
80W - 97L
1,485 Elo+
Solo
Hou Yi
Hou Yi
JuggsJewdy
Hou Yi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 103L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Knightsguy55
Kuzenbo
Level 22
God Stats
15W - 6L
1,642 SR
Queue Stats
16W - 8L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
RiggsHasTwigs
Ah Puch
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 13L
1,530 Elo+
Party 1
Team Averages
Level 23
1,568 SR
1,500 Elo+

VS

Team Averages
Level 17
1,523 SR
1,522 Elo+
Fenrir
Fenrir
BlackDragon1339
Fenrir
Level 18
God Stats
2W - 7L
1,376 SR
Queue Stats
20W - 27L
1,471 Elo+
Solo
Apollo
Apollo
DJara14
Apollo
Level 26
God Stats
9W - 7L
1,500 SR
Queue Stats
40W - 45L
1,456 Elo+
Solo
Ra
Ra
SykoShadeSlayer
Ra
Level 4
God Stats
3W - 2L
1,740 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Bellona
Bellona
Treta news5818
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,463 Elo+
Party 2
Ymir
Ymir
isakNEWTON
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,818 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dtrain13
Achilles
17
2 / 0 / 4
9,517
560
7,065
12,038
11,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
JuPlaysSolo
Gilgamesh
16
12 / 1 / 3
10,510
618
11,039
11,031
4,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
JuggsJewdy
Hou Yi
14
5 / 1 / 4
8,826
519
12,047
13,442
4,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Knightsguy55
Kuzenbo
13
3 / 2 / 6
7,825
460
6,057
10,596
9,605
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
16
8 / 2 / 3
10,421
613
10,755
8,282
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 1
7,786
458
8,978
14,350
4,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
DJara14
Apollo
11
1 / 6 / 1
7,026
413
7,152
10,340
3,056
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 1
6,769
398
1,377
10,956
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 0
9,075
534
6,727
12,473
8,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 3
6,182
364
1,992
9,603
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
30
Kills
6
6
Deaths
30
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
Apollo
DJara14
Apollo
1
6
1
0.25
W
Achilles
Dtrain13
Achilles
2
0
4
4
W
Gilgamesh
JuPlaysSolo
Gilgamesh
12
1
3
13.5
W
Hou Yi
JuggsJewdy
Hou Yi
5
1
4
7
W
Kuzenbo
Knightsguy55
Kuzenbo
3
2
6
3
W
Ah Puch
8
2
3
4.75
L
0
7
1
0.07
L
1
5
0
0.2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,963
Damage
26,226
55,389
Taken
57,722
33,323
Mitigated
23,614
22,464
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,978
1,981
0
1,038
14,350
4,970
0
5,625
8,700
0
28,107
L
Apollo
DJara14
Apollo
7,152
3,936
0
1,180
10,340
3,056
665
2,839
7,501
0
31,294
W
Achilles
Dtrain13
Achilles
7,065
2,566
0
5,846
12,038
11,313
1,393
573
11,425
39
56,177
W
Gilgamesh
JuPlaysSolo
Gilgamesh
11,039
4,315
0
3,569
11,031
4,994
0
625
10,326
0
57,917
W
Hou Yi
JuggsJewdy
Hou Yi
12,047
5,584
0
5,486
13,442
4,664
1,851
1,028
12,414
0
53,986
W
Kuzenbo
Knightsguy55
Kuzenbo
6,057
2,432
687
3,001
10,596
9,605
339
416
10,180
23,316
0
W
Ah Puch
10,755
752
0
3,875
8,282
2,747
2,486
435
7,727
67,251
0
L
1,377
105
125
1,340
10,956
2,878
560
5,756
5,200
27,431
0
L
6,727
2,683
0
3,370
12,473
8,948
0
0
12,073
0
60,909
L
1,992
521
0
1,328
9,603
3,762
288
2,631
6,951
13,873
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
36,838
456
Minions Killed
330
0
Camps Cleared
0
1,542,424
Distance Traveled
1,406,502
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,786
458
56
3
0
311,757
1
L
Apollo
7,026
413
56
3
0
291,856
0
W
Achilles
9,517
560
114
7
0
318,791
0
W
Gilgamesh
10,510
618
100
6
0
379,752
0
W
Hou Yi
8,826
519
77
5
0
274,019
2
W
Kuzenbo
7,825
460
37
2
0
285,202
5
W
Ah Puch
10,421
613
128
8
0
284,660
4
L
Ra
6,769
398
62
4
0
276,066
5
L
Bellona
9,075
534
135
8
0
273,295
5
L
Ymir
6,182
364
21
1
0
253,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role