Player Matchup

Gilgamesh
Gilgamesh
DHX Hisoka
Gilgamesh
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 63L
1,532 Elo+
Party 1
King Arthur
King Arthur
TheKrispyKernel
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
TrickyTrey03
Raijin
Level 46
God Stats
3W - 5L
1,281 SR
Queue Stats
137W - 131L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Volocus
Danzaburou
Level 120
God Stats
17W - 9L
1,386 SR
Queue Stats
287W - 247L
1,574 Elo+
Solo
Xing Tian
Xing Tian
skj99
Xing Tian
Level 109
God Stats
10W - 6L
1,785 SR
Queue Stats
136W - 109L
1,528 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,515 Elo+

VS

Team Averages
Level 96
1,510 SR
1,514 Elo+
Gilgamesh
Gilgamesh
BL4ZINGAnGeLxX
Gilgamesh
Level 146
God Stats
11W - 5L
1,500 SR
Queue Stats
447W - 383L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
ElderlyGoat
Sylvanus
Level 125
God Stats
17W - 12L
1,524 SR
Queue Stats
203W - 199L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
KrystalGiroux
Cthulhu
Level 107
God Stats
8W - 12L
1,331 SR
Queue Stats
267W - 258L
1,477 Elo+
Party 2
Izanami
Izanami
StewieTheThird
Izanami
Level 37
God Stats
21W - 16L
1,591 SR
Queue Stats
120W - 99L
1,558 Elo+
Party 2
Thanatos
Thanatos
notafilthycasual
Thanatos
Level 67
God Stats
83W - 75L
1,606 SR
Queue Stats
170W - 150L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DHX Hisoka
Gilgamesh
20
10 / 6 / 10
13,400
583
28,529
21,241
11,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
TheKrispyKernel
King Arthur
18
6 / 3 / 5
11,936
519
19,928
22,656
25,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
17
2 / 11 / 6
10,976
477
10,439
17,061
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Volocus
Danzaburou
17
6 / 1 / 6
11,687
508
17,129
10,631
3,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
skj99
Xing Tian
13
0 / 11 / 10
8,612
374
10,402
21,994
18,683
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BL4ZINGAnGeLxX
Gilgamesh
17
6 / 3 / 12
11,485
499
14,144
30,131
18,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ElderlyGoat
Sylvanus
19
10 / 7 / 10
12,375
538
21,067
23,528
15,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
3 / 3 / 16
11,482
499
12,841
22,359
25,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 5 / 11
11,844
515
15,628
18,474
8,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 7 / 7
13,382
582
12,247
20,212
9,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
88
24
Kills
32
32
Deaths
25
37
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BL4ZINGAnGeLxX
Gilgamesh
6
3
12
4
L
Gilgamesh
DHX Hisoka
Gilgamesh
10
6
10
2.5
W
Sylvanus
ElderlyGoat
Sylvanus
10
7
10
2.14
W
Cthulhu
3
3
16
3.67
W
5
5
11
2.1
L
King Arthur
TheKrispyKernel
King Arthur
6
3
5
2.83
L
Raijin
2
11
6
0.45
L
Danzaburou
Volocus
Danzaburou
6
1
6
9
W
8
7
7
1.64
L
Xing Tian
skj99
Xing Tian
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,427
Damage
75,927
93,583
Taken
114,704
65,083
Mitigated
77,822
17,240
Healing
54,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BL4ZINGAnGeLxX
Gilgamesh
14,144
2,829
0
8,361
30,131
18,777
93
5,836
24,245
0
57,435
L
Gilgamesh
DHX Hisoka
Gilgamesh
28,529
9,378
0
4,376
21,241
11,260
0
9,754
11,487
0
99,705
W
Sylvanus
ElderlyGoat
Sylvanus
21,067
3,953
7,395
9,098
23,528
15,063
682
5,830
17,360
66,321
9,393
W
Cthulhu
12,841
1,088
900
4,365
22,359
25,555
0
4,693
17,517
51,296
0
W
15,628
12,517
0
6,299
18,474
8,864
784
2,411
16,001
0
89,697
L
King Arthur
TheKrispyKernel
King Arthur
19,928
4,286
0
6,221
22,656
25,063
51
4,540
18,116
0
74,434
L
Raijin
10,439
1,151
0
1,946
17,061
6,201
0
6,613
10,448
73,043
0
L
Danzaburou
Volocus
Danzaburou
17,129
6,924
0
3,401
10,631
3,876
44
5,318
5,313
0
68,479
W
12,247
2,632
0
17,730
20,212
9,563
0
1,434
18,740
0
92,620
L
Xing Tian
skj99
Xing Tian
10,402
591
421
875
21,994
18,683
0
7,264
14,730
32,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,611
Gold Earned
60,568
586
Minions Killed
560
0
Camps Cleared
0
2,071,410
Distance Traveled
2,031,988
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,485
499
69
3
0
418,261
1
L
Gilgamesh
13,400
583
147
6
0
431,541
0
W
Sylvanus
12,375
538
117
5
0
348,562
3
W
Cthulhu
11,482
499
82
4
0
427,989
0
W
Izanami
11,844
515
141
6
0
382,507
4
L
King Arthur
11,936
519
131
6
0
420,042
2
L
Raijin
10,976
477
143
6
0
341,211
3
L
Danzaburou
11,687
508
132
6
0
442,305
2
W
Thanatos
13,382
582
151
7
0
454,669
0
L
Xing Tian
8,612
374
33
1
0
436,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role