Player Matchup

Vamana
Vamana
Deus_tocino74
Vamana
Level 24
God Stats
35W - 40L
1,470 SR
Queue Stats
49W - 69L
1,321 Elo+
Solo
Artemis
Artemis
JuicesWrld
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
rahndoms23
Tsukuyomi
Level 27
God Stats
12W - 8L
1,538 SR
Queue Stats
86W - 109L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
tekmateak
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Chang'e
Chang'e
vivid_nerd
Chang'e
Level 8
God Stats
1W - 1L
1,670 SR
Queue Stats
22W - 25L
1,349 Elo+
Party 1
Team Averages
Level 13
1,536 SR
1,404 Elo+

VS

Team Averages
Level 25
1,323 SR
1,326 Elo+
Tiamat
Tiamat
DeadPool18869
Tiamat
Level 18
God Stats
2W - 7L
1,192 SR
Queue Stats
141W - 173L
1,303 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FistoWizard
Tsukuyomi
Level 29
God Stats
8W - 11L
1,311 SR
Queue Stats
242W - 288L
1,307 Elo+
Party 2
Ullr
Ullr
LuciLucifer
Ullr
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
225W - 262L
1,323 Elo+
Party 2
Skadi
Skadi
Super_Nova750
Skadi
Level 26
God Stats
5W - 10L
1,201 SR
Queue Stats
203W - 218L
1,350 Elo+
Party 3
Gilgamesh
Gilgamesh
supernova_twins
Gilgamesh
Level 26
God Stats
10W - 10L
1,413 SR
Queue Stats
223W - 250L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 2
11,926
519
15,732
21,934
17,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
JuicesWrld
Artemis
4
0 / 3 / 0
6,391
278
468
2,516
810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
rahndoms23
Tsukuyomi
17
8 / 6 / 5
11,057
481
16,584
17,500
7,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
tekmateak
Guan Yu
14
0 / 8 / 5
8,943
389
7,637
19,850
22,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
vivid_nerd
Chang'e
16
2 / 7 / 2
9,969
433
3,312
12,709
8,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,891
474
4,655
12,350
7,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
FistoWizard
Tsukuyomi
20
6 / 1 / 7
13,467
586
8,191
16,686
7,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
5 / 5 / 8
12,545
545
9,334
20,560
9,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 6 / 7
11,730
510
11,240
13,615
4,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
supernova_twins
Gilgamesh
16
6 / 3 / 10
11,067
481
9,342
18,782
17,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
18
Kills
24
27
Deaths
20
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
8
3
2
3
W
Tsukuyomi
FistoWizard
Tsukuyomi
6
1
7
9.5
L
Artemis
JuicesWrld
Artemis
0
3
0
0
W
5
5
8
1.8
W
5
6
7
1.42
L
Tsukuyomi
rahndoms23
Tsukuyomi
8
6
5
1.75
W
Gilgamesh
supernova_twins
Gilgamesh
6
3
10
3.67
L
Guan Yu
tekmateak
Guan Yu
0
8
5
0.31
L
Chang'e
vivid_nerd
Chang'e
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,733
Damage
42,762
74,509
Taken
81,993
56,562
Mitigated
46,342
12,199
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,655
606
258
2,563
12,350
7,991
1,408
260
11,968
49,182
0
L
15,732
9,553
0
5,361
21,934
17,308
1,572
1,804
20,130
0
87,078
W
Tsukuyomi
FistoWizard
Tsukuyomi
8,191
2,022
0
9,118
16,686
7,757
0
1,727
14,854
0
106,389
L
Artemis
JuicesWrld
Artemis
468
253
0
353
2,516
810
134
241
2,275
0
5,714
W
9,334
5,411
0
8,780
20,560
9,184
3,134
3,653
16,620
0
62,365
W
11,240
5,429
0
985
13,615
4,396
1,773
1,013
12,517
0
59,967
L
Tsukuyomi
rahndoms23
Tsukuyomi
16,584
4,601
0
1,124
17,500
7,457
1,092
1,790
15,710
0
74,343
W
Gilgamesh
supernova_twins
Gilgamesh
9,342
2,894
243
4,391
18,782
17,014
469
1,227
17,185
0
31,847
L
Guan Yu
tekmateak
Guan Yu
7,637
1,949
508
2,244
19,850
22,059
495
324
19,526
0
36,538
L
Chang'e
vivid_nerd
Chang'e
3,312
516
716
1,893
12,709
8,928
225
496
12,213
35,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
59,700
397
Minions Killed
473
0
Camps Cleared
0
1,636,390
Distance Traveled
2,072,712
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,891
474
88
4
0
354,439
2
L
Vamana
11,926
519
148
6
0
420,875
0
W
Tsukuyomi
13,467
586
171
7
0
502,404
0
L
Artemis
6,391
278
7
0
0
78,261
2
W
Ullr
12,545
545
106
5
0
434,162
0
W
Skadi
11,730
510
74
3
0
360,232
4
L
Tsukuyomi
11,057
481
113
5
0
431,170
0
W
Gilgamesh
11,067
481
34
1
0
421,475
1
L
Guan Yu
8,943
389
66
3
0
413,820
4
L
Chang'e
9,969
433
63
3
0
292,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role