Player Matchup

Ares
Ares
Lollacaust35
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 3
Danzaburou
Danzaburou
Miggs_lovin
Danzaburou
Level 61
God Stats
10W - 9L
1,552 SR
Queue Stats
36W - 32L
1,491 Elo+
Party 3
Tyr
Tyr
Terd_FergusonSNL
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,582 Elo+
Party 3
Gilgamesh
Gilgamesh
itspayso
Gilgamesh
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
633W - 619L
1,455 Elo+
Party 1
Agni
Agni
pluvio-nycto
Agni
Level 104
God Stats
5W - 9L
1,520 SR
Queue Stats
643W - 641L
1,475 Elo+
Party 1
Team Averages
Level 87
1,514 SR
1,501 Elo+

VS

Team Averages
Level 99
1,450 SR
1,518 Elo+
Gilgamesh
Gilgamesh
AAidxnn
Gilgamesh
Level 132
God Stats
53W - 28L
1,345 SR
Queue Stats
618W - 517L
1,537 Elo+
Solo
Bacchus
Bacchus
CheekonWangz
Bacchus
Level 80
God Stats
23W - 28L
1,482 SR
Queue Stats
728W - 698L
1,519 Elo+
Party 2
Cu Chulainn
Cu Chulainn
King_Tylenol
Cu Chulainn
Level 105
God Stats
4W - 0L
1,711 SR
Queue Stats
488W - 429L
1,497 Elo+
Party 4
Vulcan
Vulcan
Maddog_Syndrom
Vulcan
Level 89
God Stats
2W - 3L
1,219 SR
Queue Stats
381W - 325L
1,526 Elo+
Party 4
Cernunnos
Cernunnos
iVenetia
Cernunnos
Level 89
God Stats
19W - 23L
1,493 SR
Queue Stats
346W - 334L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,693
438
3,363
9,999
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Miggs_lovin
Danzaburou
10
2 / 3 / 1
6,468
498
5,082
7,210
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 0
7,350
565
4,750
14,124
9,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
itspayso
Gilgamesh
11
1 / 5 / 3
6,483
499
5,277
9,992
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 4 / 1
7,033
541
2,532
8,686
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AAidxnn
Gilgamesh
14
10 / 3 / 1
8,363
643
6,792
9,142
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
CheekonWangz
Bacchus
11
3 / 0 / 5
7,035
541
5,517
6,976
5,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
King_Tylenol
Cu Chulainn
13
1 / 1 / 2
7,687
591
9,751
8,814
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 1 / 3
7,576
583
5,223
3,513
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
iVenetia
Cernunnos
11
2 / 2 / 4
6,646
511
6,179
7,639
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AAidxnn
Gilgamesh
10
3
1
3.5
W
Bacchus
CheekonWangz
Bacchus
3
0
5
5.5
W
Cu Chulainn
King_Tylenol
Cu Chulainn
1
1
2
2
L
0
3
2
0.33
W
1
1
3
2.5
L
Danzaburou
Miggs_lovin
Danzaburou
2
3
1
0.83
L
1
2
0
0.5
W
Cernunnos
iVenetia
Cernunnos
2
2
4
2
L
Gilgamesh
itspayso
Gilgamesh
1
5
3
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,004
Damage
33,462
50,011
Taken
36,084
24,686
Mitigated
19,138
15,364
Healing
9,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AAidxnn
Gilgamesh
6,792
2,022
0
789
9,142
3,561
250
687
8,455
0
57,131
W
Bacchus
CheekonWangz
Bacchus
5,517
602
0
2,106
6,976
5,520
66
1,045
5,931
16,227
0
W
Cu Chulainn
King_Tylenol
Cu Chulainn
9,751
1,168
0
3,765
8,814
6,165
152
0
8,814
7,360
43,759
L
3,363
160
168
2,064
9,999
4,391
0
2,153
7,846
14,354
0
W
5,223
2,030
0
781
3,513
1,357
280
2,052
1,461
41,626
0
L
Danzaburou
Miggs_lovin
Danzaburou
5,082
2,068
0
2,146
7,210
2,699
0
2,639
4,571
0
33,167
L
4,750
1,194
0
6,953
14,124
9,451
0
1,265
12,184
0
46,849
W
Cernunnos
iVenetia
Cernunnos
6,179
2,524
0
2,543
7,639
2,535
0
2,111
5,528
0
39,193
L
Gilgamesh
itspayso
Gilgamesh
5,277
1,661
0
1,641
9,992
5,144
0
1,597
8,348
0
37,846
L
2,532
335
0
2,392
8,686
3,001
0
4,121
4,241
38,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,027
Gold Earned
37,307
355
Minions Killed
409
0
Camps Cleared
0
1,203,440
Distance Traveled
1,202,773
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,363
643
96
7
0
261,299
0
W
Bacchus
7,035
541
20
2
0
225,871
4
W
Cu Chulainn
7,687
591
110
8
0
252,437
1
L
Ares
5,693
438
11
1
0
244,209
1
W
Vulcan
7,576
583
101
8
0
250,072
0
L
Danzaburou
6,468
498
64
5
0
215,650
0
L
Tyr
7,350
565
109
8
0
271,335
0
W
Cernunnos
6,646
511
82
6
0
213,094
4
L
Gilgamesh
6,483
499
68
5
0
255,659
1
L
Agni
7,033
541
103
8
0
216,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role