Player Matchup

Tsukuyomi
Tsukuyomi
Dr McTickles625
Tsukuyomi
Level 22
God Stats
10W - 10L
1,603 SR
Queue Stats
172W - 214L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
Meliodas_fox_
Gilgamesh
Level 25
God Stats
7W - 5L
1,172 SR
Queue Stats
50W - 67L
1,338 Elo+
Solo
Fenrir
Fenrir
Mo Pop Punk
Fenrir
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
122W - 135L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Switchbob
Baron Samedi
Level 106
God Stats
3W - 5L
1,596 SR
Queue Stats
57W - 72L
1,509 Elo+
Party 1
Anubis
Anubis
hudman07
Anubis
Level 16
God Stats
11W - 12L
1,625 SR
Queue Stats
20W - 30L
1,302 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,396 Elo+

VS

Team Averages
Level 56
1,512 SR
1,573 Elo+
Horus
Horus
BothellBeast
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,354 Elo+
Solo
Xing Tian
Xing Tian
GooierHorizon34
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,664 Elo+
Party 2
Eset
Eset
joshino baby
Eset
Level 128
God Stats
1W - 1L
1,559 SR
Queue Stats
47W - 48L
1,633 Elo+
Party 2
Cernunnos
Cernunnos
macespatron
Cernunnos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,810 Elo+
Party 2
Gilgamesh
Gilgamesh
yairwoods
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 9L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr McTickles625
Tsukuyomi
14
1 / 10 / 4
9,001
409
5,643
19,019
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Meliodas_fox_
Gilgamesh
16
0 / 13 / 4
9,962
453
8,674
22,705
12,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
15
6 / 10 / 2
10,893
495
5,540
17,418
6,230
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Switchbob
Baron Samedi
17
4 / 5 / 0
10,692
486
17,342
15,263
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
hudman07
Anubis
16
4 / 11 / 5
10,770
490
13,569
17,990
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
11,143
507
4,854
23,803
16,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
GooierHorizon34
Xing Tian
17
3 / 3 / 16
11,872
540
5,422
14,942
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
18 / 3 / 12
14,727
669
22,072
10,628
3,504
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
macespatron
Cernunnos
19
12 / 4 / 14
12,996
591
16,063
22,679
7,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
yairwoods
Gilgamesh
20
15 / 1 / 9
14,888
677
20,168
21,438
14,753
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
15
Kills
49
49
Deaths
15
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Tsukuyomi
Dr McTickles625
Tsukuyomi
1
10
4
0.3
W
Xing Tian
GooierHorizon34
Xing Tian
3
3
16
3.67
L
Gilgamesh
Meliodas_fox_
Gilgamesh
0
13
4
0.15
L
Fenrir
6
10
2
0.7
L
Baron Samedi
Switchbob
Baron Samedi
4
5
0
0.8
L
Anubis
hudman07
Anubis
4
11
5
0.59
W
18
3
12
8
W
Cernunnos
macespatron
Cernunnos
12
4
14
4.75
W
Gilgamesh
yairwoods
Gilgamesh
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,768
Damage
68,579
92,395
Taken
93,490
42,819
Mitigated
54,351
19,936
Healing
32,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,854
2,511
428
8,758
23,803
16,789
1,031
17,298
5,666
0
43,395
L
Tsukuyomi
Dr McTickles625
Tsukuyomi
5,643
383
0
2,841
19,019
7,058
0
7,349
11,484
0
41,313
W
Xing Tian
GooierHorizon34
Xing Tian
5,422
786
0
3,041
14,942
11,652
404
6,287
8,480
14,093
0
L
Gilgamesh
Meliodas_fox_
Gilgamesh
8,674
1,497
0
3,614
22,705
12,169
570
6,805
15,468
0
65,324
L
Fenrir
5,540
444
0
1,971
17,418
6,230
0
4,564
12,724
0
36,565
L
Baron Samedi
Switchbob
Baron Samedi
17,342
2,281
0
6,805
15,263
8,342
989
2,985
12,264
73,708
0
L
Anubis
hudman07
Anubis
13,569
167
0
4,705
17,990
9,020
504
4,887
12,961
49,970
0
W
22,072
2,573
1,337
2,300
10,628
3,504
1,885
1,680
8,723
80,145
0
W
Cernunnos
macespatron
Cernunnos
16,063
9,045
0
12,699
22,679
7,653
3,758
8,083
14,571
0
92,344
W
Gilgamesh
yairwoods
Gilgamesh
20,168
6,546
0
3,487
21,438
14,753
2,965
1,978
19,235
0
145,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
65,626
463
Minions Killed
501
0
Camps Cleared
0
1,739,156
Distance Traveled
2,007,404
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,143
507
78
4
0
400,872
0
L
Tsukuyomi
9,001
409
75
3
0
362,249
0
W
Xing Tian
11,872
540
18
1
0
374,167
0
L
Gilgamesh
9,962
453
107
5
0
335,931
1
L
Fenrir
10,893
495
66
3
0
368,967
1
L
Baron Samedi
10,692
486
123
6
0
342,181
2
L
Anubis
10,770
490
92
4
0
329,828
0
W
Eset
14,727
669
132
6
0
409,026
0
W
Cernunnos
12,996
591
108
5
0
380,565
0
W
Gilgamesh
14,888
677
165
8
0
442,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role