Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
AG Anbu
Serqet
Level 105
God Stats
0W - 3L
1,466 SR
Queue Stats
184W - 190L
1,507 Elo+
Party 2
Skadi
Skadi
Lacdino
Skadi
Level 148
God Stats
8W - 10L
1,676 SR
Queue Stats
440W - 443L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
LoboXv
Ao Kuang
Level 89
God Stats
13W - 11L
1,554 SR
Queue Stats
429W - 419L
1,560 Elo+
Party 3
Team Averages
Level 115
1,539 SR
1,516 Elo+

VS

Team Averages
Level 122
1,669 SR
1,721 Elo+
Persephone
Persephone
BuffPersephone
Persephone
Level 127
God Stats
89W - 41L
1,793 SR
Queue Stats
712W - 545L
1,799 Elo+
Party 1
Athena
Athena
NRoid-
Athena
Level 159
God Stats
16W - 6L
1,666 SR
Queue Stats
620W - 536L
1,717 Elo+
Party 1
Nemesis
Nemesis
SgtCanadianBacn
Nemesis
Level 144
God Stats
18W - 19L
1,460 SR
Queue Stats
1,329W - 1,160L
1,783 Elo+
Party 1
Heimdallr
Heimdallr
Venimm__
Heimdallr
Level 152
God Stats
13W - 10L
1,626 SR
Queue Stats
95W - 84L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
iRxq
Gilgamesh
Level 29
God Stats
6W - 1L
1,799 SR
Queue Stats
87W - 55L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 4 / 1
5,605
561
3,990
8,169
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
 
Nu Wa
8
1 / 4 / 0
4,821
482
3,783
6,049
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
AG Anbu
Serqet
8
1 / 2 / 1
5,243
524
783
7,308
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Lacdino
Skadi
9
1 / 5 / 1
5,193
519
1,847
6,157
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
LoboXv
Ao Kuang
7
1 / 6 / 0
4,604
460
2,844
8,520
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BuffPersephone
Persephone
11
5 / 0 / 3
6,715
672
5,105
2,812
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
NRoid-
Athena
8
1 / 3 / 4
5,515
552
3,318
7,500
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 4
6,579
658
6,512
5,054
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Venimm__
Heimdallr
12
7 / 1 / 0
7,314
731
6,327
5,289
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
iRxq
Gilgamesh
12
4 / 1 / 2
6,585
659
5,604
7,249
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
21
21
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
Serqet
AG Anbu
Serqet
1
2
1
0.75
W
Persephone
BuffPersephone
Persephone
5
0
3
6.5
L
Skadi
Lacdino
Skadi
1
5
1
0.3
L
Ao Kuang
LoboXv
Ao Kuang
1
6
0
0.17
W
Athena
NRoid-
Athena
1
3
4
1
W
4
0
4
6
W
Heimdallr
Venimm__
Heimdallr
7
1
0
7
W
Gilgamesh
iRxq
Gilgamesh
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,247
Damage
26,866
36,203
Taken
27,904
11,362
Mitigated
9,934
7,237
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,990
1,095
0
2,420
8,169
3,356
0
514
7,655
0
26,132
L
Nu Wa
 
Nu Wa
3,783
1,576
0
115
6,049
1,742
0
2,694
3,355
22,524
0
L
Serqet
AG Anbu
Serqet
783
225
0
2,891
7,308
2,744
0
1,790
5,518
0
12,478
W
Persephone
BuffPersephone
Persephone
5,105
438
0
775
2,812
821
220
1,144
1,622
37,320
0
L
Skadi
Lacdino
Skadi
1,847
1,220
0
827
6,157
1,399
0
602
5,555
0
20,015
L
Ao Kuang
LoboXv
Ao Kuang
2,844
651
0
984
8,520
2,121
0
2,823
5,697
13,912
0
W
Athena
NRoid-
Athena
3,318
954
0
1,632
7,500
3,134
66
3,116
4,288
16,770
0
W
6,512
2,519
0
499
5,054
1,554
0
1,067
3,939
0
41,938
W
Heimdallr
Venimm__
Heimdallr
6,327
1,654
0
3,304
5,289
1,909
409
346
4,913
0
46,835
W
Gilgamesh
iRxq
Gilgamesh
5,604
2,237
0
3,293
7,249
2,516
104
704
6,371
0
30,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
32,708
185
Minions Killed
350
0
Camps Cleared
0
1,021,590
Distance Traveled
998,319
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,605
561
54
5
0
204,466
3
L
Nu Wa
4,821
482
41
4
0
182,319
2
L
Serqet
5,243
524
22
2
0
233,104
2
W
Persephone
6,715
672
73
7
0
181,271
3
L
Skadi
5,193
519
41
4
0
196,208
2
L
Ao Kuang
4,604
460
27
3
0
205,493
1
W
Athena
5,515
552
26
3
0
200,686
2
W
Nemesis
6,579
658
88
9
0
221,615
4
W
Heimdallr
7,314
731
96
10
0
178,219
1
W
Gilgamesh
6,585
659
67
7
0
216,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role