Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Albicanss
King Arthur
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,800 Elo+
Solo
Baron Samedi
Baron Samedi
GrifoOsamyST
Baron Samedi
Level 129
God Stats
4W - 4L
1,340 SR
Queue Stats
18W - 20L
1,436 Elo+
Solo
Ah Puch
Ah Puch
OdinsBa11s
Ah Puch
Level 69
God Stats
4W - 3L
1,668 SR
Queue Stats
24W - 28L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
TheDuncan01
Gilgamesh
Level 139
God Stats
31W - 15L
1,633 SR
Queue Stats
165W - 149L
1,552 Elo+
Solo
Team Averages
Level 102
1,528 SR
1,547 Elo+

VS

Team Averages
Level 92
1,435 SR
1,546 Elo+
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FlameZ Izumie
Medusa
Level 93
God Stats
2W - 6L
1,542 SR
Queue Stats
310W - 290L
1,561 Elo+
Party 1
Da Ji
Da Ji
NeithBeches
Da Ji
Level 44
God Stats
0W - 1L
1,185 SR
Queue Stats
4W - 2L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
Qimpa
Gilgamesh
Level 106
God Stats
4W - 6L
1,272 SR
Queue Stats
157W - 150L
1,556 Elo+
Party 1
Agni
Agni
Yahsteen
Agni
Level 108
God Stats
17W - 19L
1,677 SR
Queue Stats
357W - 326L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 18
9,237
924
5,688
8,610
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Albicanss
King Arthur
16
15 / 1 / 9
11,579
1,158
15,615
14,597
11,966
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GrifoOsamyST
Baron Samedi
15
6 / 1 / 9
9,383
938
4,492
4,836
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
OdinsBa11s
Ah Puch
14
0 / 3 / 17
8,035
804
8,363
7,451
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
TheDuncan01
Gilgamesh
15
7 / 3 / 15
9,888
989
12,557
11,089
7,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 6 / 5
7,766
777
4,584
11,754
8,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 5 / 4
7,862
786
5,911
8,724
3,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 6 / 3
7,248
725
5,180
8,517
4,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Qimpa
Gilgamesh
11
0 / 9 / 6
7,124
712
5,900
15,383
6,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
14
1 / 5 / 4
7,615
762
13,639
7,535
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
30
31
Kills
8
9
Deaths
31
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
18
12
L
Sobek
 
Sobek
2
6
5
0.75
W
King Arthur
Albicanss
King Arthur
15
1
9
19.5
L
3
5
4
1
W
Baron Samedi
GrifoOsamyST
Baron Samedi
6
1
9
10.5
L
2
6
3
0.58
W
Ah Puch
OdinsBa11s
Ah Puch
0
3
17
2.83
L
Gilgamesh
Qimpa
Gilgamesh
0
9
6
0.33
W
Gilgamesh
TheDuncan01
Gilgamesh
7
3
15
4.83
L
Agni
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,715
Damage
35,214
46,583
Taken
51,913
34,355
Mitigated
26,134
16,828
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,688
684
0
2,317
8,610
10,288
174
4,351
4,259
11,517
0
L
Sobek
 
Sobek
4,584
651
111
1,248
11,754
8,900
0
4,644
7,002
9,292
0
W
King Arthur
Albicanss
King Arthur
15,615
2,390
0
6,464
14,597
11,966
1
5,336
9,261
0
31,244
L
5,911
3,449
0
969
8,724
3,573
0
3,311
5,333
0
19,041
W
Baron Samedi
GrifoOsamyST
Baron Samedi
4,492
204
1,811
1,778
4,836
1,865
670
2,186
2,650
21,284
0
L
5,180
1,303
0
10
8,517
4,052
0
1,409
7,108
0
12,798
W
Ah Puch
OdinsBa11s
Ah Puch
8,363
453
0
2,213
7,451
2,550
278
3,303
4,148
29,933
0
L
Gilgamesh
Qimpa
Gilgamesh
5,900
888
0
1,299
15,383
6,606
0
4,765
10,462
0
10,797
W
Gilgamesh
TheDuncan01
Gilgamesh
12,557
4,617
0
2,245
11,089
7,686
0
3,495
7,594
0
26,933
L
Agni
13,639
1,135
0
682
7,535
3,003
0
4,023
3,396
35,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
37,615
207
Minions Killed
159
9
Camps Cleared
6
1,011,406
Distance Traveled
822,563
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,237
924
22
2
0
207,021
5
L
Sobek
7,766
777
11
1
0
154,002
0
W
King Arthur
11,579
1,158
33
3
0
228,535
0
L
Medusa
7,862
786
40
4
2
166,407
0
W
Baron Samedi
9,383
938
49
5
3
188,363
0
L
Da Ji
7,248
725
26
3
1
161,182
2
W
Ah Puch
8,035
804
63
6
2
183,477
0
L
Gilgamesh
7,124
712
31
3
1
173,725
1
W
Gilgamesh
9,888
989
40
4
4
204,010
1
L
Agni
7,615
762
51
5
2
167,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role