Player Matchup

Nike
Nike
DeathBlaade
Nike
Level 138
God Stats
6W - 1L
1,774 SR
Queue Stats
47W - 27L
1,687 Elo+
Party 1
Fafnir
Fafnir
Fake38
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 120L
1,693 Elo+
Party 1
Discordia
Discordia
Raawks
Discordia
Level 49
God Stats
4W - 2L
1,973 SR
Queue Stats
89W - 62L
1,670 Elo+
Party 1
Chiron
Chiron
Tanacious
Chiron
Level 128
God Stats
9W - 3L
1,669 SR
Queue Stats
65W - 36L
1,670 Elo+
Party 1
Thanatos
Thanatos
zackfinal
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 113
1,683 SR
1,644 Elo+

VS

Team Averages
Level 61
1,319 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
Level 44
God Stats
12W - 16L
1,431 SR
Queue Stats
668W - 721L
1,363 Elo+
Party 2
Pele
Pele
Mr_Hiran-_
Pele
Level 24
God Stats
28W - 32L
1,114 SR
Queue Stats
185W - 213L
1,325 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_martiny-__
Baron Samedi
Level 99
God Stats
21W - 19L
1,544 SR
Queue Stats
855W - 932L
1,417 Elo+
Party 2
Apollo
Apollo
guilhermelbc
Apollo
Level 94
God Stats
0W - 6L
1,053 SR
Queue Stats
117W - 127L
1,478 Elo+
Solo
Athena
Athena
lucasvitor360
Athena
Level 43
God Stats
5W - 4L
1,455 SR
Queue Stats
98W - 84L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,787
517
11,992
12,323
7,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
Fake38
Fafnir
14
3 / 1 / 8
9,205
541
6,628
9,536
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Raawks
Discordia
14
0 / 1 / 10
8,112
477
8,792
6,559
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Tanacious
Chiron
15
6 / 0 / 1
9,067
533
8,196
7,514
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
zackfinal
Thanatos
14
6 / 3 / 2
8,710
512
7,723
11,241
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
13
1 / 2 / 0
7,700
453
5,730
13,109
6,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 1
6,669
392
2,421
11,208
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Mr_martiny-__
Baron Samedi
14
2 / 6 / 1
8,463
498
5,233
11,388
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
1 / 5 / 1
7,086
417
3,326
10,110
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 1
6,942
408
7,260
13,224
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
5
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Fafnir
Fake38
Fafnir
3
1
8
7
L
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
1
2
0
0.5
L
0
4
1
0.13
L
Baron Samedi
Mr_martiny-__
Baron Samedi
2
6
1
0.42
W
Discordia
Raawks
Discordia
0
1
10
5
W
Chiron
Tanacious
Chiron
6
0
1
6.5
L
Apollo
1
5
1
0.3
L
1
1
1
1.5
W
Thanatos
zackfinal
Thanatos
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
23,970
47,173
Taken
59,039
24,271
Mitigated
25,659
21,521
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,992
1,285
0
2,712
12,323
7,114
929
1,684
10,607
0
54,165
W
Fafnir
Fake38
Fafnir
6,628
2,246
0
3,173
9,536
8,311
535
3,366
6,050
32,823
0
L
Sun Wukong
Mr_BrunECHO_-
Sun Wukong
5,730
598
0
3,570
13,109
6,367
0
3,178
9,847
0
41,005
L
2,421
379
0
4,736
11,208
3,202
0
2,272
8,800
0
41,490
L
Baron Samedi
Mr_martiny-__
Baron Samedi
5,233
232
0
2,055
11,388
5,796
0
4,967
6,022
53,117
0
W
Discordia
Raawks
Discordia
8,792
427
0
2,057
6,559
2,062
340
2,757
3,729
47,569
0
W
Chiron
Tanacious
Chiron
8,196
5,109
382
5,150
7,514
2,551
1,454
1,947
5,533
0
63,692
L
Apollo
3,326
960
0
2,930
10,110
2,552
0
1,030
9,048
0
33,088
L
7,260
1,608
0
1,772
13,224
7,742
0
3,222
9,902
29,019
0
W
Thanatos
zackfinal
Thanatos
7,723
1,325
0
8,047
11,241
4,233
0
2,378
8,761
0
54,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
36,860
456
Minions Killed
390
0
Camps Cleared
0
1,619,752
Distance Traveled
1,617,123
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,787
517
111
7
0
321,567
7
W
Fafnir
9,205
541
51
3
0
336,824
6
L
Sun Wukong
7,700
453
88
5
0
348,191
1
L
Pele
6,669
392
79
5
0
346,204
0
L
Baron Samedi
8,463
498
124
7
0
277,195
3
W
Discordia
8,112
477
100
6
0
298,182
1
W
Chiron
9,067
533
103
6
0
331,941
8
L
Apollo
7,086
417
60
4
0
311,094
4
L
Athena
6,942
408
39
2
0
334,439
2
W
Thanatos
8,710
512
91
5
0
331,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role