Player Matchup

Janus
Janus
Ambitions xo
Janus
Level 128
God Stats
1W - 1L
1,415 SR
Queue Stats
25W - 19L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
Divin3Madm4n
Gilgamesh
Level 128
God Stats
3W - 3L
1,873 SR
Queue Stats
19W - 22L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
Infonox
Baron Samedi
Level 28
God Stats
4W - 3L
1,623 SR
Queue Stats
28W - 20L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
TristanTheTuna
Cernunnos
Level 128
God Stats
1W - 0L
1,672 SR
Queue Stats
29W - 23L
1,532 Elo+
Party 1
He Bo
He Bo
s4va4ge
He Bo
Level 145
God Stats
1W - 1L
1,293 SR
Queue Stats
24W - 16L
1,526 Elo+
Party 1
Team Averages
Level 111
1,575 SR
1,486 Elo+

VS

Team Averages
Level 64
1,535 SR
1,427 Elo+
Ares
Ares
That_Guy_Sid
Ares
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 63L
1,304 Elo+
Party 2
Poseidon
Poseidon
boss asuna
Poseidon
Level 24
God Stats
17W - 18L
1,517 SR
Queue Stats
27W - 27L
1,485 Elo+
Party 3
Fenrir
Fenrir
iGearzz_KiD
Fenrir
Level 45
God Stats
55W - 51L
1,554 SR
Queue Stats
274W - 302L
1,534 Elo+
Solo
Danzaburou
Danzaburou
katana88
Danzaburou
Level 20
God Stats
1W - 2L
1,602 SR
Queue Stats
37W - 48L
1,304 Elo+
Party 2
Gilgamesh
Gilgamesh
masterashe
Gilgamesh
Level 84
God Stats
14W - 5L
1,500 SR
Queue Stats
208W - 221L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 27
16,206
1,247
21,758
16,193
7,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Divin3Madm4n
Gilgamesh
20
9 / 8 / 24
14,307
1,101
27,551
26,958
19,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Infonox
Baron Samedi
20
3 / 5 / 23
12,934
995
11,955
15,891
7,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
TristanTheTuna
Cernunnos
20
16 / 4 / 24
16,912
1,301
39,551
20,897
9,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
s4va4ge
He Bo
20
6 / 10 / 20
13,313
1,024
14,112
17,632
6,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 22
14,276
1,098
15,745
32,092
45,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
boss asuna
Poseidon
18
0 / 10 / 10
11,639
895
6,834
16,552
7,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
14 / 11 / 5
15,475
1,190
17,903
28,533
17,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
katana88
Danzaburou
20
6 / 6 / 15
14,678
1,129
19,482
18,983
10,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
masterashe
Gilgamesh
20
8 / 8 / 16
16,119
1,240
31,324
26,259
25,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
100
44
Kills
32
32
Deaths
44
118
Assists
68
Player
Kills
Deaths
Assists
KDA
W
10
5
27
4.7
W
Gilgamesh
Divin3Madm4n
Gilgamesh
9
8
24
2.63
W
Baron Samedi
Infonox
Baron Samedi
3
5
23
2.9
L
4
9
22
1.67
W
Cernunnos
TristanTheTuna
Cernunnos
16
4
24
7
L
Poseidon
boss asuna
Poseidon
0
10
10
0.5
L
Fenrir
14
11
5
1.5
L
Danzaburou
katana88
Danzaburou
6
6
15
2.25
L
Gilgamesh
masterashe
Gilgamesh
8
8
16
2
W
He Bo
s4va4ge
He Bo
6
10
20
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,927
Damage
91,288
97,571
Taken
122,419
50,298
Mitigated
107,427
20,079
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,758
899
0
5,008
16,193
7,746
0
3,636
12,485
71,199
0
W
Gilgamesh
Divin3Madm4n
Gilgamesh
27,551
10,739
867
3,714
26,958
19,175
0
4,835
21,933
0
43,376
W
Baron Samedi
Infonox
Baron Samedi
11,955
1,106
2,746
2,384
15,891
7,269
0
4,656
11,115
16,963
0
L
15,745
544
0
201
32,092
45,655
0
12,893
19,199
37,054
0
W
Cernunnos
TristanTheTuna
Cernunnos
39,551
26,821
0
5,340
20,897
9,710
0
6,943
13,714
0
72,061
L
Poseidon
boss asuna
Poseidon
6,834
0
0
305
16,552
7,908
0
5,120
11,432
23,144
0
L
Fenrir
17,903
4,043
0
1,636
28,533
17,637
0
9,707
18,826
0
33,949
L
Danzaburou
katana88
Danzaburou
19,482
7,216
0
2,569
18,983
10,780
0
9,373
9,610
0
51,378
L
Gilgamesh
masterashe
Gilgamesh
31,324
5,506
0
652
26,259
25,447
0
10,732
15,527
391
53,867
W
He Bo
s4va4ge
He Bo
14,112
467
0
20
17,632
6,398
0
2,208
15,354
21,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,672
Gold Earned
72,187
250
Minions Killed
219
5
Camps Cleared
5
1,191,541
Distance Traveled
1,138,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
16,206
1,247
130
10
2
243,154
0
W
Gilgamesh
14,307
1,101
32
2
3
247,498
0
W
Baron Samedi
12,934
995
10
1
0
243,064
0
L
Ares
14,276
1,098
41
3
2
252,292
0
W
Cernunnos
16,912
1,301
63
5
0
229,293
0
L
Poseidon
11,639
895
46
4
0
181,014
2
L
Fenrir
15,475
1,190
23
2
1
252,304
0
L
Danzaburou
14,678
1,129
73
6
0
222,270
1
L
Gilgamesh
16,119
1,240
36
3
2
230,788
0
W
He Bo
13,313
1,024
15
1
0
228,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role