Player Matchup

Chaac
Chaac
ARSHK9
Chaac
Level 129
God Stats
6W - 3L
1,654 SR
Queue Stats
182W - 158L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostOf_Spartaa
Gilgamesh
Level 45
God Stats
8W - 16L
1,531 SR
Queue Stats
206W - 184L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
GrinnellTheGod
Danzaburou
Level 120
God Stats
55W - 33L
1,507 SR
Queue Stats
404W - 345L
1,609 Elo+
Party 2
Erlang Shen
Erlang Shen
L3on1deas
Erlang Shen
Level 26
God Stats
7W - 9L
1,604 SR
Queue Stats
184W - 145L
1,595 Elo+
Party 1
Merlin
Merlin
superfruit87
Merlin
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
241W - 195L
1,625 Elo+
Party 2
Team Averages
Level 74
1,559 SR
1,586 Elo+

VS

Team Averages
Level 80
1,462 SR
1,535 Elo+
Gilgamesh
Gilgamesh
Misfit MuriKidz
Gilgamesh
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 46L
1,408 Elo+
Party 3
Osiris
Osiris
MoneyOnesie
Osiris
Level 37
God Stats
0W - 2L
1,312 SR
Queue Stats
6W - 7L
1,568 Elo+
Solo
Ymir
Ymir
Sparkydew
Ymir
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 89L
1,709 Elo+
Party 3
Merlin
Merlin
lordcoco3
Merlin
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 170L
1,564 Elo+
Party 3
Ne Zha
Ne Zha
montguhmery
Ne Zha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARSHK9
Chaac
10
0 / 3 / 5
5,943
495
4,393
9,290
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
GhostOf_Spartaa
Gilgamesh
14
7 / 0 / 3
7,769
647
8,013
7,484
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
GrinnellTheGod
Danzaburou
11
3 / 6 / 4
6,790
566
6,597
8,416
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
L3on1deas
Erlang Shen
8
2 / 3 / 1
5,654
471
1,309
6,728
2,703
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
14
9 / 1 / 4
8,350
696
8,070
5,827
1,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Misfit MuriKidz
Gilgamesh
10
6 / 5 / 5
6,233
519
7,739
8,625
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
7
0 / 5 / 0
4,872
406
2,484
7,613
3,368
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
3 / 4 / 8
6,576
548
3,629
8,488
5,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
lordcoco3
Merlin
10
0 / 4 / 1
5,986
499
1,541
6,227
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
12
3 / 3 / 4
6,995
583
3,997
8,383
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
21
Kills
12
13
Deaths
21
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARSHK9
Chaac
0
3
5
0.83
W
Gilgamesh
GhostOf_Spartaa
Gilgamesh
7
0
3
8.5
W
Danzaburou
GrinnellTheGod
Danzaburou
3
6
4
0.83
W
Erlang Shen
L3on1deas
Erlang Shen
2
3
1
0.83
L
Gilgamesh
Misfit MuriKidz
Gilgamesh
6
5
5
1.7
L
Osiris
0
5
0
0
L
Ymir
3
4
8
1.75
L
Merlin
lordcoco3
Merlin
0
4
1
0.13
L
Ne Zha
3
3
4
1.67
W
Merlin
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
19,390
37,745
Taken
39,336
14,500
Mitigated
18,972
9,894
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARSHK9
Chaac
4,393
1,076
0
3,527
9,290
4,373
0
479
8,811
0
28,507
W
Gilgamesh
GhostOf_Spartaa
Gilgamesh
8,013
2,781
0
2,603
7,484
3,073
560
632
6,826
0
43,577
W
Danzaburou
GrinnellTheGod
Danzaburou
6,597
2,814
0
970
8,416
2,464
569
1,672
6,744
0
33,877
W
Erlang Shen
L3on1deas
Erlang Shen
1,309
688
24
736
6,728
2,703
0
1,239
5,489
0
15,233
L
Gilgamesh
Misfit MuriKidz
Gilgamesh
7,739
1,977
0
1,651
8,625
4,714
333
1,041
7,521
1,493
24,656
L
Osiris
2,484
960
0
542
7,613
3,368
60
413
7,168
0
15,391
L
Ymir
3,629
738
0
1,125
8,488
5,945
0
1,563
6,834
19,764
0
L
Merlin
lordcoco3
Merlin
1,541
114
0
569
6,227
2,128
0
3,351
2,666
35,208
0
L
Ne Zha
3,997
1,199
0
3,192
8,383
2,817
0
1,202
7,077
0
33,035
W
Merlin
8,070
1,006
64
1,970
5,827
1,887
0
1,295
4,414
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
30,662
317
Minions Killed
260
0
Camps Cleared
0
1,079,537
Distance Traveled
1,063,497
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,943
495
59
5
0
252,990
0
W
Gilgamesh
7,769
647
81
7
0
238,209
0
W
Danzaburou
6,790
566
58
5
0
217,478
1
W
Erlang Shen
5,654
471
28
2
0
157,279
1
L
Gilgamesh
6,233
519
42
4
0
231,978
0
L
Osiris
4,872
406
28
2
0
171,028
0
L
Ymir
6,576
548
37
3
0
214,611
1
L
Merlin
5,986
499
77
6
0
200,456
1
L
Ne Zha
6,995
583
76
6
0
245,424
3
W
Merlin
8,350
696
91
8
0
213,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role