Player Matchup

Ares
Ares
Carmelkittygirl
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,197 Elo+
Solo
Thor
Thor
DragonPTY-507
Thor
Level 16
God Stats
9W - 11L
1,476 SR
Queue Stats
17W - 23L
1,363 Elo+
Party 1
Anubis
Anubis
ORSOMBRA
Anubis
Level 29
God Stats
31W - 34L
1,406 SR
Queue Stats
117W - 139L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
THE CURVUS
Sun Wukong
Level 29
God Stats
11W - 14L
1,297 SR
Queue Stats
156W - 187L
1,307 Elo+
Solo
Discordia
Discordia
lserrano_
Discordia
Level 27
God Stats
7W - 10L
1,326 SR
Queue Stats
17W - 23L
1,295 Elo+
Party 1
Team Averages
Level 22
1,401 SR
1,285 Elo+

VS

Team Averages
Level 17
1,460 SR
1,308 Elo+
Gilgamesh
Gilgamesh
BothF3ARDAY1
Gilgamesh
Level 25
God Stats
12W - 10L
1,485 SR
Queue Stats
17W - 24L
1,249 Elo+
Solo
Tsukuyomi
Tsukuyomi
X-lucem_stella-X
Tsukuyomi
Level 29
God Stats
7W - 15L
1,313 SR
Queue Stats
50W - 63L
1,328 Elo+
Solo
Ymir
Ymir
ezepaul
Ymir
Level 13
God Stats
9W - 15L
1,500 SR
Queue Stats
88W - 111L
1,282 Elo+
Solo
Neith
Neith
lahrkayden
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
xX1ramel1Xx
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 12
9,855
469
4,495
17,576
20,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 3 / 3
9,550
455
7,760
12,128
5,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
ORSOMBRA
Anubis
15
12 / 4 / 1
11,226
535
14,022
7,136
3,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
THE CURVUS
Sun Wukong
20
14 / 3 / 3
13,718
653
16,263
17,891
17,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
lserrano_
Discordia
15
5 / 1 / 2
10,376
494
8,865
5,368
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BothF3ARDAY1
Gilgamesh
14
2 / 11 / 2
9,084
433
9,025
19,805
12,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
18
12 / 2 / 2
12,231
582
15,793
11,389
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
ezepaul
Ymir
11
0 / 10 / 2
7,159
341
1,004
19,301
14,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
8
1 / 3 / 1
7,087
337
2,778
5,584
1,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
12
3 / 11 / 4
8,141
388
7,420
14,938
4,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
36
Kills
18
18
Deaths
37
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BothF3ARDAY1
Gilgamesh
2
11
2
0.27
W
0
7
12
0.86
W
5
3
3
2.17
W
Anubis
ORSOMBRA
Anubis
12
4
1
3.13
W
Sun Wukong
THE CURVUS
Sun Wukong
14
3
3
5.17
L
Tsukuyomi
12
2
2
6.5
L
Ymir
ezepaul
Ymir
0
10
2
0.1
L
Neith
1
3
1
0.5
W
Discordia
lserrano_
Discordia
5
1
2
6
L
Apollo
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,405
Damage
36,020
60,099
Taken
71,017
47,630
Mitigated
37,305
7,601
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BothF3ARDAY1
Gilgamesh
9,025
3,030
0
635
19,805
12,259
1,393
4,380
15,265
0
40,752
W
4,495
1,024
0
997
17,576
20,223
899
438
17,138
19,613
0
W
7,760
1,789
0
1,642
12,128
5,216
334
503
11,625
0
37,760
W
Anubis
ORSOMBRA
Anubis
14,022
403
0
0
7,136
3,297
220
63
7,073
50,426
0
W
Sun Wukong
THE CURVUS
Sun Wukong
16,263
3,941
0
3,635
17,891
17,326
2,753
0
17,891
0
95,732
L
Tsukuyomi
15,793
4,160
0
2,754
11,389
3,878
1,866
3,958
7,415
0
77,756
L
Ymir
ezepaul
Ymir
1,004
250
0
3
19,301
14,843
175
6,232
13,011
21,155
0
L
Neith
2,778
882
0
1,704
5,584
1,383
108
3,336
1,812
0
16,081
W
Discordia
lserrano_
Discordia
8,865
290
142
1,185
5,368
1,568
1,684
688
4,680
53,601
0
L
Apollo
7,420
4,740
0
960
14,938
4,942
576
8,696
6,132
0
20,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,725
Gold Earned
43,702
440
Minions Killed
311
0
Camps Cleared
0
1,827,161
Distance Traveled
1,730,053
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,084
433
74
4
0
418,072
0
W
Ares
9,855
469
28
1
0
328,429
2
W
Thor
9,550
455
57
3
0
425,679
0
W
Anubis
11,226
535
86
4
0
322,478
5
W
Sun Wukong
13,718
653
168
8
0
399,597
0
L
Tsukuyomi
12,231
582
140
7
0
455,210
0
L
Ymir
7,159
341
35
2
0
295,035
1
L
Neith
7,087
337
32
2
0
184,384
1
W
Discordia
10,376
494
101
5
0
350,978
2
L
Apollo
8,141
388
30
1
0
377,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role