Player Matchup

Jing Wei
Jing Wei
BobbyStatic
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GlNO FRANCO
Zeus
Level 42
God Stats
14W - 6L
1,863 SR
Queue Stats
43W - 37L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
Retro The Giant
Cthulhu
Level 148
God Stats
16W - 13L
1,594 SR
Queue Stats
124W - 95L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
YoungWolfy
Gilgamesh
Level 152
God Stats
8W - 9L
1,339 SR
Queue Stats
122W - 103L
1,573 Elo+
Party 2
Ganesha
Ganesha
x Antdawgg x
Ganesha
Level 66
God Stats
5W - 4L
1,708 SR
Queue Stats
150W - 146L
1,610 Elo+
Party 2
Team Averages
Level 110
1,601 SR
1,596 Elo+

VS

Team Averages
Level 89
1,585 SR
1,619 Elo+
Scylla
Scylla
FramundaMabalz
Scylla
Level 126
God Stats
25W - 14L
1,621 SR
Queue Stats
281W - 174L
1,651 Elo+
Party 3
Ymir
Ymir
PatToast20
Ymir
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
272W - 149L
1,728 Elo+
Party 3
Gilgamesh
Gilgamesh
ThATONETOON
Gilgamesh
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,437 Elo+
Party 1
Ratatoskr
Ratatoskr
Yoshida7646
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,629 Elo+
Party 1
Chiron
Chiron
jackaroonie
Chiron
Level 156
God Stats
16W - 9L
1,804 SR
Queue Stats
678W - 526L
1,648 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BobbyStatic
Jing Wei
12
0 / 3 / 0
6,776
452
5,984
9,750
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 0
7,118
475
3,480
9,319
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 1
10,765
718
10,636
11,376
8,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
YoungWolfy
Gilgamesh
12
2 / 3 / 1
7,323
488
3,560
10,152
6,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
x Antdawgg x
Ganesha
10
0 / 6 / 0
6,217
414
4,257
15,087
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 5
9,750
650
11,064
7,411
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 9
8,183
546
6,505
10,704
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ThATONETOON
Gilgamesh
14
1 / 3 / 1
8,314
554
3,828
9,463
5,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Yoshida7646
Ratatoskr
12
1 / 3 / 4
7,352
490
4,053
9,148
2,947
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
14
3 / 0 / 6
8,433
562
12,183
12,099
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
19
19
Deaths
9
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BobbyStatic
Jing Wei
0
3
0
0
W
10
3
5
4.17
L
1
6
0
0.17
W
4
0
9
8.5
L
5
1
1
5.5
W
Gilgamesh
ThATONETOON
Gilgamesh
1
3
1
0.5
W
Ratatoskr
Yoshida7646
Ratatoskr
1
3
4
1
L
Gilgamesh
YoungWolfy
Gilgamesh
2
3
1
0.83
W
Chiron
3
0
6
6
L
Ganesha
x Antdawgg x
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
37,633
55,684
Taken
48,825
29,416
Mitigated
21,374
17,113
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BobbyStatic
Jing Wei
5,984
4,969
0
2,540
9,750
3,227
0
1,711
8,035
0
41,162
W
11,064
1,748
0
2,369
7,411
2,390
0
3,440
3,735
64,253
0
L
3,480
222
0
2,675
9,319
3,406
0
5,459
3,642
40,877
0
W
6,505
1,917
0
1,904
10,704
6,452
0
3,516
7,170
33,150
0
L
10,636
739
0
4,744
11,376
8,213
496
1,108
10,247
67,071
0
W
Gilgamesh
ThATONETOON
Gilgamesh
3,828
1,144
0
1,435
9,463
5,543
0
6,203
3,260
0
49,505
W
Ratatoskr
Yoshida7646
Ratatoskr
4,053
1,635
0
1,212
9,148
2,947
0
3,092
6,034
0
44,244
L
Gilgamesh
YoungWolfy
Gilgamesh
3,560
1,043
0
3,648
10,152
6,135
104
2,064
8,040
0
33,995
W
Chiron
12,183
6,970
691
9,433
12,099
4,042
1,224
1,846
10,253
0
68,973
L
Ganesha
x Antdawgg x
Ganesha
4,257
292
99
3,407
15,087
8,435
200
6,828
8,151
22,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
42,032
391
Minions Killed
479
0
Camps Cleared
0
1,409,166
Distance Traveled
1,421,303
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,776
452
90
6
0
275,744
4
W
Scylla
9,750
650
120
8
0
276,716
3
L
Zeus
7,118
475
81
5
0
251,560
0
W
Ymir
8,183
546
54
4
0
302,183
4
L
Cthulhu
10,765
718
145
10
0
293,363
3
W
Gilgamesh
8,314
554
121
8
0
275,532
0
W
Ratatoskr
7,352
490
79
5
0
294,828
2
L
Gilgamesh
7,323
488
72
5
0
288,060
0
W
Chiron
8,433
562
105
7
0
272,044
4
L
Ganesha
6,217
414
3
0
0
300,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role