Player Matchup

Apollo
Apollo
OKIE PAPI
Apollo
Level 28
God Stats
4W - 6L
1,231 SR
Queue Stats
67W - 96L
1,315 Elo+
Solo
Guan Yu
Guan Yu
Pacricity
Guan Yu
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Anubis
Anubis
PhillTheAlien
Anubis
Level 13
God Stats
19W - 28L
1,230 SR
Queue Stats
35W - 47L
1,420 Elo+
Party 1
Merlin
Merlin
PowerRangerSix
Merlin
Level 25
God Stats
11W - 6L
1,357 SR
Queue Stats
49W - 63L
1,256 Elo+
Party 1
Ares
Ares
TheTendyMayne
Ares
Level 27
God Stats
62W - 72L
1,391 SR
Queue Stats
80W - 113L
1,270 Elo+
Party 1
Team Averages
Level 19
1,342 SR
1,352 Elo+

VS

Team Averages
Level 16
1,505 SR
1,300 Elo+
Poseidon
Poseidon
DimplyHorse9
Poseidon
Level 13
God Stats
1W - 2L
1,225 SR
Queue Stats
42W - 71L
1,170 Elo+
Party 2
Cupid
Cupid
Hey Blinken
Cupid
Level 9
God Stats
0W - 2L
1,225 SR
Queue Stats
3W - 6L
1,273 Elo+
Party 2
Agni
Agni
SlimyCorgi34742
Agni
Level 29
God Stats
4W - 3L
1,809 SR
Queue Stats
119W - 94L
1,371 Elo+
Solo
Guan Yu
Guan Yu
ifozl
Guan Yu
Level 18
God Stats
0W - 1L
1,661 SR
Queue Stats
3W - 4L
1,430 Elo+
Solo
Bellona
Bellona
xDR3W
Bellona
Level 13
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
OKIE PAPI
Apollo
18
4 / 4 / 13
12,500
431
19,955
19,850
8,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Pacricity
Guan Yu
20
15 / 5 / 15
15,059
519
24,277
28,142
43,427
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 7 / 10
13,604
469
13,532
26,784
14,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 8 / 18
12,782
441
20,824
19,730
9,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
12 / 2 / 18
14,967
516
24,460
25,835
33,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DimplyHorse9
Poseidon
15
0 / 11 / 4
10,379
358
10,719
27,411
9,414
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 8 / 6
10,064
347
7,645
24,960
26,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 11 / 3
12,869
444
28,396
28,723
12,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
ifozl
Guan Yu
15
3 / 7 / 3
10,983
379
13,150
22,681
28,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
xDR3W
Bellona
20
17 / 8 / 0
14,000
483
29,898
29,363
24,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
42
43
Kills
26
26
Deaths
45
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DimplyHorse9
Poseidon
0
11
4
0.18
L
0
8
6
0.38
W
Apollo
OKIE PAPI
Apollo
4
4
13
2.63
W
Guan Yu
Pacricity
Guan Yu
15
5
15
4.5
W
9
7
10
2
W
3
8
18
1.5
L
6
11
3
0.68
W
12
2
18
10.5
L
Guan Yu
ifozl
Guan Yu
3
7
3
0.64
L
Bellona
xDR3W
Bellona
17
8
0
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,048
Damage
89,808
120,341
Taken
133,138
109,733
Mitigated
100,524
46,589
Healing
23,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DimplyHorse9
Poseidon
10,719
2,176
0
7,199
27,411
9,414
900
9,903
17,167
80,315
0
L
7,645
2,218
2,007
2,257
24,960
26,100
561
13,409
10,610
0
33,376
W
Apollo
OKIE PAPI
Apollo
19,955
13,217
1,942
5,383
19,850
8,775
1,960
4,072
15,557
0
63,141
W
Guan Yu
Pacricity
Guan Yu
24,277
5,602
12,229
11,136
28,142
43,427
1,970
8,551
19,416
0
55,145
W
13,532
1,637
0
10,939
26,784
14,807
2,268
13,324
13,460
70,628
0
W
20,824
2,621
0
0
19,730
9,142
3,035
5,083
14,597
71,330
0
L
28,396
1,574
0
6,092
28,723
12,340
706
14,485
13,300
101,599
0
W
24,460
1,399
0
4,960
25,835
33,582
1,676
8,828
16,707
60,634
0
L
Guan Yu
ifozl
Guan Yu
13,150
1,733
795
3,090
22,681
28,573
835
8,272
13,883
0
48,641
L
Bellona
xDR3W
Bellona
29,898
14,614
0
1,848
29,363
24,097
442
11,213
16,985
958
64,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,912
Gold Earned
58,295
454
Minions Killed
473
0
Camps Cleared
0
2,437,616
Distance Traveled
2,195,991
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,379
358
98
3
0
399,816
4
L
Cupid
10,064
347
53
2
0
408,868
0
W
Apollo
12,500
431
89
3
0
451,441
0
W
Guan Yu
15,059
519
71
2
0
566,734
1
W
Anubis
13,604
469
122
4
0
430,557
1
W
Merlin
12,782
441
107
4
0
465,712
3
L
Agni
12,869
444
166
6
0
416,930
0
W
Ares
14,967
516
65
2
0
523,172
0
L
Guan Yu
10,983
379
54
2
0
516,929
1
L
Bellona
14,000
483
102
4
0
453,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role