Player Matchup

Artemis
Artemis
CernunnosMama
Artemis
Level 49
God Stats
8W - 18L
1,453 SR
Queue Stats
34W - 54L
1,462 Elo+
Party 1
Zeus
Zeus
TNMidnightgamer4
Zeus
Level 28
God Stats
4W - 2L
1,829 SR
Queue Stats
27W - 19L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
yeetusfetuss
Gilgamesh
Level 67
God Stats
11W - 7L
1,493 SR
Queue Stats
81W - 99L
1,391 Elo+
Solo
Team Averages
Level 48
1,592 SR
1,471 Elo+

VS

Team Averages
Level 51
1,550 SR
1,328 Elo+
Khepri
Khepri
Sn00p Hoggy Hog
Khepri
Level 60
God Stats
26W - 17L
1,701 SR
Queue Stats
246W - 245L
1,432 Elo+
Solo
Ra
Ra
TACO ROCKO MAN
Ra
Level 29
God Stats
5W - 7L
1,449 SR
Queue Stats
12W - 19L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
dulk0
Gilgamesh
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
3 / 3 / 7
12,896
645
16,808
12,832
5,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 4
12,420
621
10,770
10,622
3,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
yeetusfetuss
Gilgamesh
15
5 / 2 / 2
12,557
628
5,012
11,225
6,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
9,551
478
596
3,320
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 5 / 3
12,818
641
9,336
12,520
4,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
dulk0
Gilgamesh
17
4 / 4 / 4
12,560
628
8,653
20,752
14,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
8
9
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
3
7
2.17
L
0
1
1
0.5
L
4
5
3
1.1
W
2
4
4
1
L
Gilgamesh
dulk0
Gilgamesh
4
4
4
1.5
W
Gilgamesh
yeetusfetuss
Gilgamesh
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,590
Damage
18,585
34,679
Taken
36,592
16,072
Mitigated
20,431
6,978
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
16,808
7,051
511
4,322
12,832
5,503
2,062
4,860
7,822
0
72,859
L
596
32
111
1,141
3,320
1,374
0
789
2,531
4,267
0
L
9,336
292
2,685
4,599
12,520
4,233
0
1,843
10,677
71,219
0
W
10,770
824
50
1,112
10,622
3,851
620
2,504
8,093
84,732
0
L
Gilgamesh
dulk0
Gilgamesh
8,653
2,086
0
352
20,752
14,824
440
8,290
12,462
0
36,552
W
Gilgamesh
yeetusfetuss
Gilgamesh
5,012
1,402
0
983
11,225
6,718
977
2,911
8,264
0
53,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
34,929
278
Minions Killed
166
0
Camps Cleared
0
971,757
Distance Traveled
712,058
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,896
645
95
5
0
337,297
2
L
Khepri
9,551
478
9
0
0
61,292
1
L
Ra
12,818
641
105
5
0
289,351
0
W
Zeus
12,420
621
112
6
0
261,267
1
L
Gilgamesh
12,560
628
52
3
0
361,415
2
W
Gilgamesh
12,557
628
71
4
0
373,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role