Player Matchup

Anubis
Anubis
DestroyerOwl
Anubis
Level 102
God Stats
28W - 18L
1,599 SR
Queue Stats
370W - 315L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
IRONMAN199024
Gilgamesh
Level 138
God Stats
10W - 6L
1,536 SR
Queue Stats
439W - 380L
1,451 Elo+
Solo
Ra
Ra
KingGIngerXXXII
Ra
Level 66
God Stats
6W - 3L
1,467 SR
Queue Stats
28W - 11L
1,662 Elo+
Party 1
Bellona
Bellona
Tylаh
Bellona
Level 61
God Stats
2W - 0L
1,235 SR
Queue Stats
5W - 5L
1,605 Elo+
Party 1
Olorun
Olorun
mushlove
Olorun
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,616 Elo+
Party 1
Team Averages
Level 103
1,467 SR
1,578 Elo+

VS

Team Averages
Level 90
1,611 SR
1,504 Elo+
The Morrigan
The Morrigan
Althusa
The Morrigan
Level 106
God Stats
86W - 92L
1,477 SR
Queue Stats
547W - 521L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Ron__Larson
Gilgamesh
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 407L
1,453 Elo+
Solo
Fafnir
Fafnir
Solar Arc5154
Fafnir
Level 107
God Stats
3W - 2L
1,865 SR
Queue Stats
659W - 628L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
Solar Saviour
Erlang Shen
Level 89
God Stats
21W - 25L
1,647 SR
Queue Stats
194W - 146L
1,540 Elo+
Party 2
Chiron
Chiron
SolarSharkx
Chiron
Level 97
God Stats
20W - 11L
1,566 SR
Queue Stats
181W - 133L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 3 / 4
7,486
576
5,692
7,936
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
IRONMAN199024
Gilgamesh
13
5 / 1 / 2
7,790
599
5,020
5,799
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 4 / 8
7,118
548
5,700
8,447
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Tylаh
Bellona
13
6 / 0 / 5
7,890
607
8,082
9,253
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
mushlove
Olorun
10
2 / 4 / 1
6,045
465
7,992
9,560
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Althusa
The Morrigan
13
2 / 3 / 2
7,481
575
6,654
7,269
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Ron__Larson
Gilgamesh
11
2 / 6 / 1
6,980
537
5,937
8,784
4,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 3 / 5
7,142
549
4,211
10,860
10,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Solar Saviour
Erlang Shen
11
2 / 3 / 4
6,708
516
3,041
9,639
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
10
3 / 5 / 3
6,606
508
5,834
10,486
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
20
Kills
12
12
Deaths
20
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Althusa
The Morrigan
2
3
2
1
W
Anubis
4
3
4
2
W
Gilgamesh
IRONMAN199024
Gilgamesh
5
1
2
6
W
3
4
8
1.75
L
Gilgamesh
Ron__Larson
Gilgamesh
2
6
1
0.42
L
3
3
5
1.83
L
Erlang Shen
Solar Saviour
Erlang Shen
2
3
4
1.33
L
Chiron
3
5
3
0.9
W
Bellona
Tylаh
Bellona
6
0
5
8.5
W
Olorun
mushlove
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,486
Damage
25,677
40,995
Taken
47,038
20,667
Mitigated
23,943
15,031
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Althusa
The Morrigan
6,654
969
18
1,373
7,269
2,357
209
4,627
2,533
46,789
0
W
Anubis
5,692
613
0
3,390
7,936
4,013
65
3,682
4,112
46,596
0
W
Gilgamesh
IRONMAN199024
Gilgamesh
5,020
1,798
0
1,001
5,799
2,550
0
200
5,565
0
48,370
W
5,700
908
1,179
3,659
8,447
4,511
349
3,303
5,082
25,015
0
L
Gilgamesh
Ron__Larson
Gilgamesh
5,937
2,081
0
239
8,784
4,066
336
1,750
6,809
0
34,693
L
4,211
935
588
3,341
10,860
10,361
311
3,818
6,992
13,131
0
L
Erlang Shen
Solar Saviour
Erlang Shen
3,041
1,130
0
1,846
9,639
4,052
368
3,620
5,994
0
34,020
L
Chiron
5,834
2,393
392
4,006
10,486
3,107
283
5,535
4,894
0
26,892
W
Bellona
Tylаh
Bellona
8,082
4,156
0
1,763
9,253
6,593
1,195
2,115
7,032
0
35,756
W
Olorun
mushlove
Olorun
7,992
4,624
228
3,811
9,560
3,000
0
1,221
8,339
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
34,917
335
Minions Killed
313
0
Camps Cleared
0
1,265,543
Distance Traveled
1,256,510
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,481
575
98
8
0
241,539
4
W
Anubis
7,486
576
89
7
0
231,656
3
W
Gilgamesh
7,790
599
98
8
0
293,559
0
W
Ra
7,118
548
38
3
0
251,874
1
L
Gilgamesh
6,980
537
83
6
0
252,603
0
L
Fafnir
7,142
549
12
1
0
239,936
2
L
Erlang Shen
6,708
516
63
5
0
283,689
1
L
Chiron
6,606
508
57
4
0
238,743
0
W
Bellona
7,890
607
68
5
0
275,106
0
W
Olorun
6,045
465
42
3
0
213,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role