Player Matchup

Izanami
Izanami
AShu
Izanami
Level 87
God Stats
1W - 0L
1,280 SR
Queue Stats
14W - 11L
1,835 Elo+
Party 2
Gilgamesh
Gilgamesh
Donchadh10
Gilgamesh
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,638 Elo+
Party 2
Discordia
Discordia
Rivnar
Discordia
Level 106
God Stats
1W - 2L
1,358 SR
Queue Stats
134W - 160L
1,460 Elo+
Party 2
Team Averages
Level 96
1,379 SR
1,645 Elo+

VS

Team Averages
Level 61
1,445 SR
1,518 Elo+
Medusa
Medusa
Malcious
Medusa
Level 47
God Stats
5W - 7L
1,185 SR
Queue Stats
315W - 213L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
scorptilezero
Gilgamesh
Level 92
God Stats
1W - 2L
1,533 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 1
Freya
Freya
strike2day
Freya
Level 45
God Stats
6W - 4L
1,617 SR
Queue Stats
313W - 220L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AShu
Izanami
13
2 / 3 / 15
10,750
672
4,962
11,933
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Donchadh10
Gilgamesh
17
14 / 4 / 9
13,114
820
21,121
18,483
11,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Rivnar
Discordia
17
9 / 2 / 14
12,463
779
15,165
10,041
3,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Malcious
Medusa
13
3 / 9 / 1
10,171
636
10,543
15,084
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
scorptilezero
Gilgamesh
14
3 / 11 / 3
10,841
678
10,836
21,162
14,147
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
13
1 / 5 / 2
9,745
609
4,554
13,254
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
25
Kills
7
9
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AShu
Izanami
2
3
15
3.17
W
Gilgamesh
Donchadh10
Gilgamesh
14
4
9
4.63
L
Medusa
Malcious
Medusa
3
9
1
0.39
W
Discordia
Rivnar
Discordia
9
2
14
8
L
Gilgamesh
scorptilezero
Gilgamesh
3
11
3
0.41
L
Freya
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
25,933
40,457
Taken
49,500
19,258
Mitigated
23,087
9,243
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AShu
Izanami
4,962
4,181
0
1,783
11,933
4,101
1,443
624
11,309
0
47,234
W
Gilgamesh
Donchadh10
Gilgamesh
21,121
6,141
0
3,865
18,483
11,854
360
2,710
15,773
0
63,012
L
Medusa
Malcious
Medusa
10,543
3,735
646
1,012
15,084
4,904
792
6,243
8,841
0
38,638
W
Discordia
Rivnar
Discordia
15,165
1,271
0
3,595
10,041
3,303
1,339
1,270
8,771
64,823
0
L
Gilgamesh
scorptilezero
Gilgamesh
10,836
2,118
920
2,170
21,162
14,147
0
5,853
15,309
0
36,951
L
Freya
4,554
1,529
0
2,691
13,254
4,036
360
3,129
10,125
23,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
30,757
212
Minions Killed
138
0
Camps Cleared
0
840,567
Distance Traveled
779,483
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,750
672
66
4
0
267,564
1
W
Gilgamesh
13,114
820
65
4
0
292,079
4
L
Medusa
10,171
636
44
3
0
267,635
3
W
Discordia
12,463
779
81
5
0
280,924
1
L
Gilgamesh
10,841
678
57
4
0
232,134
0
L
Freya
9,745
609
37
2
0
279,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role