Player Matchup

Gilgamesh
Gilgamesh
BarbarianBro215
Gilgamesh
Level 128
God Stats
9W - 5L
1,511 SR
Queue Stats
44W - 37L
1,553 Elo+
Party 1
Medusa
Medusa
FogAwakening
Medusa
Level 29
God Stats
1W - 3L
1,452 SR
Queue Stats
28W - 16L
1,592 Elo+
Party 1
Arachne
Arachne
Spacearch3176
Arachne
Level 127
God Stats
15W - 15L
1,616 SR
Queue Stats
68W - 72L
1,529 Elo+
Party 1
Ares
Ares
im_hyunB
Ares
Level 41
God Stats
5W - 4L
1,608 SR
Queue Stats
184W - 189L
1,419 Elo+
Solo
Tiamat
Tiamat
xlDyDylx
Tiamat
Level 46
God Stats
19W - 39L
1,509 SR
Queue Stats
140W - 194L
1,430 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,505 Elo+

VS

Team Averages
Level 89
1,484 SR
1,569 Elo+
Gilgamesh
Gilgamesh
CookTheBread
Gilgamesh
Level 103
God Stats
19W - 6L
1,500 SR
Queue Stats
104W - 90L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
Doolo__
Baron Samedi
Level 48
God Stats
8W - 9L
1,563 SR
Queue Stats
339W - 293L
1,551 Elo+
Solo
Artemis
Artemis
NoticeablyBad
Artemis
Level 48
God Stats
17W - 15L
1,496 SR
Queue Stats
63W - 62L
1,543 Elo+
Party 2
Mercury
Mercury
TastyLice
Mercury
Level 125
God Stats
1W - 0L
1,261 SR
Queue Stats
40W - 42L
1,621 Elo+
Party 2
Bacchus
Bacchus
wxpple
Bacchus
Level 119
God Stats
8W - 5L
1,601 SR
Queue Stats
139W - 134L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarbarianBro215
Gilgamesh
12
0 / 6 / 2
8,481
499
2,790
10,585
7,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
14
2 / 3 / 2
9,014
530
8,956
10,604
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
12
1 / 5 / 0
7,478
440
2,272
11,457
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
12
3 / 4 / 1
7,784
458
3,086
11,912
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
xlDyDylx
Tiamat
14
0 / 3 / 1
7,765
457
1,192
6,351
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CookTheBread
Gilgamesh
16
5 / 1 / 5
9,642
567
7,941
9,333
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Doolo__
Baron Samedi
16
4 / 1 / 6
9,589
564
8,429
5,660
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
2 / 3 / 1
8,455
497
6,006
10,045
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
TastyLice
Mercury
13
2 / 1 / 5
7,734
455
4,574
10,834
7,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
wxpple
Bacchus
15
8 / 1 / 2
9,328
549
7,753
8,829
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
21
21
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BarbarianBro215
Gilgamesh
0
6
2
0.17
W
Gilgamesh
CookTheBread
Gilgamesh
5
1
5
7.5
W
Baron Samedi
Doolo__
Baron Samedi
4
1
6
7
L
Medusa
2
3
2
1
W
Artemis
2
3
1
0.83
L
Arachne
1
5
0
0.2
W
Mercury
TastyLice
Mercury
2
1
5
4.5
L
Ares
3
4
1
0.88
W
Bacchus
wxpple
Bacchus
8
1
2
9
L
Tiamat
xlDyDylx
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,296
Damage
34,703
50,909
Taken
44,701
26,827
Mitigated
27,563
9,328
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BarbarianBro215
Gilgamesh
2,790
616
0
1,370
10,585
7,384
520
3,692
6,634
0
33,279
W
Gilgamesh
CookTheBread
Gilgamesh
7,941
3,567
0
2,013
9,333
4,916
0
537
8,796
0
71,586
W
Baron Samedi
Doolo__
Baron Samedi
8,429
944
159
1,495
5,660
2,841
0
1,088
4,572
63,178
0
L
Medusa
8,956
4,639
0
2,846
10,604
4,076
774
1,752
8,797
0
62,952
W
Artemis
6,006
3,642
0
4,879
10,045
3,575
1,240
923
9,122
0
48,045
L
Arachne
2,272
1,656
0
2,135
11,457
4,696
812
3,792
7,408
0
39,800
W
Mercury
TastyLice
Mercury
4,574
1,887
0
1,676
10,834
7,683
0
1,280
9,554
0
34,793
L
Ares
3,086
86
0
1,349
11,912
8,313
0
4,918
6,813
14,972
0
W
Bacchus
wxpple
Bacchus
7,753
1,108
0
2,592
8,829
8,548
272
450
8,379
52,638
0
L
Tiamat
xlDyDylx
Tiamat
1,192
634
0
1,628
6,351
2,358
80
1,163
5,075
36,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
44,748
378
Minions Killed
518
0
Camps Cleared
0
1,487,614
Distance Traveled
1,701,569
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,481
499
63
4
0
241,968
3
W
Gilgamesh
9,642
567
122
7
0
388,429
0
W
Baron Samedi
9,589
564
134
8
0
312,034
3
L
Medusa
9,014
530
133
8
0
280,414
4
W
Artemis
8,455
497
92
5
0
297,825
4
L
Arachne
7,478
440
81
5
0
344,337
0
W
Mercury
7,734
455
63
4
0
360,486
7
L
Ares
7,784
458
24
1
0
329,189
7
W
Bacchus
9,328
549
107
6
0
342,795
3
L
Tiamat
7,765
457
77
5
0
291,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role