Player Matchup

Chronos
Chronos
Buddha1029
Chronos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,426 Elo+
Party 1
Fenrir
Fenrir
Camben04
Fenrir
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 9L
1,442 Elo+
Solo
Hades
Hades
Cifus
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
Raveorian
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,512 Elo+
Solo
Thor
Thor
willkeys
Thor
Level 27
God Stats
12W - 15L
1,349 SR
Queue Stats
50W - 48L
1,382 Elo+
Party 1
Team Averages
Level 17
1,470 SR
1,431 Elo+

VS

Team Averages
Level 21
1,585 SR
1,378 Elo+
Heimdallr
Heimdallr
Carrillo
Heimdallr
Level 22
God Stats
26W - 22L
1,589 SR
Queue Stats
65W - 52L
1,519 Elo+
Solo
Izanami
Izanami
GanggGreenn
Izanami
Level 13
God Stats
29W - 40L
1,396 SR
Queue Stats
52W - 85L
1,359 Elo+
Party 2
Bastet
Bastet
Selmo
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,295 Elo+
Solo
Discordia
Discordia
Skwiisgaar1
Discordia
Level 23
God Stats
25W - 11L
1,663 SR
Queue Stats
78W - 76L
1,488 Elo+
Party 2
Ra
Ra
chrisb3103
Ra
Level 18
God Stats
4W - 0L
1,779 SR
Queue Stats
10W - 17L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Buddha1029
Chronos
20
4 / 11 / 9
14,176
945
13,822
27,219
13,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Camben04
Fenrir
20
3 / 11 / 14
14,289
953
10,204
27,418
15,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Cifus
Hades
20
3 / 8 / 14
13,998
933
11,077
25,516
15,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Raveorian
Gilgamesh
20
18 / 4 / 9
17,679
1,179
31,332
25,168
28,715
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
20
2 / 9 / 17
14,360
957
22,856
30,399
13,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carrillo
Heimdallr
16
2 / 1 / 5
11,869
791
1,206
1,975
664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Izanami
GanggGreenn
Izanami
20
3 / 5 / 22
13,815
921
12,744
18,835
8,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Selmo
Bastet
20
13 / 10 / 24
17,294
1,153
34,063
27,826
13,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Skwiisgaar1
Discordia
20
24 / 4 / 17
19,283
1,286
61,568
21,111
8,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 10 / 24
14,226
948
14,986
23,405
10,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
135
30
Kills
43
43
Deaths
30
63
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chronos
Buddha1029
Chronos
4
11
9
0.77
L
Fenrir
Camben04
Fenrir
3
11
14
0.91
W
Heimdallr
Carrillo
Heimdallr
2
1
5
4.5
L
Hades
Cifus
Hades
3
8
14
1.25
W
Izanami
GanggGreenn
Izanami
3
5
22
2.8
L
Gilgamesh
Raveorian
Gilgamesh
18
4
9
5.63
W
Bastet
Selmo
Bastet
13
10
24
2.5
W
Discordia
Skwiisgaar1
Discordia
24
4
17
8.13
W
1
10
24
1.3
L
Thor
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,291
Damage
124,567
135,720
Taken
93,152
87,287
Mitigated
41,072
13,194
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Buddha1029
Chronos
13,822
3,586
0
1,923
27,219
13,932
0
17,763
9,456
57,201
0
L
Fenrir
Camben04
Fenrir
10,204
2,909
0
374
27,418
15,807
0
14,051
13,367
0
34,736
W
Heimdallr
Carrillo
Heimdallr
1,206
649
0
229
1,975
664
0
477
1,498
0
5,274
L
Hades
Cifus
Hades
11,077
840
1,212
4,782
25,516
15,336
0
15,864
9,652
34,164
0
W
Izanami
GanggGreenn
Izanami
12,744
9,707
660
1,402
18,835
8,673
0
4,471
14,364
0
30,948
L
Gilgamesh
Raveorian
Gilgamesh
31,332
8,583
0
1,141
25,168
28,715
0
11,670
13,498
186
53,440
W
Bastet
Selmo
Bastet
34,063
10,710
0
0
27,826
13,026
0
6,160
21,666
0
48,206
W
Discordia
Skwiisgaar1
Discordia
61,568
417
1,052
3,333
21,111
8,146
0
5,370
15,741
99,201
0
W
14,986
1,943
947
2,754
23,405
10,563
0
8,607
14,798
52,780
0
L
Thor
22,856
5,644
182
3,580
30,399
13,497
0
17,206
13,193
0
46,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,502
Gold Earned
76,487
292
Minions Killed
261
6
Camps Cleared
6
1,359,814
Distance Traveled
1,066,466
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
14,176
945
118
8
0
252,708
1
L
Fenrir
14,289
953
58
4
0
293,883
3
W
Heimdallr
11,869
791
5
0
1
28,598
0
L
Hades
13,998
933
39
3
0
243,996
2
W
Izanami
13,815
921
41
3
0
227,339
0
L
Gilgamesh
17,679
1,179
35
2
3
292,855
0
W
Bastet
17,294
1,153
36
2
4
287,497
0
W
Discordia
19,283
1,286
93
6
1
287,964
0
W
Ra
14,226
948
86
6
0
235,068
2
L
Thor
14,360
957
42
3
3
276,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role