Player Matchup

Scylla
Scylla
NewLimit
Scylla
Level 24
God Stats
26W - 30L
1,502 SR
Queue Stats
127W - 132L
1,470 Elo+
Solo
Apollo
Apollo
SUPRIZEMUDAFKR
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,195 Elo+
Party 1
Ares
Ares
SkypeGroupCall
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,195 Elo+
Party 1
Mercury
Mercury
YaBoiYon
Mercury
Level 24
God Stats
20W - 20L
1,651 SR
Queue Stats
52W - 58L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
fisj
Ah Muzen Cab
Level 27
God Stats
8W - 4L
1,299 SR
Queue Stats
50W - 32L
1,428 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,351 Elo+

VS

Team Averages
Level 21
1,486 SR
1,448 Elo+
King Arthur
King Arthur
ExRes05
King Arthur
Level 28
God Stats
7W - 8L
1,430 SR
Queue Stats
155W - 152L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Htaregleb
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,196 Elo+
Solo
Gilgamesh
Gilgamesh
Neon TripShot
Gilgamesh
Level 29
God Stats
14W - 6L
1,500 SR
Queue Stats
149W - 162L
1,472 Elo+
Party 2
Chiron
Chiron
Smokeylighting
Chiron
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 155L
1,408 Elo+
Party 2
Yemoja
Yemoja
SykoShadeSlayer
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NewLimit
Scylla
17
5 / 0 / 0
10,369
648
4,986
2,746
971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 5 / 0
9,519
595
13,003
8,924
4,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 4 / 10
8,454
528
7,107
12,386
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
YaBoiYon
Mercury
16
2 / 2 / 2
9,676
605
3,966
10,921
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
fisj
Ah Muzen Cab
17
8 / 0 / 1
10,227
639
18,485
12,241
5,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ExRes05
King Arthur
13
6 / 5 / 3
8,029
502
7,079
19,652
9,556
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Htaregleb
Kukulkan
13
0 / 4 / 0
6,362
398
895
6,755
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Neon TripShot
Gilgamesh
12
4 / 5 / 1
7,544
472
6,409
10,501
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 6 / 0
6,022
376
5,608
13,709
3,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,466
404
2,548
9,503
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
22
Kills
10
11
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ExRes05
King Arthur
6
5
3
1.5
L
Kukulkan
Htaregleb
Kukulkan
0
4
0
0
L
Gilgamesh
Neon TripShot
Gilgamesh
4
5
1
0.9
W
Scylla
NewLimit
Scylla
5
0
0
5
W
7
5
0
1.4
W
0
4
10
1.25
L
0
6
0
0
L
0
2
0
0
W
Mercury
YaBoiYon
Mercury
2
2
2
1.5
W
Ah Muzen Cab
fisj
Ah Muzen Cab
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,547
Damage
22,539
47,218
Taken
60,120
26,297
Mitigated
26,946
10,945
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ExRes05
King Arthur
7,079
1,331
0
6,045
19,652
9,556
58
3,572
16,041
0
34,568
L
Kukulkan
Htaregleb
Kukulkan
895
193
0
0
6,755
2,182
0
3,607
3,022
17,814
0
L
Gilgamesh
Neon TripShot
Gilgamesh
6,409
1,757
0
2,085
10,501
5,904
0
3,187
7,290
0
38,904
W
Scylla
NewLimit
Scylla
4,986
656
0
584
2,746
971
1,418
730
1,926
68,003
0
W
13,003
9,211
0
0
8,924
4,067
1,406
0
8,924
0
51,557
W
7,107
724
0
669
12,386
11,227
731
369
12,017
22,553
0
L
5,608
1,715
402
3,011
13,709
3,498
390
1,045
12,636
0
33,752
L
2,548
252
1,249
1,335
9,503
5,806
301
493
9,010
19,900
0
W
Mercury
YaBoiYon
Mercury
3,966
1,782
0
4,548
10,921
4,602
0
216
10,705
0
67,405
W
Ah Muzen Cab
fisj
Ah Muzen Cab
18,485
8,298
0
5,144
12,241
5,430
2,810
2,038
10,203
0
81,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,245
Gold Earned
34,423
534
Minions Killed
289
0
Camps Cleared
0
1,530,997
Distance Traveled
1,261,997
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,029
502
61
4
0
280,578
0
L
Kukulkan
6,362
398
42
3
0
188,133
0
L
Gilgamesh
7,544
472
77
5
0
299,853
0
W
Scylla
10,369
648
145
9
0
283,903
4
W
Apollo
9,519
595
92
6
0
314,949
3
W
Ares
8,454
528
32
2
0
298,620
3
L
Chiron
6,022
376
76
5
0
229,348
0
L
Yemoja
6,466
404
33
2
0
264,085
3
W
Mercury
9,676
605
132
8
0
328,440
3
W
Ah Muzen Cab
10,227
639
133
8
0
305,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role