Player Matchup

Gilgamesh
Gilgamesh
EdbertAlan
Gilgamesh
Level 158
God Stats
7W - 1L
1,500 SR
Queue Stats
118W - 107L
1,550 Elo+
Party 1
Achilles
Achilles
FerchoZen
Achilles
Level 31
God Stats
3W - 0L
1,633 SR
Queue Stats
14W - 2L
1,782 Elo+
Party 1
Neith
Neith
Hellaqueen
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Skibera
Vulcan
Level 157
God Stats
1W - 0L
1,735 SR
Queue Stats
16W - 9L
1,739 Elo+
Party 1
Izanami
Izanami
aldocrusher11
Izanami
Level 109
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 1
Team Averages
Level 112
1,596 SR
1,583 Elo+

VS

Team Averages
Level 76
1,458 SR
1,584 Elo+
Gilgamesh
Gilgamesh
GrimAngelKuro
Gilgamesh
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 29L
1,550 Elo+
Party 2
Thor
Thor
JaeTheThey
Thor
Level 160
God Stats
2W - 5L
1,375 SR
Queue Stats
441W - 425L
1,633 Elo+
Party 2
Skadi
Skadi
JustJudas
Skadi
Level 56
God Stats
6W - 9L
1,546 SR
Queue Stats
223W - 200L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
Silcus
Cthulhu
Level 43
God Stats
9W - 9L
1,546 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 2
Hera
Hera
popstahrii
Hera
Level 57
God Stats
0W - 2L
1,325 SR
Queue Stats
46W - 37L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EdbertAlan
Gilgamesh
15
6 / 1 / 6
9,785
979
8,058
6,353
4,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
FerchoZen
Achilles
15
3 / 0 / 9
8,351
835
8,376
7,672
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
13
2 / 1 / 7
7,471
747
4,518
3,707
1,218
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
Skibera
Vulcan
15
6 / 1 / 8
9,032
903
11,056
5,504
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
14
1 / 1 / 5
7,420
742
5,577
7,827
2,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GrimAngelKuro
Gilgamesh
12
0 / 5 / 2
5,940
594
3,872
9,855
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 2 / 0
7,860
786
9,454
9,712
4,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
JustJudas
Skadi
12
0 / 4 / 1
6,042
604
4,350
7,209
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Silcus
Cthulhu
12
0 / 4 / 0
6,460
646
3,766
9,511
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 1
6,149
615
2,468
6,690
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
4
4
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EdbertAlan
Gilgamesh
6
1
6
9
W
Achilles
FerchoZen
Achilles
3
0
9
7.5
L
Gilgamesh
GrimAngelKuro
Gilgamesh
0
5
2
0.2
W
Neith
2
1
7
5.5
L
4
2
0
2
L
Skadi
JustJudas
Skadi
0
4
1
0.13
L
Cthulhu
Silcus
Cthulhu
0
4
0
0
W
Vulcan
Skibera
Vulcan
6
1
8
10
W
Izanami
1
1
5
3.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,585
Damage
23,910
31,063
Taken
42,977
17,170
Mitigated
23,883
7,472
Healing
3,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EdbertAlan
Gilgamesh
8,058
1,528
0
17
6,353
4,388
435
1,310
5,043
0
12,113
W
Achilles
FerchoZen
Achilles
8,376
2,587
0
3,473
7,672
6,618
0
1,652
5,940
0
28,482
L
Gilgamesh
GrimAngelKuro
Gilgamesh
3,872
876
0
116
9,855
6,404
0
2,267
7,199
190
12,731
W
Neith
4,518
1,241
0
926
3,707
1,218
1,163
1,269
2,346
0
14,228
L
9,454
1,640
0
329
9,712
4,681
0
1,669
7,752
0
19,520
L
Skadi
JustJudas
Skadi
4,350
1,412
0
818
7,209
2,542
0
1,689
5,298
0
17,048
L
Cthulhu
Silcus
Cthulhu
3,766
253
0
1,699
9,511
7,649
96
3,008
5,988
19,295
0
W
Vulcan
Skibera
Vulcan
11,056
2,792
93
1,383
5,504
2,328
0
1,042
4,422
31,816
0
W
Izanami
5,577
2,419
0
1,580
7,827
2,618
1,036
916
6,871
0
29,405
L
2,468
610
0
679
6,690
2,607
0
1,485
5,043
20,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,059
Gold Earned
32,451
221
Minions Killed
185
7
Camps Cleared
4
949,515
Distance Traveled
901,427
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,785
979
12
1
0
189,209
1
W
Achilles
8,351
835
63
6
1
215,597
2
L
Gilgamesh
5,940
594
26
3
0
184,114
0
W
Neith
7,471
747
29
3
0
151,627
1
L
Thor
7,860
786
28
3
3
193,179
2
L
Skadi
6,042
604
37
4
0
184,471
1
L
Cthulhu
6,460
646
36
4
1
172,728
0
W
Vulcan
9,032
903
54
5
5
207,374
2
W
Izanami
7,420
742
63
6
1
185,708
1
L
Hera
6,149
615
58
6
0
166,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role