Player Matchup

Hera
Hera
ACKIEWAKIE
Hera
Level 3
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Sol
Sol
Karma2105
Sol
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,107 Elo+
Solo
Sylvanus
Sylvanus
KingWallaby
Sylvanus
Level 16
God Stats
115W - 79L
1,570 SR
Queue Stats
197W - 153L
1,447 Elo+
Solo
Neith
Neith
PierreLaroche
Neith
Level 11
God Stats
1W - 2L
1,493 SR
Queue Stats
135W - 122L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VigieOne
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 120L
1,468 Elo+
Party 2
Team Averages
Level 8
1,456 SR
1,329 Elo+

VS

Team Averages
Level 19
1,516 SR
1,467 Elo+
Tiamat
Tiamat
DarkSebas
Tiamat
Level 20
God Stats
20W - 20L
1,455 SR
Queue Stats
30W - 29L
1,360 Elo+
Solo
Set
Set
Dtrain13
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,475 Elo+
Party 1
Bellona
Bellona
JuggsJewdy
Bellona
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
124W - 103L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
Knightsguy55
Kuzenbo
Level 22
God Stats
15W - 6L
1,625 SR
Queue Stats
16W - 8L
1,481 Elo+
Party 1
Skadi
Skadi
RiggsHasTwigs
Skadi
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 10 / 0
10,739
488
11,758
14,501
4,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 9 / 3
8,163
371
8,442
18,411
5,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
KingWallaby
Sylvanus
12
1 / 5 / 6
8,588
390
9,507
19,126
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 4
9,431
429
13,678
15,385
5,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
VigieOne
Cu Chulainn
13
1 / 5 / 0
8,757
398
5,018
15,689
7,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DarkSebas
Tiamat
17
6 / 2 / 5
11,151
507
20,583
13,360
7,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 6
10,886
495
7,096
19,062
8,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
JuggsJewdy
Bellona
19
13 / 3 / 5
12,552
571
15,044
22,014
19,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Knightsguy55
Kuzenbo
16
2 / 2 / 11
9,809
446
8,254
18,154
18,717
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 2 / 7
11,849
539
19,802
12,736
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
14
Kills
32
32
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
8
10
0
0.8
W
Tiamat
DarkSebas
Tiamat
6
2
5
4.25
W
3
5
6
1.2
W
Bellona
JuggsJewdy
Bellona
13
3
5
5.17
L
0
9
3
0.17
L
Sylvanus
KingWallaby
Sylvanus
1
5
6
0.8
W
Kuzenbo
Knightsguy55
Kuzenbo
2
2
11
3.75
L
4
3
4
2
W
8
2
7
5.75
L
Cu Chulainn
VigieOne
Cu Chulainn
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,403
Damage
70,779
83,112
Taken
85,326
40,281
Mitigated
60,240
20,864
Healing
30,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,758
3,280
267
1,295
14,501
4,950
579
3,602
10,899
47,918
0
W
Tiamat
DarkSebas
Tiamat
20,583
1,238
0
4,854
13,360
7,082
1,203
7,253
6,107
65,090
0
W
7,096
2,964
0
7,393
19,062
8,749
500
5,127
13,935
0
76,690
W
Bellona
JuggsJewdy
Bellona
15,044
3,045
0
6,715
22,014
19,412
1,205
4,193
17,821
0
81,023
L
8,442
2,123
0
3,455
18,411
5,667
270
8,647
9,764
44,506
0
L
Sylvanus
KingWallaby
Sylvanus
9,507
3,226
3,454
5,492
19,126
15,774
297
8,408
10,718
31,143
0
W
Kuzenbo
Knightsguy55
Kuzenbo
8,254
2,822
1,842
4,443
18,154
18,717
682
8,831
9,323
34,643
0
L
13,678
5,849
0
3,275
15,385
5,941
390
4,324
11,061
0
46,899
W
19,802
9,997
831
4,028
12,736
6,280
7,688
4,303
8,433
0
83,390
L
Cu Chulainn
VigieOne
Cu Chulainn
5,018
1,204
0
3,626
15,689
7,949
390
3,856
11,833
0
35,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
56,247
329
Minions Killed
554
0
Camps Cleared
0
1,767,708
Distance Traveled
1,956,145
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,739
488
71
3
0
337,114
1
W
Tiamat
11,151
507
109
5
0
388,277
0
W
Set
10,886
495
121
6
0
413,827
4
W
Bellona
12,552
571
135
6
0
422,657
3
L
Sol
8,163
371
79
4
0
342,977
4
L
Sylvanus
8,588
390
32
1
0
335,734
3
W
Kuzenbo
9,809
446
46
2
0
370,793
5
L
Neith
9,431
429
80
4
0
370,642
2
W
Skadi
11,849
539
143
7
0
360,591
5
L
Cu Chulainn
8,757
398
67
3
0
381,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role