Player Matchup

Danzaburou
Danzaburou
FUNKAPELLA
Danzaburou
Level 77
God Stats
5W - 3L
1,599 SR
Queue Stats
89W - 81L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
MyThWargod
Gilgamesh
Level 61
God Stats
11W - 7L
1,393 SR
Queue Stats
86W - 79L
1,425 Elo+
Party 1
Hel
Hel
pinkyyychan
Hel
Level 24
God Stats
47W - 55L
1,530 SR
Queue Stats
51W - 68L
1,367 Elo+
Party 1
Team Averages
Level 54
1,507 SR
1,428 Elo+

VS

Team Averages
Level 93
1,506 SR
1,371 Elo+
Izanami
Izanami
StarkestMadness
Izanami
Level 87
God Stats
11W - 26L
1,399 SR
Queue Stats
39W - 101L
1,280 Elo+
Party 2
Poseidon
Poseidon
UchihaTrash
Poseidon
Level 101
God Stats
1W - 1L
1,793 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 2
Achilles
Achilles
shimadacore
Achilles
Level 91
God Stats
13W - 24L
1,326 SR
Queue Stats
47W - 103L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FUNKAPELLA
Danzaburou
14
6 / 0 / 2
9,394
783
6,370
8,717
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
MyThWargod
Gilgamesh
11
1 / 3 / 7
7,864
655
6,503
8,876
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 6
8,292
691
3,703
4,524
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,134
595
4,655
5,509
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
UchihaTrash
Poseidon
10
1 / 4 / 2
7,383
615
5,678
7,666
2,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
shimadacore
Achilles
11
2 / 4 / 1
7,584
632
5,910
8,357
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FUNKAPELLA
Danzaburou
6
0
2
7
W
Gilgamesh
MyThWargod
Gilgamesh
1
3
7
1.5
L
0
2
2
0.5
L
Poseidon
UchihaTrash
Poseidon
1
4
2
0.5
W
3
0
6
6
L
Achilles
shimadacore
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
16,243
22,117
Taken
21,532
9,757
Mitigated
9,696
10,948
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FUNKAPELLA
Danzaburou
6,370
2,381
0
4,665
8,717
3,040
1,513
2,587
6,130
0
54,944
W
Gilgamesh
MyThWargod
Gilgamesh
6,503
1,301
0
515
8,876
5,180
577
2,552
6,324
0
20,326
L
4,655
2,031
0
762
5,509
1,872
800
969
4,540
0
23,055
L
Poseidon
UchihaTrash
Poseidon
5,678
767
0
1,649
7,666
2,884
233
1,278
6,388
26,196
0
W
3,703
291
3,262
2,506
4,524
1,537
118
625
3,899
12,050
0
L
Achilles
shimadacore
Achilles
5,910
1,738
693
2,028
8,357
4,940
558
1,584
6,773
0
25,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
22,101
143
Minions Killed
128
0
Camps Cleared
0
659,837
Distance Traveled
627,464
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,394
783
89
7
0
206,014
7
W
Gilgamesh
7,864
655
34
3
0
219,875
1
L
Izanami
7,134
595
58
5
0
199,569
0
L
Poseidon
7,383
615
30
3
0
205,089
1
W
Hel
8,292
691
20
2
0
233,948
0
L
Achilles
7,584
632
40
3
0
222,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role