Player Matchup

Cernunnos
Cernunnos
CHASEMANSMITE
Cernunnos
Level 27
God Stats
6W - 3L
1,528 SR
Queue Stats
17W - 17L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
FreeFour
Gilgamesh
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,714 Elo+
Party 1
Cupid
Cupid
J0K3RV1RU5
Cupid
Level 29
God Stats
2W - 6L
1,150 SR
Queue Stats
147W - 152L
1,580 Elo+
Solo
Neith
Neith
MinfobRz
Neith
Level 17
God Stats
9W - 1L
1,818 SR
Queue Stats
22W - 18L
1,608 Elo+
Solo
Ra
Ra
Sonnad
Ra
Level 3
God Stats
3W - 0L
1,719 SR
Queue Stats
5W - 1L
1,714 Elo+
Party 1
Team Averages
Level 25
1,543 SR
1,598 Elo+

VS

Team Averages
Level 18
1,405 SR
1,501 Elo+
Anubis
Anubis
Demigodphill
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
Selandice
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
TheFrillster
Ao Kuang
Level 21
God Stats
0W - 3L
1,307 SR
Queue Stats
272W - 246L
1,544 Elo+
Solo
Bellona
Bellona
ninetailsk
Bellona
Level 6
God Stats
0W - 3L
1,236 SR
Queue Stats
2W - 3L
1,425 Elo+
Party 2
Neith
Neith
xKillxSwitch
Neith
Level 29
God Stats
1W - 3L
1,481 SR
Queue Stats
84W - 73L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHASEMANSMITE
Cernunnos
20
15 / 5 / 18
15,285
1,176
33,577
24,683
13,351
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
FreeFour
Gilgamesh
20
4 / 7 / 25
12,847
988
15,450
24,164
16,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
19
4 / 9 / 19
12,746
980
15,313
20,279
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
MinfobRz
Neith
20
14 / 4 / 18
14,971
1,152
20,647
14,313
6,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ra
20
2 / 4 / 28
12,668
974
12,455
12,288
6,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
2 / 7 / 11
11,874
913
21,370
16,728
9,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Selandice
Gilgamesh
19
0 / 9 / 17
11,974
921
15,027
25,383
20,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
TheFrillster
Ao Kuang
20
4 / 6 / 15
13,127
1,010
8,620
20,349
9,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
ninetailsk
Bellona
19
1 / 10 / 9
11,552
889
4,453
19,171
18,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
22 / 7 / 5
18,309
1,408
41,975
25,307
12,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
86
39
Kills
29
29
Deaths
39
108
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CHASEMANSMITE
Cernunnos
15
5
18
4.8
L
Anubis
2
7
11
1.07
W
Gilgamesh
FreeFour
Gilgamesh
4
7
25
2.36
W
Cupid
4
9
19
1.5
W
Neith
MinfobRz
Neith
14
4
18
5.75
L
Gilgamesh
Selandice
Gilgamesh
0
9
17
0.94
W
Ra
2
4
28
4
L
Ao Kuang
TheFrillster
Ao Kuang
4
6
15
1.92
L
Bellona
ninetailsk
Bellona
1
10
9
0.55
L
22
7
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,442
Damage
91,445
95,727
Taken
106,938
52,095
Mitigated
69,156
23,261
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CHASEMANSMITE
Cernunnos
33,577
16,140
0
5,634
24,683
13,351
0
4,625
20,058
0
68,945
L
Anubis
21,370
786
0
4,590
16,728
9,154
0
1,557
15,171
46,020
0
W
Gilgamesh
FreeFour
Gilgamesh
15,450
2,812
0
1,102
24,164
16,985
0
11,319
12,845
0
34,117
W
Cupid
15,313
6,560
2,386
3,396
20,279
8,792
0
5,611
14,668
0
30,304
W
Neith
MinfobRz
Neith
20,647
10,009
0
2,542
14,313
6,767
0
4,832
9,481
0
44,787
L
Gilgamesh
Selandice
Gilgamesh
15,027
3,450
0
720
25,383
20,002
0
2,064
23,319
585
27,964
W
Ra
12,455
2,021
5,149
3,052
12,288
6,200
0
4,348
7,940
31,241
0
L
Ao Kuang
TheFrillster
Ao Kuang
8,620
1,848
0
5,720
20,349
9,067
0
2,234
18,115
35,015
0
L
Bellona
ninetailsk
Bellona
4,453
924
0
559
19,171
18,689
0
2,681
16,490
861
14,029
L
41,975
24,601
0
5,690
25,307
12,244
0
3,919
21,388
0
78,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,517
Gold Earned
66,836
254
Minions Killed
233
9
Camps Cleared
8
1,041,454
Distance Traveled
1,075,810
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,285
1,176
83
6
0
203,089
0
L
Anubis
11,874
913
59
5
0
187,740
0
W
Gilgamesh
12,847
988
38
3
2
236,661
1
W
Cupid
12,746
980
30
2
2
188,380
0
W
Neith
14,971
1,152
49
4
3
219,965
2
L
Gilgamesh
11,974
921
40
3
2
200,217
0
W
Ra
12,668
974
54
4
2
193,359
0
L
Ao Kuang
13,127
1,010
48
4
0
254,287
0
L
Bellona
11,552
889
19
1
0
208,103
1
L
Neith
18,309
1,408
67
5
6
225,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role