Player Matchup

Gilgamesh
Gilgamesh
Blow4OldBay
Gilgamesh
Level 109
God Stats
20W - 16L
1,500 SR
Queue Stats
141W - 146L
1,584 Elo+
Party 2
Thoth
Thoth
Danny Devitoast
Thoth
Level 108
God Stats
21W - 19L
1,646 SR
Queue Stats
79W - 60L
1,623 Elo+
Party 2
Rama
Rama
MrCaptainPanda
Rama
Level 113
God Stats
0W - 4L
1,268 SR
Queue Stats
124W - 124L
1,538 Elo+
Solo
Team Averages
Level 110
1,471 SR
1,582 Elo+

VS

Team Averages
Level 138
1,479 SR
1,516 Elo+
Gilgamesh
Gilgamesh
II23FL3XII
Gilgamesh
Level 157
God Stats
3W - 3L
1,323 SR
Queue Stats
261W - 252L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
JustXpired
Ah Puch
Level 129
God Stats
10W - 9L
1,635 SR
Queue Stats
437W - 435L
1,518 Elo+
Party 1
Izanami
Izanami
XxKMONEY1xX
Izanami
Level 128
God Stats
33W - 35L
1,480 SR
Queue Stats
192W - 238L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blow4OldBay
Gilgamesh
9
0 / 5 / 2
6,144
614
4,845
8,958
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 2
6,203
620
2,804
6,266
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 0
6,582
658
3,699
8,948
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
II23FL3XII
Gilgamesh
11
5 / 0 / 8
8,051
805
6,215
4,756
3,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
JustXpired
Ah Puch
11
5 / 1 / 8
8,266
827
7,502
4,111
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
XxKMONEY1xX
Izanami
12
3 / 1 / 9
8,220
822
6,471
6,420
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blow4OldBay
Gilgamesh
0
5
2
0.2
L
0
5
2
0.2
W
Gilgamesh
II23FL3XII
Gilgamesh
5
0
8
9
W
Ah Puch
JustXpired
Ah Puch
5
1
8
9
L
2
3
0
0.67
W
Izanami
XxKMONEY1xX
Izanami
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,348
Damage
20,188
24,172
Taken
15,287
8,785
Mitigated
6,683
5,238
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blow4OldBay
Gilgamesh
4,845
945
0
1,817
8,958
4,217
0
2,899
5,593
0
17,918
L
2,804
107
0
553
6,266
1,761
0
1,566
4,363
19,447
0
W
Gilgamesh
II23FL3XII
Gilgamesh
6,215
1,323
504
1,728
4,756
3,498
570
412
4,208
0
16,578
W
Ah Puch
JustXpired
Ah Puch
7,502
277
0
1,634
4,111
1,180
485
788
3,211
19,800
0
L
3,699
2,879
203
2,665
8,948
2,807
0
2,387
6,294
0
17,870
W
Izanami
XxKMONEY1xX
Izanami
6,471
4,684
0
1,448
6,420
2,005
1,677
1,206
5,024
0
43,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,929
Gold Earned
24,537
115
Minions Killed
130
0
Camps Cleared
0
556,033
Distance Traveled
590,202
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,144
614
30
3
0
202,529
2
L
Thoth
6,203
620
48
5
0
181,265
2
W
Gilgamesh
8,051
805
20
2
0
217,052
1
W
Ah Puch
8,266
827
37
4
0
190,899
2
L
Rama
6,582
658
37
4
0
172,239
0
W
Izanami
8,220
822
73
7
0
182,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role