Player Matchup

Ymir
Ymir
Masters
BoWsErBoMbEr69
Ymir
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
FiveSixBetaCuck
Heimdallr
Masters
Level 63
God Stats
5W - 9L
1,548 SR
Queue Stats
160W - 120L
2,665 MMR
Solo
Thor
Thor
Diamond II
Heapss
Thor
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond I
RpkShakur
Ullr
Diamond I
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 47L
2,343 MMR
Party 1
Raijin
Raijin
Diamond III
WordsAsWeapons
Raijin
Diamond III
Level 157
God Stats
4W - 5L
1,599 SR
Queue Stats
297W - 258L
2,228 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,529 SR
2,047 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,669 SR
2,299 MMR
Cu Chulainn
Cu Chulainn
Masters
IMBenBee
Cu Chulainn
Masters
Level 160
God Stats
3W - 0L
1,781 SR
Queue Stats
91W - 67L
2,593 MMR
Solo
Fenrir
Fenrir
Diamond III
SometimesKobe
Fenrir
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
TheOnePumpChump
Anhur
Masters
Level 158
God Stats
43W - 47L
1,679 SR
Queue Stats
457W - 515L
2,499 MMR
Solo
Bacchus
Bacchus
Masters
XxStaTicaLxX
Bacchus
Masters
Level 151
God Stats
11W - 7L
1,859 SR
Queue Stats
567W - 567L
2,481 MMR
Solo
The Morrigan
The Morrigan
Diamond I
suNgsta
The Morrigan
Diamond I
Level 158
God Stats
16W - 28L
1,528 SR
Queue Stats
721W - 713L
2,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,971
459
1,429
8,771
3,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
FiveSixBetaCuck
Heimdallr
12
1 / 7 / 1
7,129
548
7,018
12,684
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Heapss
Thor
13
7 / 3 / 3
8,499
654
6,075
6,892
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
13
3 / 3 / 2
7,984
614
5,972
7,492
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 4
7,950
612
6,812
5,950
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaApolloTsukuyomiSetJanus

VS

Bans
TiamatGaneshaCupidSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IMBenBee
Cu Chulainn
14
3 / 3 / 1
8,092
622
7,066
10,725
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 3 / 4
7,830
602
4,264
9,466
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
6 / 2 / 2
7,718
594
8,294
7,843
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XxStaTicaLxX
Bacchus
11
4 / 2 / 7
7,945
611
7,164
7,967
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
suNgsta
The Morrigan
13
2 / 4 / 3
7,479
575
4,519
5,714
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
14
Kills
18
18
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Heimdallr
FiveSixBetaCuck
Heimdallr
1
7
1
0.21
L
Thor
Heapss
Thor
7
3
3
2.83
W
Cu Chulainn
IMBenBee
Cu Chulainn
3
3
1
1.17
L
Ullr
3
3
2
1.33
W
3
3
4
1.67
W
6
2
2
3.5
L
3
2
4
2.5
W
Bacchus
XxStaTicaLxX
Bacchus
4
2
7
3.75
W
The Morrigan
suNgsta
The Morrigan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
31,307
41,789
Taken
41,715
14,511
Mitigated
20,931
7,140
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,429
273
0
1,324
8,771
3,988
0
3,236
5,510
9,084
0
L
Heimdallr
FiveSixBetaCuck
Heimdallr
7,018
4,759
0
3,516
12,684
3,632
0
1,466
11,168
0
46,442
L
Thor
Heapss
Thor
6,075
2,320
0
468
6,892
2,273
0
2,524
4,293
0
41,740
W
Cu Chulainn
IMBenBee
Cu Chulainn
7,066
1,737
0
4,048
10,725
8,173
0
416
10,277
4,535
46,045
L
Ullr
5,972
2,588
0
300
7,492
2,645
800
942
6,275
0
52,580
W
4,264
1,125
0
4,228
9,466
4,033
0
1,406
7,996
0
45,318
W
8,294
4,030
0
2,313
7,843
2,365
0
651
7,166
0
47,524
L
6,812
539
0
1,532
5,950
1,973
0
2,570
3,380
54,905
0
W
Bacchus
XxStaTicaLxX
Bacchus
7,164
1,082
0
2,450
7,967
4,404
0
2,912
4,923
17,817
0
W
The Morrigan
suNgsta
The Morrigan
4,519
633
0
769
5,714
1,956
0
2,481
3,112
48,635
2,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,533
Gold Earned
39,064
405
Minions Killed
414
0
Camps Cleared
0
1,121,599
Distance Traveled
1,393,496
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,971
459
18
1
0
186,417
4
L
Heimdallr
7,129
548
82
6
0
208,051
3
L
Thor
8,499
654
75
6
0
242,947
9
W
Cu Chulainn
8,092
622
111
9
0
294,065
3
L
Ullr
7,984
614
101
8
0
233,156
3
W
Fenrir
7,830
602
74
6
0
307,887
1
W
Anhur
7,718
594
87
7
0
224,016
4
L
Raijin
7,950
612
129
10
0
251,028
4
W
Bacchus
7,945
611
28
2
0
307,815
9
W
The Morrigan
7,479
575
114
9
0
259,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role