Player Matchup

Gilgamesh
Gilgamesh
Bilorex11
Gilgamesh
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 170L
1,504 Elo+
Party 3
Zeus
Zeus
Linker109
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 71L
1,394 Elo+
Party 3
Bellona
Bellona
Sh1dw
Bellona
Level 26
God Stats
7W - 9L
1,596 SR
Queue Stats
64W - 55L
1,525 Elo+
Party 1
Nemesis
Nemesis
przMMM
Nemesis
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 65L
1,545 Elo+
Party 1
Rama
Rama
zaath
Rama
Level 105
God Stats
1W - 0L
1,527 SR
Queue Stats
86W - 71L
1,428 Elo+
Party 1
Team Averages
Level 58
1,525 SR
1,479 Elo+

VS

Team Averages
Level 55
1,419 SR
1,364 Elo+
Neith
Neith
EmAlex08
Neith
Level 86
God Stats
0W - 1L
1,327 SR
Queue Stats
112W - 162L
1,346 Elo+
Party 2
Bellona
Bellona
Itz_Aquarius
Bellona
Level 28
God Stats
30W - 35L
1,428 SR
Queue Stats
132W - 201L
1,332 Elo+
Party 2
Tiamat
Tiamat
XxEvil-T-xX
Tiamat
Level 27
God Stats
0W - 4L
1,327 SR
Queue Stats
121W - 179L
1,351 Elo+
Party 2
Izanami
Izanami
jadsonlourenco
Izanami
Level 107
God Stats
72W - 71L
1,579 SR
Queue Stats
251W - 272L
1,453 Elo+
Solo
Khepri
Khepri
senato123
Khepri
Level 28
God Stats
30W - 35L
1,432 SR
Queue Stats
140W - 205L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bilorex11
Gilgamesh
18
4 / 6 / 20
14,918
533
16,780
24,649
28,815
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
20
6 / 4 / 6
14,416
515
14,024
10,241
3,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sh1dw
Bellona
20
9 / 3 / 7
17,101
611
28,919
26,489
27,436
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
przMMM
Nemesis
20
6 / 4 / 8
14,249
509
14,195
20,885
11,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
zaath
Rama
20
10 / 3 / 8
16,535
591
27,044
22,137
9,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EmAlex08
Neith
19
2 / 6 / 5
13,064
467
16,204
19,574
7,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Itz_Aquarius
Bellona
18
6 / 5 / 4
11,476
410
13,715
28,994
27,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Tiamat
20
3 / 5 / 8
12,954
463
14,231
20,064
13,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 11 / 4
13,151
470
18,740
32,040
14,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
senato123
Khepri
15
2 / 8 / 8
10,307
368
4,038
22,887
23,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
35
Kills
19
20
Deaths
35
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bilorex11
Gilgamesh
4
6
20
2.33
L
Neith
EmAlex08
Neith
2
6
5
0.75
L
Bellona
Itz_Aquarius
Bellona
6
5
4
1.6
W
Zeus
6
4
6
2.25
W
Bellona
Sh1dw
Bellona
9
3
7
4.17
L
Tiamat
3
5
8
1.4
L
6
11
4
0.73
W
Nemesis
przMMM
Nemesis
6
4
8
2.5
L
Khepri
senato123
Khepri
2
8
8
0.75
W
Rama
zaath
Rama
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,962
Damage
66,928
104,401
Taken
123,559
80,729
Mitigated
86,244
24,256
Healing
33,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bilorex11
Gilgamesh
16,780
3,023
0
329
24,649
28,815
0
6,433
17,868
0
45,978
L
Neith
EmAlex08
Neith
16,204
9,997
0
6,349
19,574
7,599
1,220
487
19,087
0
91,041
L
Bellona
Itz_Aquarius
Bellona
13,715
2,868
0
4,419
28,994
27,746
1,156
3,486
25,508
5,654
58,402
W
Zeus
14,024
2,076
0
1,140
10,241
3,647
1,010
4,580
5,361
77,737
0
W
Bellona
Sh1dw
Bellona
28,919
10,777
0
6,133
26,489
27,436
1,743
2,171
24,190
260
127,207
L
Tiamat
14,231
1,493
164
6,999
20,064
13,097
580
4,078
15,986
91,528
0
L
18,740
12,239
705
12,002
32,040
14,134
0
3,567
28,473
0
99,714
W
Nemesis
przMMM
Nemesis
14,195
7,713
0
8,432
20,885
11,375
1,102
2,289
18,510
0
105,902
L
Khepri
senato123
Khepri
4,038
374
0
3,346
22,887
23,668
28
2,608
20,279
22,035
0
W
Rama
zaath
Rama
27,044
21,842
0
8,222
22,137
9,456
6,170
3,729
18,278
0
140,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,219
Gold Earned
60,952
779
Minions Killed
606
0
Camps Cleared
0
2,586,210
Distance Traveled
2,372,039
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,918
533
36
1
0
532,115
8
L
Neith
13,064
467
152
5
0
466,302
11
L
Bellona
11,476
410
81
3
0
489,790
0
W
Zeus
14,416
515
155
6
0
476,852
0
W
Bellona
17,101
611
230
8
0
557,995
1
L
Tiamat
12,954
463
152
5
0
503,421
11
L
Izanami
13,151
470
184
7
0
438,964
3
W
Nemesis
14,249
509
139
5
0
527,640
3
L
Khepri
10,307
368
37
1
0
473,562
2
W
Rama
16,535
591
219
8
0
491,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role