Player Matchup

Gilgamesh
Gilgamesh
GingerBinger
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,748 Elo+
Solo
Loki
Loki
MrOmens
Loki
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
Octopus2424
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
RandomNinja
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Vinova
Baba Yaga
Level 12
God Stats
3W - 4L
1,331 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,580 Elo+

VS

Team Averages
Level 23
1,513 SR
1,402 Elo+
Ra
Ra
CatboiAoi
Ra
Level 25
God Stats
3W - 5L
1,773 SR
Queue Stats
248W - 135L
1,680 Elo+
Solo
Chaac
Chaac
ChungusMaximus
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
DMuggz21
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,206 Elo+
Party 2
Bacchus
Bacchus
ERIOXZ
Bacchus
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
30W - 54L
1,365 Elo+
Solo
Chernobog
Chernobog
SFASD55
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GingerBinger
Gilgamesh
20
12 / 2 / 21
14,258
1,097
22,624
20,893
15,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
MrOmens
Loki
20
6 / 2 / 23
13,342
1,026
15,414
11,757
5,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Octopus2424
Cthulhu
20
5 / 13 / 32
13,717
1,055
23,091
28,174
38,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
RandomNinja
Artemis
20
17 / 2 / 18
15,867
1,221
34,379
14,962
6,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Vinova
Baba Yaga
20
7 / 1 / 31
14,056
1,081
19,569
6,275
3,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 12
14,681
1,129
25,786
20,264
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 8 / 9
10,703
823
5,211
17,035
13,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DMuggz21
Gilgamesh
19
4 / 13 / 14
12,656
974
16,404
32,253
19,627
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
ERIOXZ
Bacchus
18
0 / 7 / 15
11,381
875
8,642
27,256
30,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
SFASD55
Chernobog
18
9 / 12 / 6
13,338
1,026
20,237
23,319
10,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
76
47
Kills
20
20
Deaths
47
125
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
7
12
1.86
L
0
8
9
0.56
L
Gilgamesh
DMuggz21
Gilgamesh
4
13
14
0.85
L
Bacchus
ERIOXZ
Bacchus
0
7
15
1.07
W
Gilgamesh
GingerBinger
Gilgamesh
12
2
21
11.25
W
Loki
MrOmens
Loki
6
2
23
8.75
W
Cthulhu
Octopus2424
Cthulhu
5
13
32
1.62
W
Artemis
RandomNinja
Artemis
17
2
18
13
L
Chernobog
SFASD55
Chernobog
9
12
6
1
W
Baba Yaga
Vinova
Baba Yaga
7
1
31
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,077
Damage
76,280
82,061
Taken
120,127
69,959
Mitigated
82,690
8,342
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,786
3,101
5,228
3,870
20,264
9,086
0
8,568
11,696
67,788
0
L
5,211
2,619
0
2,340
17,035
13,844
0
7,771
9,264
0
9,480
L
Gilgamesh
DMuggz21
Gilgamesh
16,404
6,102
0
162
32,253
19,627
0
11,233
21,020
0
31,694
L
Bacchus
ERIOXZ
Bacchus
8,642
997
723
4,924
27,256
30,076
0
7,364
19,892
23,855
0
W
Gilgamesh
GingerBinger
Gilgamesh
22,624
8,239
0
1,474
20,893
15,585
0
7,077
13,816
189
33,943
W
Loki
MrOmens
Loki
15,414
4,086
0
0
11,757
5,176
0
5,284
6,473
0
36,496
W
Cthulhu
Octopus2424
Cthulhu
23,091
2,638
821
1,467
28,174
38,768
0
12,527
15,647
48,859
0
W
Artemis
RandomNinja
Artemis
34,379
23,530
0
2,264
14,962
6,990
0
6,034
8,928
0
65,916
L
Chernobog
SFASD55
Chernobog
20,237
10,469
0
1,491
23,319
10,057
0
7,913
15,406
0
53,470
W
Baba Yaga
Vinova
Baba Yaga
19,569
1,330
0
2,316
6,275
3,440
0
3,506
2,769
37,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,240
Gold Earned
62,759
236
Minions Killed
226
14
Camps Cleared
4
1,259,782
Distance Traveled
1,000,990
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,681
1,129
94
7
1
245,637
0
L
Chaac
10,703
823
11
1
0
126,942
0
L
Gilgamesh
12,656
974
29
2
1
225,697
0
L
Bacchus
11,381
875
37
3
0
195,671
0
W
Gilgamesh
14,258
1,097
32
2
0
288,315
0
W
Loki
13,342
1,026
34
3
3
258,229
0
W
Cthulhu
13,717
1,055
46
4
0
213,423
0
W
Artemis
15,867
1,221
70
5
8
253,946
2
L
Chernobog
13,338
1,026
55
4
2
207,043
0
W
Baba Yaga
14,056
1,081
54
4
3
245,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role