Player Matchup

Fenrir
Fenrir
MV Rango
Fenrir
Level 129
God Stats
0W - 1L
1,744 SR
Queue Stats
20W - 19L
1,575 Elo+
Party 2
Chang'e
Chang'e
PebbleSnatch
Chang'e
Level 61
God Stats
0W - 1L
1,521 SR
Queue Stats
47W - 16L
1,773 Elo+
Party 2
Ganesha
Ganesha
Sm0kes1ikeChieF
Ganesha
Level 134
God Stats
30W - 26L
1,519 SR
Queue Stats
510W - 399L
1,574 Elo+
Party 2
Team Averages
Level 108
1,595 SR
1,641 Elo+

VS

Team Averages
Level 61
1,670 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Malcious
Sun Wukong
Level 47
God Stats
269W - 175L
1,633 SR
Queue Stats
315W - 213L
1,443 Elo+
Party 1
Skadi
Skadi
scorptilezero
Skadi
Level 92
God Stats
3W - 0L
1,802 SR
Queue Stats
6W - 6L
1,443 Elo+
Party 1
Freya
Freya
strike2day
Freya
Level 45
God Stats
6W - 4L
1,574 SR
Queue Stats
313W - 220L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MV Rango
Fenrir
13
11 / 1 / 4
10,115
843
7,705
9,142
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
PebbleSnatch
Chang'e
13
5 / 0 / 11
9,642
804
11,236
10,508
4,618
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 11
7,784
649
4,584
9,020
9,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Malcious
Sun Wukong
10
2 / 4 / 0
7,347
612
4,536
9,494
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 7 / 2
7,134
595
6,348
10,440
3,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
10
0 / 5 / 1
7,041
587
5,994
8,082
2,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
MV Rango
Fenrir
11
1
4
13
W
Sun Wukong
Malcious
Sun Wukong
2
4
0
0.5
L
Chang'e
PebbleSnatch
Chang'e
5
0
11
10.5
L
0
1
11
5.5
W
0
7
2
0.14
W
Freya
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,525
Damage
16,878
28,670
Taken
28,016
19,681
Mitigated
12,939
12,958
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
MV Rango
Fenrir
7,705
1,153
0
1,938
9,142
5,842
1,009
1,491
7,651
0
24,266
W
Sun Wukong
Malcious
Sun Wukong
4,536
764
441
737
9,494
6,959
0
5,703
3,713
0
16,518
L
Chang'e
PebbleSnatch
Chang'e
11,236
671
3,216
7,434
10,508
4,618
1,034
1,403
9,105
47,668
0
L
4,584
561
0
370
9,020
9,221
326
3,160
5,860
23,005
0
W
6,348
3,485
0
894
10,440
3,251
0
5,427
4,838
0
34,364
W
Freya
5,994
2,096
0
1,310
8,082
2,729
0
4,766
3,191
19,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
21,522
142
Minions Killed
106
0
Camps Cleared
0
694,859
Distance Traveled
616,843
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,115
843
46
4
0
263,078
2
W
Sun Wukong
7,347
612
15
1
0
229,475
2
L
Chang'e
9,642
804
95
8
0
218,384
4
L
Ganesha
7,784
649
1
0
0
213,397
0
W
Skadi
7,134
595
48
4
0
175,193
0
W
Freya
7,041
587
43
4
0
212,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role