Player Matchup

Gilgamesh
Gilgamesh
D3ATHLYxS1L3NC3
Gilgamesh
Level 140
God Stats
11W - 12L
1,693 SR
Queue Stats
264W - 242L
1,534 Elo+
Party 1
Chernobog
Chernobog
ESTERTAB
Chernobog
Level 94
God Stats
1W - 3L
1,252 SR
Queue Stats
86W - 72L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ipwnurfacee
Cu Chulainn
Level 128
God Stats
17W - 18L
1,480 SR
Queue Stats
211W - 203L
1,530 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mr99ninjas
Kumbhakarna
Level 125
God Stats
11W - 7L
1,755 SR
Queue Stats
90W - 90L
1,540 Elo+
Party 1
Thoth
Thoth
Red x8478
Thoth
Level 88
God Stats
1W - 2L
1,379 SR
Queue Stats
250W - 248L
1,511 Elo+
Party 2
Team Averages
Level 115
1,512 SR
1,535 Elo+

VS

Team Averages
Level 121
1,497 SR
1,521 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArEquinox
Merlin
Level 147
God Stats
0W - 7L
1,198 SR
Queue Stats
384W - 338L
1,536 Elo+
Solo
Medusa
Medusa
Epitomii
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,440 Elo+
Solo
Athena
Athena
X1van1X
Athena
Level 85
God Stats
3W - 5L
1,690 SR
Queue Stats
159W - 133L
1,640 Elo+
Solo
Pele
Pele
minos091
Pele
Level 119
God Stats
15W - 21L
1,599 SR
Queue Stats
384W - 373L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3ATHLYxS1L3NC3
Gilgamesh
19
12 / 2 / 7
11,897
626
21,503
15,990
10,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
ESTERTAB
Chernobog
15
2 / 5 / 3
9,450
497
3,470
10,435
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Ipwnurfacee
Cu Chulainn
16
1 / 3 / 7
9,911
522
13,225
24,286
11,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
Mr99ninjas
Kumbhakarna
13
1 / 8 / 8
8,695
458
5,832
15,448
9,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Red x8478
Thoth
18
8 / 3 / 5
11,220
591
7,611
8,335
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 5 / 3
8,985
473
11,648
15,323
14,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
ArEquinox
Merlin
13
4 / 5 / 2
8,841
465
5,381
7,093
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Epitomii
Medusa
14
5 / 5 / 5
9,100
479
9,816
9,920
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
X1van1X
Athena
13
4 / 2 / 11
9,553
503
9,660
15,822
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
15
5 / 7 / 6
9,215
485
11,418
20,557
7,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
24
Kills
20
21
Deaths
24
30
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
3
0.7
L
Merlin
ArEquinox
Merlin
4
5
2
1
W
Gilgamesh
D3ATHLYxS1L3NC3
Gilgamesh
12
2
7
7.75
W
Chernobog
ESTERTAB
Chernobog
2
5
3
0.7
L
Medusa
Epitomii
Medusa
5
5
5
1.5
W
Cu Chulainn
Ipwnurfacee
Cu Chulainn
1
3
7
1.5
W
Kumbhakarna
Mr99ninjas
Kumbhakarna
1
8
8
0.63
W
Thoth
Red x8478
Thoth
8
3
5
3.5
L
Athena
X1van1X
Athena
4
2
11
4.75
L
Pele
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,641
Damage
47,923
74,494
Taken
68,715
37,827
Mitigated
42,472
19,347
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,648
2,953
0
944
15,323
14,020
0
2,873
12,450
0
47,543
L
Merlin
ArEquinox
Merlin
5,381
286
0
465
7,093
2,255
0
2,717
4,376
50,953
0
W
Gilgamesh
D3ATHLYxS1L3NC3
Gilgamesh
21,503
8,473
0
3,404
15,990
10,319
1,561
4,042
11,948
0
83,876
W
Chernobog
ESTERTAB
Chernobog
3,470
2,173
0
1,914
10,435
3,768
3,985
2,146
8,289
0
53,069
L
Medusa
Epitomii
Medusa
9,816
5,327
0
1,000
9,920
3,443
554
2,168
7,752
0
46,373
W
Cu Chulainn
Ipwnurfacee
Cu Chulainn
13,225
2,829
0
9,721
24,286
11,603
774
668
23,618
0
67,031
W
Kumbhakarna
Mr99ninjas
Kumbhakarna
5,832
710
226
2,560
15,448
9,201
122
4,448
11,000
20,176
0
W
Thoth
Red x8478
Thoth
7,611
713
134
1,388
8,335
2,936
1,194
3,737
4,598
61,305
0
L
Athena
X1van1X
Athena
9,660
2,056
0
2,511
15,822
15,340
0
3,224
12,598
29,853
0
L
Pele
11,418
3,497
0
5,600
20,557
7,414
432
2,461
18,096
0
59,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,173
Gold Earned
45,694
486
Minions Killed
420
0
Camps Cleared
0
1,803,159
Distance Traveled
1,572,740
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,985
473
97
5
0
335,591
0
L
Merlin
8,841
465
84
4
0
207,194
0
W
Gilgamesh
11,897
626
121
6
0
425,625
2
W
Chernobog
9,450
497
100
5
0
317,485
4
L
Medusa
9,100
479
89
5
0
335,947
6
W
Cu Chulainn
9,911
522
128
7
0
338,254
0
W
Kumbhakarna
8,695
458
16
1
0
347,879
6
W
Thoth
11,220
591
121
6
0
373,916
3
L
Athena
9,553
503
49
3
0
355,166
3
L
Pele
9,215
485
101
5
0
338,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role