Player Matchup

Mercury
Mercury
DemonCarp31
Mercury
Level 29
God Stats
14W - 16L
1,611 SR
Queue Stats
298W - 285L
1,478 Elo+
Solo
Apollo
Apollo
M4GRÃ0
Apollo
Level 17
God Stats
4W - 1L
1,663 SR
Queue Stats
12W - 13L
1,264 Elo+
Party 1
Discordia
Discordia
Mrtramanda
Discordia
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,242 Elo+
Party 1
Ymir
Ymir
Murcho
Ymir
Level 8
God Stats
1W - 1L
1,228 SR
Queue Stats
4W - 6L
1,026 Elo+
Party 1
Vamana
Vamana
WhiteBoxie
Vamana
Level 11
God Stats
1W - 2L
1,201 SR
Queue Stats
4W - 3L
1,162 Elo+
Party 1
Team Averages
Level 17
1,441 SR
1,234 Elo+

VS

Team Averages
Level 22
1,483 SR
1,339 Elo+
Horus
Horus
Foxh1s
Horus
Level 29
God Stats
22W - 31L
1,422 SR
Queue Stats
78W - 161L
1,230 Elo+
Party 2
Poseidon
Poseidon
Lautaro1123
Poseidon
Level 27
God Stats
11W - 19L
1,401 SR
Queue Stats
93W - 169L
1,298 Elo+
Party 2
Neith
Neith
TobalMV
Neith
Level 18
God Stats
6W - 7L
1,500 SR
Queue Stats
120W - 132L
1,471 Elo+
Solo
Mulan
Mulan
WebCornin123
Mulan
Level 18
God Stats
101W - 97L
1,500 SR
Queue Stats
149W - 167L
1,314 Elo+
Party 3
Hera
Hera
kainagoncalves
Hera
Level 17
God Stats
3W - 5L
1,593 SR
Queue Stats
548W - 557L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DemonCarp31
Mercury
20
3 / 3 / 2
15,321
528
16,302
20,995
13,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
M4GRÃ0
Apollo
20
21 / 6 / 5
17,026
587
29,362
20,398
9,242
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mrtramanda
Discordia
20
8 / 4 / 11
14,859
512
22,986
12,694
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Murcho
Ymir
19
4 / 6 / 19
13,391
462
13,498
26,319
28,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
WhiteBoxie
Vamana
19
2 / 4 / 9
12,809
442
3,851
18,830
10,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Foxh1s
Horus
20
5 / 3 / 5
15,527
535
12,833
24,415
31,328
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poseidon
Lautaro1123
Poseidon
20
6 / 7 / 3
13,845
477
15,306
17,426
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
TobalMV
Neith
18
4 / 7 / 6
12,697
438
9,548
20,081
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 8 / 8
13,157
454
7,480
24,215
14,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
4 / 13 / 8
12,955
447
19,386
22,554
8,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
38
Kills
22
23
Deaths
38
46
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mercury
DemonCarp31
Mercury
3
3
2
1.33
L
Horus
Foxh1s
Horus
5
3
5
2.5
L
Poseidon
Lautaro1123
Poseidon
6
7
3
1.07
W
Apollo
M4GRÃ0
Apollo
21
6
5
3.92
W
Discordia
Mrtramanda
Discordia
8
4
11
3.38
W
Ymir
Murcho
Ymir
4
6
19
2.25
L
Neith
TobalMV
Neith
4
7
6
1
L
3
8
8
0.88
W
Vamana
WhiteBoxie
Vamana
2
4
9
1.63
L
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,999
Damage
64,553
99,236
Taken
108,691
67,258
Mitigated
70,003
9,987
Healing
29,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DemonCarp31
Mercury
16,302
8,229
0
500
20,995
13,490
1,402
689
20,262
0
142,484
L
Horus
Foxh1s
Horus
12,833
5,711
632
7,631
24,415
31,328
260
5,208
19,005
0
100,938
L
Poseidon
Lautaro1123
Poseidon
15,306
1,077
0
3,770
17,426
7,282
876
6,624
10,188
80,760
0
W
Apollo
M4GRÃ0
Apollo
29,362
18,323
0
430
20,398
9,242
6,501
8,536
11,520
0
108,478
W
Discordia
Mrtramanda
Discordia
22,986
1,189
0
1,194
12,694
4,773
1,618
6,556
5,666
94,561
0
W
Ymir
Murcho
Ymir
13,498
1,508
0
1,103
26,319
28,872
785
12,997
12,968
57,371
0
L
Neith
TobalMV
Neith
9,548
3,041
633
5,873
20,081
7,928
1,033
6,189
13,766
0
56,960
L
7,480
638
0
8,143
24,215
14,603
0
9,453
14,534
0
77,610
W
Vamana
WhiteBoxie
Vamana
3,851
912
0
6,760
18,830
10,881
2,062
4,548
14,128
0
75,474
L
19,386
5,076
0
3,304
22,554
8,862
976
7,556
14,714
75,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,406
Gold Earned
68,181
687
Minions Killed
618
0
Camps Cleared
0
2,613,659
Distance Traveled
2,483,237
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,321
528
204
7
0
578,733
0
L
Horus
15,527
535
174
6
0
535,855
2
L
Poseidon
13,845
477
136
5
0
470,492
3
W
Apollo
17,026
587
171
6
0
486,481
0
W
Discordia
14,859
512
137
5
0
488,067
1
W
Ymir
13,391
462
82
3
0
515,587
3
L
Neith
12,697
438
90
3
0
445,672
4
L
Mulan
13,157
454
115
4
0
571,261
6
W
Vamana
12,809
442
93
3
0
544,791
1
L
Hera
12,955
447
103
4
0
459,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role