Player Matchup

Gilgamesh
Gilgamesh
Gnoll King
Gilgamesh
Level 43
God Stats
19W - 13L
1,592 SR
Queue Stats
174W - 178L
1,445 Elo+
Party 2
Scylla
Scylla
PoofyArtichoke
Scylla
Level 29
God Stats
23W - 22L
1,490 SR
Queue Stats
125W - 123L
1,439 Elo+
Party 2
Fenrir
Fenrir
Turn Tail
Fenrir
Level 43
God Stats
6W - 6L
1,515 SR
Queue Stats
174W - 178L
1,445 Elo+
Party 2
Team Averages
Level 38
1,532 SR
1,443 Elo+

VS

Team Averages
Level 29
1,618 SR
1,532 Elo+
Kuzenbo
Kuzenbo
ClockworkCrusade
Kuzenbo
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
97W - 82L
1,425 Elo+
Party 1
Apollo
Apollo
NeoConker
Apollo
Level 7
God Stats
5W - 9L
1,855 SR
Queue Stats
174W - 128L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Nightflare111
Kukulkan
Level 50
God Stats
14W - 8L
1,500 SR
Queue Stats
280W - 205L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gnoll King
Gilgamesh
14
2 / 2 / 6
10,144
597
7,342
16,635
20,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 3 / 5
10,594
623
8,784
10,760
5,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Turn Tail
Fenrir
12
3 / 7 / 5
10,165
598
10,086
15,947
14,003
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
11,858
698
6,081
12,756
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
NeoConker
Apollo
16
6 / 2 / 6
12,000
706
11,307
9,533
4,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Nightflare111
Kukulkan
16
5 / 5 / 6
11,721
689
15,259
9,422
3,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
8
Kills
12
12
Deaths
8
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Gilgamesh
Gnoll King
Gilgamesh
2
2
6
2.5
W
Apollo
NeoConker
Apollo
6
2
6
4.5
W
Kukulkan
Nightflare111
Kukulkan
5
5
6
1.6
L
3
3
5
1.83
L
Fenrir
Turn Tail
Fenrir
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,212
Damage
32,647
43,342
Taken
31,711
40,168
Mitigated
24,908
8,647
Healing
5,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,081
3,078
0
1,370
12,756
17,029
30
4,537
8,219
23,950
0
L
Gilgamesh
Gnoll King
Gilgamesh
7,342
1,197
405
1,422
16,635
20,961
215
7,775
8,860
0
23,304
W
Apollo
NeoConker
Apollo
11,307
8,742
0
3,070
9,533
4,008
1,775
1,778
7,755
0
36,788
W
Kukulkan
Nightflare111
Kukulkan
15,259
1,279
0
954
9,422
3,871
943
2,533
6,889
74,401
0
L
8,784
1,245
1,169
2,909
10,760
5,204
444
6,995
3,765
55,265
0
L
Fenrir
Turn Tail
Fenrir
10,086
1,568
354
2,388
15,947
14,003
718
6,642
9,305
0
36,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
35,579
169
Minions Killed
184
0
Camps Cleared
0
765,687
Distance Traveled
940,881
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,858
698
15
1
0
336,841
4
L
Gilgamesh
10,144
597
35
2
0
266,185
1
W
Apollo
12,000
706
58
3
0
316,962
3
W
Kukulkan
11,721
689
111
7
0
287,078
4
L
Scylla
10,594
623
99
6
0
233,959
0
L
Fenrir
10,165
598
35
2
0
265,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role