Player Matchup

Gilgamesh
Gilgamesh
Gnatman25
Gilgamesh
Level 87
God Stats
3W - 1L
1,889 SR
Queue Stats
49W - 32L
1,589 Elo+
Party 2
Chiron
Chiron
Heir To
Chiron
Level 155
God Stats
2W - 4L
1,446 SR
Queue Stats
43W - 39L
1,675 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HighTyranny
Tsukuyomi
Level 127
God Stats
1W - 2L
1,601 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 3
Ra
Ra
Moonward
Ra
Level 127
God Stats
2W - 2L
1,277 SR
Queue Stats
35W - 34L
1,481 Elo+
Party 3
Ganesha
Ganesha
Scrummy1
Ganesha
Level 81
God Stats
1W - 1L
1,541 SR
Queue Stats
46W - 30L
1,604 Elo+
Party 2
Team Averages
Level 115
1,551 SR
1,570 Elo+

VS

Team Averages
Level 132
1,578 SR
1,527 Elo+
Gilgamesh
Gilgamesh
DayZeezee
Gilgamesh
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
121W - 116L
1,590 Elo+
Party 1
Neith
Neith
ImbecileEar3731
Neith
Level 151
God Stats
22W - 16L
1,508 SR
Queue Stats
53W - 54L
1,467 Elo+
Party 4
Ratatoskr
Ratatoskr
Thorskiin
Ratatoskr
Level 151
God Stats
1W - 2L
1,756 SR
Queue Stats
70W - 70L
1,519 Elo+
Party 4
Janus
Janus
XenoTg
Janus
Level 125
God Stats
1W - 1L
1,627 SR
Queue Stats
50W - 42L
1,534 Elo+
Party 1
Ymir
Ymir
xicor96
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gnatman25
Gilgamesh
19
11 / 5 / 9
14,041
936
20,781
22,334
13,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Heir To
Chiron
18
2 / 1 / 9
10,705
714
11,624
12,061
5,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
HighTyranny
Tsukuyomi
19
5 / 1 / 5
11,827
788
12,759
13,929
7,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 1 / 10
13,502
900
20,614
9,415
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Scrummy1
Ganesha
18
0 / 2 / 24
12,701
847
7,352
18,020
21,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DayZeezee
Gilgamesh
16
1 / 5 / 8
11,001
733
9,202
22,129
12,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 5
10,547
703
9,000
14,614
5,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Thorskiin
Ratatoskr
16
0 / 6 / 6
9,288
619
7,758
16,628
6,231
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
XenoTg
Janus
19
5 / 5 / 3
12,443
830
21,148
9,706
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
xicor96
Ymir
15
2 / 6 / 5
10,539
703
7,683
18,401
20,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
28
Kills
10
10
Deaths
28
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DayZeezee
Gilgamesh
1
5
8
1
W
Gilgamesh
Gnatman25
Gilgamesh
11
5
9
3.1
W
Chiron
Heir To
Chiron
2
1
9
6.5
W
Tsukuyomi
HighTyranny
Tsukuyomi
5
1
5
7.5
L
2
6
5
0.75
W
10
1
10
15
W
Ganesha
Scrummy1
Ganesha
0
2
24
6
L
Ratatoskr
Thorskiin
Ratatoskr
0
6
6
0.5
L
Janus
XenoTg
Janus
5
5
3
1.3
L
Ymir
xicor96
Ymir
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,130
Damage
54,791
75,759
Taken
81,478
54,050
Mitigated
48,285
34,146
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DayZeezee
Gilgamesh
9,202
2,345
0
1,146
22,129
12,063
0
7,679
14,215
0
25,611
W
Gilgamesh
Gnatman25
Gilgamesh
20,781
9,593
0
4,200
22,334
13,909
0
8,690
13,132
0
52,522
W
Chiron
Heir To
Chiron
11,624
3,134
2,540
5,235
12,061
5,625
2,357
4,167
6,951
0
41,002
W
Tsukuyomi
HighTyranny
Tsukuyomi
12,759
2,471
0
4,779
13,929
7,756
736
3,823
9,860
0
46,654
L
9,000
2,636
0
2,264
14,614
5,930
0
3,715
10,736
0
40,639
W
20,614
2,090
6,289
3,682
9,415
4,920
925
3,191
6,031
66,011
0
W
Ganesha
Scrummy1
Ganesha
7,352
1,238
1,979
5,442
18,020
21,840
454
7,633
9,693
26,292
0
L
Ratatoskr
Thorskiin
Ratatoskr
7,758
1,792
0
4,543
16,628
6,231
1
6,948
9,445
0
25,794
L
Janus
XenoTg
Janus
21,148
1,011
0
934
9,706
4,028
0
1,873
7,783
62,807
0
L
Ymir
xicor96
Ymir
7,683
1,175
0
1,363
18,401
20,033
0
7,118
11,066
14,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
53,818
388
Minions Killed
321
11
Camps Cleared
6
1,435,994
Distance Traveled
1,396,335
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,001
733
38
3
0
305,170
7
W
Gilgamesh
14,041
936
49
3
6
270,163
0
W
Chiron
10,705
714
86
6
0
271,607
2
W
Tsukuyomi
11,827
788
73
5
0
317,324
0
L
Neith
10,547
703
88
6
0
249,585
2
W
Ra
13,502
900
170
11
5
299,612
3
W
Ganesha
12,701
847
10
1
0
277,288
3
L
Ratatoskr
9,288
619
50
3
1
283,804
0
L
Janus
12,443
830
129
9
4
301,817
4
L
Ymir
10,539
703
16
1
1
255,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role