Player Matchup

Terra
Terra
ASAP_Co0gi
Terra
Level 107
God Stats
2W - 0L
1,273 SR
Queue Stats
50W - 38L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
Psychotron16
Zhong Kui
Level 129
God Stats
7W - 5L
1,673 SR
Queue Stats
26W - 29L
1,502 Elo+
Party 2
Raijin
Raijin
SDCGyro
Raijin
Level 102
God Stats
2W - 0L
1,594 SR
Queue Stats
41W - 56L
1,327 Elo+
Party 2
Gilgamesh
Gilgamesh
SuperRoaringGuns
Gilgamesh
Level 141
God Stats
7W - 4L
1,718 SR
Queue Stats
37W - 42L
1,489 Elo+
Party 2
Skadi
Skadi
iBunnieBun
Skadi
Level 149
God Stats
1W - 2L
1,257 SR
Queue Stats
34W - 46L
1,428 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,460 Elo+

VS

Team Averages
Level 91
1,566 SR
1,447 Elo+
King Arthur
King Arthur
Crunchwrap89
King Arthur
Level 53
God Stats
2W - 6L
1,500 SR
Queue Stats
55W - 60L
1,433 Elo+
Party 1
Nox
Nox
FabianInfante96
Nox
Level 129
God Stats
0W - 1L
1,677 SR
Queue Stats
22W - 38L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
KING4GOLDD
Gilgamesh
Level 125
God Stats
51W - 35L
1,500 SR
Queue Stats
1,071W - 1,111L
1,515 Elo+
Solo
Kukulkan
Kukulkan
coolioluke9
Kukulkan
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 90L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
loskiller14
Danzaburou
Level 65
God Stats
14W - 15L
1,651 SR
Queue Stats
17W - 26L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
0 / 1 / 26
9,856
758
6,526
12,490
16,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Psychotron16
Zhong Kui
18
9 / 1 / 16
12,071
929
16,050
11,678
9,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
SDCGyro
Raijin
16
5 / 4 / 10
10,534
810
10,948
7,897
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
18
14 / 2 / 14
13,194
1,015
18,662
20,102
13,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
18
7 / 0 / 10
11,658
897
8,784
4,458
1,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crunchwrap89
King Arthur
16
3 / 7 / 3
9,099
700
6,171
19,388
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 11 / 5
7,763
597
4,610
14,207
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KING4GOLDD
Gilgamesh
14
1 / 6 / 5
8,562
659
9,156
14,086
8,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
coolioluke9
Kukulkan
17
0 / 4 / 4
8,889
684
8,190
8,514
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
loskiller14
Danzaburou
16
4 / 8 / 3
10,270
790
11,281
13,558
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
35
Kills
8
8
Deaths
36
76
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Terra
0
1
26
13
L
King Arthur
Crunchwrap89
King Arthur
3
7
3
0.64
L
0
11
5
0.23
L
Gilgamesh
KING4GOLDD
Gilgamesh
1
6
5
0.58
W
Zhong Kui
Psychotron16
Zhong Kui
9
1
16
17
W
Raijin
SDCGyro
Raijin
5
4
10
2.5
W
Gilgamesh
14
2
14
10.5
L
Kukulkan
coolioluke9
Kukulkan
0
4
4
0.5
W
Skadi
7
0
10
12
L
Danzaburou
loskiller14
Danzaburou
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,970
Damage
39,408
56,625
Taken
69,753
44,995
Mitigated
35,210
18,135
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,526
657
1,766
2,551
12,490
16,355
653
2,798
9,543
20,248
0
L
King Arthur
Crunchwrap89
King Arthur
6,171
1,104
804
3,381
19,388
11,803
0
9,146
9,998
183
14,355
L
4,610
137
0
175
14,207
5,610
0
7,407
6,591
18,823
0
L
Gilgamesh
KING4GOLDD
Gilgamesh
9,156
1,706
0
433
14,086
8,810
0
8,695
5,291
0
27,355
W
Zhong Kui
Psychotron16
Zhong Kui
16,050
2,113
0
5,396
11,678
9,671
1,338
4,691
6,837
41,438
0
W
Raijin
SDCGyro
Raijin
10,948
686
0
318
7,897
3,216
305
1,667
6,180
28,070
0
W
Gilgamesh
18,662
5,367
0
8,079
20,102
13,917
1,227
3,071
16,881
0
36,312
L
Kukulkan
coolioluke9
Kukulkan
8,190
691
0
379
8,514
3,835
426
3,121
5,225
50,251
0
W
Skadi
8,784
4,504
0
25
4,458
1,836
3,048
1,222
3,236
0
40,201
L
Danzaburou
loskiller14
Danzaburou
11,281
5,783
0
1,224
13,558
5,152
0
4,477
8,900
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,313
Gold Earned
44,583
281
Minions Killed
251
11
Camps Cleared
6
1,264,681
Distance Traveled
1,086,720
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,856
758
41
3
0
264,807
1
L
King Arthur
9,099
700
19
1
1
237,739
0
L
Nox
7,763
597
33
3
0
190,576
2
L
Gilgamesh
8,562
659
48
4
3
228,385
0
W
Zhong Kui
12,071
929
73
6
1
268,447
1
W
Raijin
10,534
810
49
4
0
230,721
2
W
Gilgamesh
13,194
1,015
40
3
3
267,569
1
L
Kukulkan
8,889
684
107
8
0
244,744
0
W
Skadi
11,658
897
78
6
7
233,137
1
L
Danzaburou
10,270
790
44
3
2
185,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role