Player Matchup

Gilgamesh
Gilgamesh
Chaos AAB
Gilgamesh
Level 101
God Stats
13W - 12L
1,459 SR
Queue Stats
330W - 304L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuucasCReboucas
Tsukuyomi
Level 145
God Stats
18W - 13L
1,615 SR
Queue Stats
811W - 833L
1,543 Elo+
Solo
Xing Tian
Xing Tian
Midas Morn
Xing Tian
Level 86
God Stats
12W - 6L
1,684 SR
Queue Stats
308W - 286L
1,513 Elo+
Party 1
Izanami
Izanami
SerChouie
Izanami
Level 156
God Stats
314W - 309L
1,506 SR
Queue Stats
325W - 322L
1,533 Elo+
Solo
Zeus
Zeus
SparkyXS
Zeus
Level 107
God Stats
14W - 8L
1,750 SR
Queue Stats
53W - 40L
1,658 Elo+
Solo
Team Averages
Level 119
1,603 SR
1,570 Elo+

VS

Team Averages
Level 131
1,556 SR
1,559 Elo+
Geb
Geb
Konstantine2nd
Geb
Level 154
God Stats
646W - 658L
1,483 SR
Queue Stats
646W - 661L
1,497 Elo+
Solo
Medusa
Medusa
MRAustinatrix
Medusa
Level 150
God Stats
2W - 2L
1,279 SR
Queue Stats
74W - 78L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
VCTVICTOR
Gilgamesh
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 153L
1,520 Elo+
Solo
King Arthur
King Arthur
omar2214
King Arthur
Level 83
God Stats
8W - 2L
1,820 SR
Queue Stats
360W - 353L
1,582 Elo+
Solo
Eset
Eset
xDeeCS2x
Eset
Level 112
God Stats
288W - 192L
1,698 SR
Queue Stats
895W - 945L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chaos AAB
Gilgamesh
16
2 / 0 / 9
10,015
1,002
9,643
10,319
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
LuucasCReboucas
Tsukuyomi
16
3 / 3 / 10
9,657
966
9,605
10,019
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Midas Morn
Xing Tian
16
2 / 0 / 12
10,497
1,050
7,747
15,692
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SerChouie
Izanami
17
5 / 0 / 11
10,203
1,020
11,008
4,662
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
17
6 / 1 / 10
11,146
1,115
20,878
6,872
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

274

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,638
964
8,081
19,754
15,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 3 / 3
9,238
924
10,733
10,919
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
VCTVICTOR
Gilgamesh
14
0 / 3 / 3
8,365
837
8,207
10,028
7,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
omar2214
King Arthur
14
0 / 5 / 0
8,265
827
5,940
13,724
12,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
15
2 / 3 / 1
9,396
940
11,409
9,464
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
18
Kills
4
4
Deaths
18
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Chaos AAB
Gilgamesh
2
0
9
6.5
L
1
4
3
0.63
W
Tsukuyomi
LuucasCReboucas
Tsukuyomi
3
3
10
2.67
L
1
3
3
0.83
W
Xing Tian
Midas Morn
Xing Tian
2
0
12
8
W
Izanami
SerChouie
Izanami
5
0
11
10.5
W
Zeus
6
1
10
11
L
Gilgamesh
VCTVICTOR
Gilgamesh
0
3
3
0.5
L
King Arthur
omar2214
King Arthur
0
5
0
0
L
Eset
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,881
Damage
44,370
47,564
Taken
63,889
24,113
Mitigated
42,408
9,261
Healing
7,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Chaos AAB
Gilgamesh
9,643
2,489
0
0
10,319
4,430
0
4,808
5,511
0
16,367
L
8,081
163
0
3,692
19,754
15,020
0
8,103
11,519
22,866
0
W
Tsukuyomi
LuucasCReboucas
Tsukuyomi
9,605
1,780
0
414
10,019
4,222
0
4,103
5,916
0
20,206
L
10,733
4,801
0
1,555
10,919
3,691
0
4,396
6,339
0
30,684
W
Xing Tian
Midas Morn
Xing Tian
7,747
912
316
4,818
15,692
11,097
0
7,497
8,195
11,713
0
W
Izanami
SerChouie
Izanami
11,008
7,737
0
1,380
4,662
1,727
0
1,491
3,171
0
33,631
W
Zeus
20,878
1,108
431
1,902
6,872
2,637
0
1,591
5,281
52,796
0
L
Gilgamesh
VCTVICTOR
Gilgamesh
8,207
1,424
0
97
10,028
7,580
0
4,650
5,247
0
17,567
L
King Arthur
omar2214
King Arthur
5,940
0
0
0
13,724
12,771
0
6,758
6,716
0
17,794
L
Eset
11,409
409
905
1,483
9,464
3,346
0
3,922
5,443
38,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,518
Gold Earned
44,902
181
Minions Killed
189
10
Camps Cleared
5
968,199
Distance Traveled
870,188
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,015
1,002
14
1
0
196,120
0
L
Geb
9,638
964
24
2
0
188,086
0
W
Tsukuyomi
9,657
966
19
2
3
196,192
0
L
Medusa
9,238
924
61
6
3
163,897
0
W
Xing Tian
10,497
1,050
10
1
1
201,274
0
W
Izanami
10,203
1,020
54
5
2
178,327
2
W
Zeus
11,146
1,115
84
8
4
196,286
1
L
Gilgamesh
8,365
837
20
2
1
172,315
0
L
King Arthur
8,265
827
25
3
0
154,167
0
L
Eset
9,396
940
59
6
1
191,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role