Player Matchup

Gilgamesh
Gilgamesh
NT SilentSavage
Gilgamesh
Level 80
God Stats
1W - 2L
1,285 SR
Queue Stats
264W - 247L
1,516 Elo+
Party 1
Nox
Nox
WatchTrippyYT
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,560 Elo+
Party 1
Ganesha
Ganesha
zLuNaTiiC
Ganesha
Level 64
God Stats
13W - 9L
1,728 SR
Queue Stats
328W - 303L
1,554 Elo+
Party 1
Team Averages
Level 78
1,504 SR
1,543 Elo+

VS

Team Averages
Level 103
1,567 SR
1,510 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Hezueschristo
Hou Yi
Level 126
God Stats
5W - 1L
1,652 SR
Queue Stats
83W - 66L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
sk8erhippie13
Ah Puch
Level 117
God Stats
12W - 8L
1,547 SR
Queue Stats
104W - 98L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NT SilentSavage
Gilgamesh
11
5 / 7 / 0
8,470
770
8,072
12,708
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 3
7,257
660
4,784
8,045
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
zLuNaTiiC
Ganesha
10
0 / 8 / 5
6,917
629
2,778
14,739
12,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 9
9,043
822
6,796
8,365
3,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
7 / 2 / 12
9,597
872
12,116
8,819
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
12
8 / 2 / 11
9,484
862
11,922
6,314
2,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
W
7
2
12
6.5
L
Gilgamesh
NT SilentSavage
Gilgamesh
5
7
0
0.71
L
1
4
3
0.63
W
Ah Puch
8
2
11
6.75
L
Ganesha
zLuNaTiiC
Ganesha
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,634
Damage
30,834
35,492
Taken
23,498
20,889
Mitigated
9,228
2,246
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,796
1,801
0
1,206
8,365
3,675
282
3,203
5,162
0
19,619
W
12,116
6,289
0
3,631
8,819
3,426
779
2,439
6,380
0
29,702
L
Gilgamesh
NT SilentSavage
Gilgamesh
8,072
1,900
0
557
12,708
5,082
0
3,699
9,009
0
21,756
L
4,784
634
0
358
8,045
2,966
0
3,849
4,196
28,916
0
W
Ah Puch
11,922
610
0
1,936
6,314
2,127
191
1,964
4,350
38,622
0
L
Ganesha
zLuNaTiiC
Ganesha
2,778
629
317
1,014
14,739
12,841
0
4,438
10,301
8,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,644
Gold Earned
28,124
117
Minions Killed
137
0
Camps Cleared
0
550,341
Distance Traveled
597,458
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,043
822
24
2
0
220,461
0
W
Hou Yi
9,597
872
48
4
0
177,584
0
L
Gilgamesh
8,470
770
31
3
0
189,813
1
L
Nox
7,257
660
83
8
0
195,478
1
W
Ah Puch
9,484
862
65
6
0
199,413
1
L
Ganesha
6,917
629
3
0
0
165,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role