Player Matchup

Danzaburou
Danzaburou
DukeOfWeeb
Danzaburou
Level 106
God Stats
8W - 8L
1,634 SR
Queue Stats
391W - 394L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
GonnaBust420
Gilgamesh
Level 78
God Stats
4W - 3L
1,484 SR
Queue Stats
32W - 51L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
HOG MURPHY
Kuzenbo
Level 78
God Stats
7W - 8L
1,508 SR
Queue Stats
108W - 131L
1,464 Elo+
Party 1
Scylla
Scylla
SaltyNowIn8k
Scylla
Level 33
God Stats
1W - 5L
1,500 SR
Queue Stats
71W - 84L
1,459 Elo+
Party 1
Awilix
Awilix
flammablepants4
Awilix
Level 82
God Stats
4W - 4L
1,674 SR
Queue Stats
161W - 156L
1,505 Elo+
Party 1
Team Averages
Level 75
1,560 SR
1,476 Elo+

VS

Team Averages
Level 87
1,697 SR
1,534 Elo+
Kali
Kali
Destinybreaker
Kali
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 36L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
IMJUSTSWIFTY
Danzaburou
Level 124
God Stats
15W - 8L
1,889 SR
Queue Stats
181W - 158L
1,745 Elo+
Party 2
Sol
Sol
Mistrustfully
Sol
Level 26
God Stats
3W - 3L
1,738 SR
Queue Stats
65W - 61L
1,467 Elo+
Party 2
Athena
Athena
Pravorious
Athena
Level 123
God Stats
7W - 7L
1,858 SR
Queue Stats
240W - 233L
1,501 Elo+
Party 2
Mercury
Mercury
ROKNIMUS
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DukeOfWeeb
Danzaburou
19
5 / 4 / 3
12,791
556
17,695
18,349
7,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
GonnaBust420
Gilgamesh
15
5 / 9 / 0
10,121
440
14,715
21,259
17,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
HOG MURPHY
Kuzenbo
13
1 / 4 / 5
9,404
409
6,362
16,077
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
14
0 / 7 / 3
9,279
403
5,668
14,212
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
5 / 7 / 2
11,777
512
13,279
16,470
7,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 6
13,761
598
17,011
20,684
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
IMJUSTSWIFTY
Danzaburou
19
2 / 4 / 8
13,073
568
7,440
14,298
6,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 3 / 6
12,290
534
14,960
11,871
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Pravorious
Athena
17
2 / 2 / 18
11,764
511
9,438
24,370
25,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Mercury
ROKNIMUS
Mercury
20
11 / 3 / 13
15,120
657
17,865
18,708
9,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
16
Kills
31
31
Deaths
16
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
L
Danzaburou
DukeOfWeeb
Danzaburou
5
4
3
1.63
L
Gilgamesh
GonnaBust420
Gilgamesh
5
9
0
0.56
L
Kuzenbo
HOG MURPHY
Kuzenbo
1
4
5
0.88
W
Danzaburou
IMJUSTSWIFTY
Danzaburou
2
4
8
1.5
W
6
3
6
3
W
Athena
Pravorious
Athena
2
2
18
5.5
W
Mercury
ROKNIMUS
Mercury
11
3
13
5.83
L
Scylla
0
7
3
0.21
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,719
Damage
66,714
86,367
Taken
89,931
57,464
Mitigated
56,608
20,888
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,011
8,064
0
11,555
20,684
10,316
1,728
1,240
19,366
0
68,032
L
Danzaburou
DukeOfWeeb
Danzaburou
17,695
9,496
0
9,092
18,349
7,902
0
4,348
14,001
0
112,052
L
Gilgamesh
GonnaBust420
Gilgamesh
14,715
3,382
0
2,478
21,259
17,176
0
3,309
17,950
0
50,194
L
Kuzenbo
HOG MURPHY
Kuzenbo
6,362
2,362
0
2,106
16,077
19,092
0
5,343
10,734
22,329
0
W
Danzaburou
IMJUSTSWIFTY
Danzaburou
7,440
2,678
0
3,979
14,298
6,606
5,466
491
13,807
0
88,476
W
14,960
3,794
0
3,320
11,871
4,768
1,924
2,236
9,445
63,958
2,201
W
Athena
Pravorious
Athena
9,438
3,181
0
6,271
24,370
25,077
160
5,633
18,561
31,272
0
W
Mercury
ROKNIMUS
Mercury
17,865
7,825
0
280
18,708
9,841
2,201
1,932
16,722
0
139,965
L
Scylla
5,668
803
0
3,122
14,212
5,495
0
5,808
8,404
50,095
0
L
13,279
5,664
0
4,090
16,470
7,799
0
5,229
11,241
0
88,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
66,008
520
Minions Killed
614
0
Camps Cleared
0
2,075,286
Distance Traveled
2,314,338
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,761
598
122
5
0
437,852
3
L
Danzaburou
12,791
556
180
8
0
416,995
11
L
Gilgamesh
10,121
440
77
3
0
369,125
3
L
Kuzenbo
9,404
409
33
1
0
427,184
2
W
Danzaburou
13,073
568
153
7
0
415,433
2
W
Sol
12,290
534
121
5
0
459,607
0
W
Athena
11,764
511
38
2
0
458,220
2
W
Mercury
15,120
657
180
8
0
543,226
2
L
Scylla
9,279
403
95
4
0
401,566
0
L
Awilix
11,777
512
135
6
0
460,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role