Player Matchup

Cerberus
Cerberus
BIOOD-LESS
Cerberus
Level 27
God Stats
3W - 1L
1,543 SR
Queue Stats
71W - 99L
1,488 Elo+
Solo
Medusa
Medusa
Daines420
Medusa
Level 28
God Stats
3W - 1L
1,325 SR
Queue Stats
198W - 235L
1,469 Elo+
Solo
Janus
Janus
MrRoto-rooter420
Janus
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 76L
1,500 Elo+
Solo
Osiris
Osiris
VerusVirtue
Osiris
Level 18
God Stats
1W - 0L
1,423 SR
Queue Stats
4W - 3L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
omega_pro642
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,512 Elo+
Solo
Team Averages
Level 24
1,458 SR
1,487 Elo+

VS

Team Averages
Level 33
1,550 SR
1,484 Elo+
Hercules
Hercules
Filthybunny2
Hercules
Level 109
God Stats
3W - 5L
1,394 SR
Queue Stats
160W - 156L
1,476 Elo+
Party 1
Thor
Thor
GUSTA-COD__
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
Levi6457
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 1
Gilgamesh
Gilgamesh
Q-hoops-
Gilgamesh
Level 26
God Stats
6W - 7L
1,854 SR
Queue Stats
283W - 304L
1,463 Elo+
Solo
Nox
Nox
VanDagylon
Nox
Level 18
God Stats
9W - 10L
1,500 SR
Queue Stats
39W - 40L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIOOD-LESS
Cerberus
10
5 / 1 / 3
7,474
467
6,859
12,294
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Daines420
Medusa
10
3 / 2 / 6
6,915
432
6,726
9,938
3,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 2
9,942
621
6,787
6,765
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
8
2 / 3 / 0
5,925
370
1,725
4,516
2,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
omega_pro642
Gilgamesh
12
2 / 2 / 2
7,413
463
4,663
8,967
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Filthybunny2
Hercules
9
0 / 4 / 3
6,493
406
4,796
10,005
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 2
6,679
417
1,639
10,052
3,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
Levi6457
Neith
8
0 / 6 / 0
5,481
343
4,560
6,645
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Q-hoops-
Gilgamesh
15
6 / 2 / 0
9,416
589
8,167
12,621
8,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 1 / 1
8,304
519
4,361
5,039
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
8
9
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BIOOD-LESS
Cerberus
5
1
3
6.5
W
Medusa
Daines420
Medusa
3
2
6
3
L
Hercules
Filthybunny2
Hercules
0
4
3
0.38
L
0
8
2
0.13
L
Neith
Levi6457
Neith
0
6
0
0
W
6
1
2
7
L
Gilgamesh
Q-hoops-
Gilgamesh
6
2
0
3
L
2
1
1
2.5
W
Osiris
2
3
0
0.67
W
Gilgamesh
omega_pro642
Gilgamesh
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,760
Damage
23,523
42,480
Taken
44,362
22,377
Mitigated
20,602
8,812
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BIOOD-LESS
Cerberus
6,859
486
246
2,878
12,294
9,969
278
1,268
10,962
29,802
0
W
Medusa
Daines420
Medusa
6,726
2,972
0
2,050
9,938
3,117
0
535
9,399
0
32,457
L
Hercules
Filthybunny2
Hercules
4,796
1,623
0
2,472
10,005
4,974
193
3,452
6,491
2,382
16,950
L
1,639
1,133
0
0
10,052
3,341
1,210
2,331
7,455
0
27,110
L
Neith
Levi6457
Neith
4,560
2,033
0
1,460
6,645
1,405
331
2,376
4,269
0
21,254
W
6,787
343
0
2,460
6,765
2,437
300
709
6,026
74,460
0
L
Gilgamesh
Q-hoops-
Gilgamesh
8,167
2,396
0
3,238
12,621
8,881
311
3,201
9,218
0
60,302
L
4,361
80
0
1,268
5,039
2,001
0
1,904
3,033
52,062
0
W
Osiris
1,725
610
0
536
4,516
2,518
102
0
4,516
0
10,502
W
Gilgamesh
omega_pro642
Gilgamesh
4,663
1,589
0
642
8,967
4,336
0
2,115
6,762
0
43,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,669
Gold Earned
36,373
350
Minions Killed
321
0
Camps Cleared
0
1,449,894
Distance Traveled
1,427,522
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,474
467
48
3
0
326,414
0
W
Medusa
6,915
432
55
3
0
294,343
4
L
Hercules
6,493
406
31
2
0
313,637
0
L
Thor
6,679
417
56
4
0
282,663
1
L
Neith
5,481
343
28
2
0
216,320
0
W
Janus
9,942
621
148
9
0
320,782
1
L
Gilgamesh
9,416
589
98
6
0
312,149
0
L
Nox
8,304
519
108
7
0
302,753
0
W
Osiris
5,925
370
16
1
0
165,721
2
W
Gilgamesh
7,413
463
83
5
0
342,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role