Player Matchup

Neith
Neith
Belzzebbu
Neith
Level 13
God Stats
1W - 3L
1,463 SR
Queue Stats
31W - 13L
1,614 Elo+
Party 1
Ao Kuang
Ao Kuang
Loufaz26
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Reikah
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
przMMM
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,533 Elo+
Party 2
Sobek
Sobek
zaath
Sobek
Level 105
God Stats
9W - 4L
1,514 SR
Queue Stats
86W - 71L
1,403 Elo+
Party 2
Team Averages
Level 92
1,496 SR
1,510 Elo+

VS

Team Averages
Level 63
1,527 SR
1,400 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
Catrop-_-
Discordia
Level 80
God Stats
1W - 4L
1,520 SR
Queue Stats
411W - 599L
1,395 Elo+
Party 3
Cerberus
Cerberus
TCG_LoideHs
Cerberus
Level 68
God Stats
24W - 27L
1,399 SR
Queue Stats
260W - 392L
1,379 Elo+
Party 3
Gilgamesh
Gilgamesh
TCG_ySlbosiXz
Gilgamesh
Level 63
God Stats
7W - 6L
1,789 SR
Queue Stats
259W - 388L
1,391 Elo+
Party 3
Danzaburou
Danzaburou
Tur0z1n-_-LF
Danzaburou
Level 37
God Stats
15W - 28L
1,429 SR
Queue Stats
64W - 114L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Belzzebbu
Neith
15
3 / 1 / 4
9,047
646
8,069
5,887
1,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Loufaz26
Ao Kuang
14
3 / 4 / 5
8,094
578
10,597
15,408
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Reikah
Bellona
14
7 / 2 / 1
8,552
611
8,491
10,563
8,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
przMMM
Olorun
12
4 / 2 / 3
7,729
552
7,099
7,664
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
zaath
Sobek
11
4 / 1 / 4
7,461
533
5,118
11,438
7,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 7 / 0
6,845
489
7,668
13,929
10,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Catrop-_-
Discordia
12
0 / 4 / 4
6,641
474
5,631
6,322
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TCG_LoideHs
Cerberus
10
2 / 4 / 3
6,671
477
5,896
13,359
8,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TCG_ySlbosiXz
Gilgamesh
11
3 / 3 / 0
6,808
486
4,502
10,819
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Tur0z1n-_-LF
Danzaburou
10
1 / 3 / 2
6,493
464
4,525
7,624
2,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
21
Kills
10
10
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
7
0
0.57
W
Neith
Belzzebbu
Neith
3
1
4
5
L
Discordia
Catrop-_-
Discordia
0
4
4
0.5
W
Ao Kuang
Loufaz26
Ao Kuang
3
4
5
1.38
W
Bellona
Reikah
Bellona
7
2
1
3.75
L
Cerberus
TCG_LoideHs
Cerberus
2
4
3
0.88
L
Gilgamesh
TCG_ySlbosiXz
Gilgamesh
3
3
0
1
L
Danzaburou
Tur0z1n-_-LF
Danzaburou
1
3
2
0.67
W
Olorun
przMMM
Olorun
4
2
3
2.75
W
Sobek
zaath
Sobek
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,374
Damage
28,222
50,960
Taken
52,053
25,542
Mitigated
26,525
20,052
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,668
2,959
0
3,484
13,929
10,127
0
4,278
9,651
0
30,473
W
Neith
Belzzebbu
Neith
8,069
4,362
0
3,306
5,887
1,758
2,324
356
5,531
0
69,170
L
Discordia
Catrop-_-
Discordia
5,631
449
0
979
6,322
2,217
0
3,581
2,741
41,630
0
W
Ao Kuang
Loufaz26
Ao Kuang
10,597
3,913
0
7,688
15,408
5,319
0
2,192
13,182
56,142
0
W
Bellona
Reikah
Bellona
8,491
2,790
0
1,989
10,563
8,995
0
483
10,036
0
39,704
L
Cerberus
TCG_LoideHs
Cerberus
5,896
219
0
2,824
13,359
8,225
0
7,918
5,441
22,344
0
L
Gilgamesh
TCG_ySlbosiXz
Gilgamesh
4,502
1,245
0
720
10,819
3,838
0
5,873
4,946
0
37,428
L
Danzaburou
Tur0z1n-_-LF
Danzaburou
4,525
1,568
198
2,038
7,624
2,118
0
1,164
6,460
0
35,273
W
Olorun
przMMM
Olorun
7,099
3,217
0
3,872
7,664
2,160
0
3,525
3,905
39,975
0
W
Sobek
zaath
Sobek
5,118
565
0
3,197
11,438
7,310
0
4,521
6,779
17,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
33,458
408
Minions Killed
335
0
Camps Cleared
0
1,303,364
Distance Traveled
1,294,891
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,845
489
60
4
0
229,897
1
W
Neith
9,047
646
128
9
0
242,781
1
L
Discordia
6,641
474
70
5
0
269,482
1
W
Ao Kuang
8,094
578
99
7
0
269,157
1
W
Bellona
8,552
611
81
6
0
279,671
1
L
Cerberus
6,671
477
59
4
0
249,366
1
L
Gilgamesh
6,808
486
76
5
0
279,502
0
L
Danzaburou
6,493
464
70
5
0
266,644
0
W
Olorun
7,729
552
86
6
0
226,801
2
W
Sobek
7,461
533
14
1
0
284,954
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role