Player Matchup

Gilgamesh
Gilgamesh
Alufray
Gilgamesh
Level 29
God Stats
21W - 14L
1,508 SR
Queue Stats
223W - 182L
1,574 Elo+
Party 1
Cupid
Cupid
Cyber2100Dragon
Cupid
Level 154
God Stats
7W - 4L
1,751 SR
Queue Stats
411W - 373L
1,597 Elo+
Party 3
Sobek
Sobek
CyberKing1
Sobek
Level 35
God Stats
8W - 3L
1,700 SR
Queue Stats
92W - 80L
1,546 Elo+
Party 3
Odin
Odin
DeathHeathen8
Odin
Level 29
God Stats
6W - 2L
1,248 SR
Queue Stats
42W - 32L
1,447 Elo+
Party 1
Hera
Hera
NO9FORGETIT
Hera
Level 62
God Stats
16W - 8L
1,942 SR
Queue Stats
155W - 125L
1,563 Elo+
Party 1
Team Averages
Level 62
1,630 SR
1,545 Elo+

VS

Team Averages
Level 50
1,500 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Hurkadurkadurka
Gilgamesh
Level 27
God Stats
1W - 3L
1,294 SR
Queue Stats
170W - 143L
1,558 Elo+
Party 4
Ymir
Ymir
Maleena92
Ymir
Level 17
God Stats
22W - 23L
1,509 SR
Queue Stats
24W - 35L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrBoombastic689
Ah Muzen Cab
Level 87
God Stats
84W - 76L
1,528 SR
Queue Stats
223W - 241L
1,459 Elo+
Party 2
Poseidon
Poseidon
fronfeldt546
Poseidon
Level 85
God Stats
3W - 2L
1,671 SR
Queue Stats
134W - 109L
1,601 Elo+
Party 4
Loki
Loki
jonnygoblin_
Loki
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alufray
Gilgamesh
20
22 / 3 / 23
14,755
1,476
29,077
18,463
16,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 1 / 19
13,912
1,391
22,284
10,517
4,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
16
0 / 2 / 19
9,798
980
3,594
13,430
12,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 1 / 21
11,695
1,170
7,323
10,460
12,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 1 / 29
11,609
1,161
22,229
7,143
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hurkadurkadurka
Gilgamesh
16
1 / 11 / 4
10,185
1,019
13,613
23,029
14,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
16
1 / 11 / 3
9,748
975
7,165
23,281
11,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MrBoombastic689
Ah Muzen Cab
17
0 / 8 / 4
10,042
1,004
14,277
15,975
6,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
fronfeldt546
Poseidon
16
4 / 3 / 2
11,322
1,132
11,549
9,293
3,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 16 / 1
9,420
942
9,580
18,638
6,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
22
49
Kills
8
8
Deaths
49
111
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alufray
Gilgamesh
22
3
23
11.17
W
16
1
19
25.5
W
Sobek
0
2
19
4.75
W
5
1
21
15.5
L
Gilgamesh
Hurkadurkadurka
Gilgamesh
1
11
4
0.27
L
Ymir
1
11
3
0.23
L
Ah Muzen Cab
MrBoombastic689
Ah Muzen Cab
0
8
4
0.25
W
6
1
29
20.5
L
Poseidon
fronfeldt546
Poseidon
4
3
2
1.67
L
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,507
Damage
56,184
60,013
Taken
90,216
48,942
Mitigated
42,273
13,459
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alufray
Gilgamesh
29,077
14,063
0
2,425
18,463
16,174
0
6,750
11,713
0
48,340
W
22,284
14,921
1,459
4,047
10,517
4,770
0
1,478
9,039
0
45,784
W
Sobek
3,594
222
0
2,367
13,430
12,895
0
4,772
8,658
15,159
0
W
7,323
1,227
831
2,243
10,460
12,344
0
4,127
6,333
0
13,659
L
Gilgamesh
Hurkadurkadurka
Gilgamesh
13,613
4,699
0
959
23,029
14,833
0
6,859
15,897
282
21,152
L
Ymir
7,165
1,196
0
32
23,281
11,653
0
4,695
18,380
21,478
0
L
Ah Muzen Cab
MrBoombastic689
Ah Muzen Cab
14,277
5,786
0
3,187
15,975
6,072
0
5,711
10,012
0
51,818
W
22,229
2,812
0
87
7,143
2,759
0
1,842
5,301
43,190
0
L
Poseidon
fronfeldt546
Poseidon
11,549
2,046
0
491
9,293
3,043
0
3,869
5,304
47,661
0
L
9,580
2,330
0
36
18,638
6,672
0
3,653
14,800
0
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,769
Gold Earned
50,717
218
Minions Killed
208
8
Camps Cleared
7
1,073,045
Distance Traveled
937,006
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,755
1,476
60
6
3
221,213
0
W
Cupid
13,912
1,391
46
5
3
208,512
2
W
Sobek
9,798
980
33
3
2
219,448
0
W
Odin
11,695
1,170
19
2
0
224,657
3
L
Gilgamesh
10,185
1,019
27
3
0
211,854
0
L
Ymir
9,748
975
34
3
1
180,832
0
L
Ah Muzen Cab
10,042
1,004
71
7
4
169,457
0
W
Hera
11,609
1,161
60
6
0
199,215
0
L
Poseidon
11,322
1,132
72
7
2
191,895
0
L
Loki
9,420
942
4
0
0
182,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role