Player Matchup

Thor
Thor
DoubleCheeto
Thor
Level 28
God Stats
4W - 7L
1,415 SR
Queue Stats
126W - 105L
1,617 Elo+
Solo
Danzaburou
Danzaburou
Jdosocho_
Danzaburou
Level 27
God Stats
10W - 21L
1,261 SR
Queue Stats
81W - 108L
1,402 Elo+
Solo
Ares
Ares
Spindaaa
Ares
Level 18
God Stats
22W - 18L
1,637 SR
Queue Stats
268W - 249L
1,545 Elo+
Solo
Chang'e
Chang'e
YishuHo
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
zeonope
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Solo
Team Averages
Level 20
1,463 SR
1,517 Elo+

VS

Team Averages
Level 22
1,436 SR
1,544 Elo+
Poseidon
Poseidon
Chronophonia
Poseidon
Level 5
God Stats
237W - 300L
1,500 SR
Queue Stats
244W - 309L
1,569 Elo+
Solo
Hun Batz
Hun Batz
antraxgta
Hun Batz
Level 29
God Stats
3W - 1L
1,279 SR
Queue Stats
45W - 49L
1,571 Elo+
Party 1
Neith
Neith
beastkille777
Neith
Level 28
God Stats
3W - 1L
1,561 SR
Queue Stats
83W - 65L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
juanbaezl
Gilgamesh
Level 29
God Stats
4W - 2L
1,229 SR
Queue Stats
42W - 56L
1,468 Elo+
Party 1
Chang'e
Chang'e
okmatey
Chang'e
Level 18
God Stats
10W - 6L
1,613 SR
Queue Stats
43W - 38L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,617
602
3,525
6,230
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jdosocho_
Danzaburou
7
0 / 6 / 0
4,476
407
1,804
6,529
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
7
0 / 4 / 0
4,548
413
2,509
8,685
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
YishuHo
Chang'e
10
0 / 3 / 1
5,616
511
1,588
5,963
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
zeonope
Bellona
8
1 / 2 / 0
4,872
443
1,998
5,691
3,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chronophonia
Poseidon
10
1 / 1 / 0
5,698
518
1,371
2,746
772
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
antraxgta
Hun Batz
11
2 / 0 / 3
6,229
566
3,923
6,127
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
6 / 1 / 5
6,711
610
8,757
5,957
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
juanbaezl
Gilgamesh
11
1 / 1 / 0
6,296
572
2,435
4,859
1,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
okmatey
Chang'e
11
5 / 1 / 6
6,778
616
5,676
5,840
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
15
15
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Chronophonia
Poseidon
1
1
0
1
L
3
0
0
3
L
Danzaburou
Jdosocho_
Danzaburou
0
6
0
0
L
Ares
0
4
0
0
L
Chang'e
YishuHo
Chang'e
0
3
1
0.17
W
Hun Batz
antraxgta
Hun Batz
2
0
3
3.5
W
6
1
5
8.5
W
Gilgamesh
juanbaezl
Gilgamesh
1
1
0
1
W
Chang'e
okmatey
Chang'e
5
1
6
8
L
Bellona
zeonope
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,424
Damage
22,162
33,098
Taken
25,529
14,075
Mitigated
8,219
8,267
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Chronophonia
Poseidon
1,371
205
0
420
2,746
772
85
504
2,228
21,671
0
L
3,525
989
0
2,522
6,230
1,953
0
1,166
5,064
0
33,306
L
Danzaburou
Jdosocho_
Danzaburou
1,804
593
0
591
6,529
2,014
0
2,003
4,526
0
16,380
L
Ares
2,509
0
0
2,063
8,685
4,215
0
1,500
7,185
9,965
0
L
Chang'e
YishuHo
Chang'e
1,588
337
176
1,191
5,963
2,258
0
2,068
3,895
23,608
0
W
Hun Batz
antraxgta
Hun Batz
3,923
1,323
0
2,954
6,127
1,980
0
367
5,718
0
31,842
W
8,757
4,704
0
3,041
5,957
1,881
1,952
1,825
4,132
0
31,060
W
Gilgamesh
juanbaezl
Gilgamesh
2,435
539
0
1,212
4,859
1,995
0
0
4,859
0
29,451
W
Chang'e
okmatey
Chang'e
5,676
962
826
2,903
5,840
1,591
321
1,291
4,495
37,417
0
L
Bellona
zeonope
Bellona
1,998
833
0
1,724
5,691
3,635
0
310
5,381
0
12,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
31,712
206
Minions Killed
295
0
Camps Cleared
0
1,050,089
Distance Traveled
983,984
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,698
518
47
4
0
157,879
1
L
Thor
6,617
602
78
7
0
224,896
5
L
Danzaburou
4,476
407
28
3
0
205,447
4
L
Ares
4,548
413
12
1
0
213,703
2
L
Chang'e
5,616
511
57
5
0
204,694
3
W
Hun Batz
6,229
566
75
7
0
223,187
0
W
Neith
6,711
610
52
5
0
181,849
0
W
Gilgamesh
6,296
572
62
6
0
213,201
2
W
Chang'e
6,778
616
59
5
0
207,868
5
L
Bellona
4,872
443
31
3
0
201,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role