Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MiStiK-_-Skillz
Danzaburou
Level 64
God Stats
75W - 52L
1,623 SR
Queue Stats
472W - 472L
1,401 Elo+
Party 1
Nu Wa
Nu Wa
Savage_She_Hulk
Nu Wa
Level 52
God Stats
42W - 40L
1,551 SR
Queue Stats
93W - 105L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
TacticalWood
Sun Wukong
Level 93
God Stats
46W - 33L
1,572 SR
Queue Stats
240W - 208L
1,416 Elo+
Solo
Ares
Ares
ZachDucks
Ares
Level 63
God Stats
38W - 31L
1,664 SR
Queue Stats
120W - 157L
1,441 Elo+
Party 1
Team Averages
Level 71
1,582 SR
1,430 Elo+

VS

Team Averages
Level 74
1,478 SR
1,385 Elo+
Danzaburou
Danzaburou
KFLY1229
Danzaburou
Level 60
God Stats
47W - 31L
1,497 SR
Queue Stats
589W - 573L
1,407 Elo+
Solo
Sylvanus
Sylvanus
Sundancekid9888
Sylvanus
Level 107
God Stats
8W - 9L
1,389 SR
Queue Stats
171W - 178L
1,457 Elo+
Solo
Vulcan
Vulcan
TokenLR
Vulcan
Level 79
God Stats
2W - 1L
1,294 SR
Queue Stats
3W - 4L
1,237 Elo+
Solo
Terra
Terra
imderick12
Terra
Level 64
God Stats
11W - 2L
1,709 SR
Queue Stats
237W - 241L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
nicrotics
Gilgamesh
Level 61
God Stats
8W - 9L
1,500 SR
Queue Stats
220W - 227L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 4 / 0
9,507
528
5,388
15,055
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
MiStiK-_-Skillz
Danzaburou
12
5 / 6 / 1
7,854
436
7,610
12,783
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 4 / 3
6,915
384
6,636
7,522
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TacticalWood
Sun Wukong
14
0 / 5 / 2
8,252
458
9,368
17,117
16,842
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
12
0 / 4 / 5
8,057
448
5,225
10,500
8,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KFLY1229
Danzaburou
15
8 / 3 / 4
10,175
565
10,882
9,210
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
16
4 / 2 / 5
10,112
562
10,750
16,432
8,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
TokenLR
Vulcan
16
3 / 1 / 8
9,787
544
10,250
7,773
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
14
1 / 3 / 11
9,730
541
4,636
16,044
10,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
nicrotics
Gilgamesh
15
7 / 1 / 9
10,047
558
9,740
13,278
13,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
23
23
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
0
1
W
Danzaburou
KFLY1229
Danzaburou
8
3
4
3.33
L
Danzaburou
MiStiK-_-Skillz
Danzaburou
5
6
1
0.92
L
0
4
3
0.38
W
Sylvanus
4
2
5
3.25
L
Sun Wukong
TacticalWood
Sun Wukong
0
5
2
0.2
W
Vulcan
TokenLR
Vulcan
3
1
8
7
L
Ares
0
4
5
0.63
W
Terra
1
3
11
2.17
W
Gilgamesh
nicrotics
Gilgamesh
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
46,258
62,977
Taken
62,737
37,189
Mitigated
38,199
17,195
Healing
30,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,388
2,183
0
6,780
15,055
5,802
888
2,332
12,643
0
52,402
W
Danzaburou
KFLY1229
Danzaburou
10,882
4,616
0
4,093
9,210
2,797
2,835
1,966
7,153
0
68,157
L
Danzaburou
MiStiK-_-Skillz
Danzaburou
7,610
4,099
99
3,282
12,783
4,163
0
3,540
9,155
0
41,545
L
6,636
1,134
183
1,767
7,522
2,308
0
3,067
4,209
31,023
0
W
Sylvanus
10,750
3,995
2,381
10,185
16,432
8,107
2,431
1,218
15,108
61,483
0
L
Sun Wukong
TacticalWood
Sun Wukong
9,368
1,419
0
3,332
17,117
16,842
0
11,797
5,134
0
52,516
W
Vulcan
TokenLR
Vulcan
10,250
2,270
0
2,079
7,773
3,234
1,369
2,073
5,516
64,774
0
L
Ares
5,225
213
336
1,416
10,500
8,074
0
4,183
6,200
24,323
0
W
Terra
4,636
528
4,261
4,516
16,044
10,199
406
4,292
11,617
26,746
0
W
Gilgamesh
nicrotics
Gilgamesh
9,740
1,982
0
3,453
13,278
13,862
1,258
1,668
11,482
0
52,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
49,851
389
Minions Killed
450
0
Camps Cleared
0
1,595,018
Distance Traveled
1,683,432
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,507
528
110
6
0
351,869
5
W
Danzaburou
10,175
565
121
7
0
321,038
5
L
Danzaburou
7,854
436
72
4
0
325,625
3
L
Nu Wa
6,915
384
55
3
0
309,983
6
W
Sylvanus
10,112
562
97
5
0
262,423
1
L
Sun Wukong
8,252
458
107
6
0
291,670
0
W
Vulcan
9,787
544
111
6
0
342,219
2
L
Ares
8,057
448
45
3
0
315,871
4
W
Terra
9,730
541
34
2
0
357,774
1
W
Gilgamesh
10,047
558
87
5
0
399,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role